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22252: EDF 2684 SMESH: Extrusion along a path with a curvilinear edge
Some decorations in ExtrusionAlongTrack()
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@ -5144,7 +5144,7 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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const TopoDS_Shape& aS = theTrack->GetShapeToMesh();
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if( aS == SMESH_Mesh::PseudoShape() ) {
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if ( !theTrack->HasShapeToMesh() ) {
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//Mesh without shape
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const SMDS_MeshNode* currentNode = NULL;
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const SMDS_MeshNode* prevNode = theN1;
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@ -5267,16 +5267,8 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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if ( BRep_Tool::Degenerated( aTrackEdge ) )
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return EXTR_BAD_PATH_SHAPE;
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TopExp::Vertices( aTrackEdge, aV1, aV2 );
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const SMDS_MeshNode* aN1 = 0;
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const SMDS_MeshNode* aN2 = 0;
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if ( theTrack->GetSubMesh( aV1 ) && theTrack->GetSubMesh( aV1 )->GetSubMeshDS() ) {
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aItN = theTrack->GetSubMesh( aV1 )->GetSubMeshDS()->GetNodes();
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aN1 = aItN->next();
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}
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if ( theTrack->GetSubMesh( aV2 ) && theTrack->GetSubMesh( aV2 )->GetSubMeshDS() ) {
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aItN = theTrack->GetSubMesh( aV2 )->GetSubMeshDS()->GetNodes();
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aN2 = aItN->next();
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}
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const SMDS_MeshNode* aN1 = SMESH_Algo::VertexNode( aV1, pMeshDS );
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const SMDS_MeshNode* aN2 = SMESH_Algo::VertexNode( aV2, pMeshDS );
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// starting node must be aN1 or aN2
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if ( !( aN1 == theN1 || aN2 == theN1 ) )
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return EXTR_BAD_STARTING_NODE;
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@ -5324,17 +5316,8 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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if ( aVprev.IsNull() ) {
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// if previous vertex is not yet defined, it means that we in the beginning of wire
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// and we have to find initial vertex corresponding to starting node theN1
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const SMDS_MeshNode* aN1 = 0;
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const SMDS_MeshNode* aN2 = 0;
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if ( locTrack->GetFather()->GetSubMesh(aV1) && locTrack->GetFather()->GetSubMesh(aV1)->GetSubMeshDS() ) {
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aItN = locTrack->GetFather()->GetSubMesh(aV1)->GetSubMeshDS()->GetNodes();
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aN1 = aItN->next();
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}
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if ( locTrack->GetFather()->GetSubMesh(aV2) && locTrack->GetFather()->GetSubMesh(aV2)->GetSubMeshDS() ) {
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aItN = locTrack->GetFather()->GetSubMesh(aV2)->GetSubMeshDS()->GetNodes();
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aN2 = aItN->next();
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}
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const SMDS_MeshNode* aN1 = SMESH_Algo::VertexNode( aV1, pMeshDS );
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const SMDS_MeshNode* aN2 = SMESH_Algo::VertexNode( aV2, pMeshDS );
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// starting node must be aN1 or aN2
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aN1isOK = ( aN1 && aN1 == theN1 );
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aN2isOK = ( aN2 && aN2 == theN1 );
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@ -5368,27 +5351,21 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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}
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}
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list< list<SMESH_MeshEditor_PathPoint> >::iterator itLLPP = LLPPs.begin();
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list<SMESH_MeshEditor_PathPoint> firstList = *itLLPP;
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list<SMESH_MeshEditor_PathPoint>::iterator itPP = firstList.begin();
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for(; itPP!=firstList.end(); itPP++) {
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fullList.push_back( *itPP );
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}
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list<SMESH_MeshEditor_PathPoint>& firstList = *itLLPP;
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fullList.splice( fullList.end(), firstList );
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SMESH_MeshEditor_PathPoint PP1 = fullList.back();
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fullList.pop_back();
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itLLPP++;
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for(; itLLPP!=LLPPs.end(); itLLPP++) {
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list<SMESH_MeshEditor_PathPoint> currList = *itLLPP;
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itPP = currList.begin();
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list<SMESH_MeshEditor_PathPoint>& currList = *itLLPP;
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SMESH_MeshEditor_PathPoint PP2 = currList.front();
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gp_Dir D1 = PP1.Tangent();
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gp_Dir D2 = PP2.Tangent();
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gp_Dir Dnew( ( D1.XYZ() + D2.XYZ() ) / 2 );
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PP1.SetTangent(Dnew);
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fullList.push_back(PP1);
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itPP++;
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for(; itPP!=currList.end(); itPP++) {
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fullList.push_back( *itPP );
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}
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fullList.splice( fullList.end(), currList, ++currList.begin(), currList.end() );
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PP1 = fullList.back();
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fullList.pop_back();
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}
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@ -5474,54 +5451,34 @@ SMESH_MeshEditor::MakeExtrElements(TIDSortedElemSet& theElements,
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const gp_Pnt& theRefPoint,
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const bool theMakeGroups)
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{
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MESSAGE("MakeExtrElements");
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//cout<<"MakeExtrElements fullList.size() = "<<fullList.size()<<endl;
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int aNbTP = fullList.size();
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vector<SMESH_MeshEditor_PathPoint> aPPs(aNbTP);
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const int aNbTP = fullList.size();
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// Angles
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if( theHasAngles && theAngles.size()>0 && theLinearVariation ) {
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if( theHasAngles && !theAngles.empty() && theLinearVariation )
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LinearAngleVariation(aNbTP-1, theAngles);
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}
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vector<double> aAngles( aNbTP );
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int j = 0;
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for(; j<aNbTP; ++j) {
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aAngles[j] = 0.;
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}
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if ( theHasAngles ) {
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double anAngle;;
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std::list<double>::iterator aItD = theAngles.begin();
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for ( j=1; (aItD != theAngles.end()) && (j<aNbTP); ++aItD, ++j ) {
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anAngle = *aItD;
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aAngles[j] = anAngle;
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}
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}
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// fill vector of path points with angles
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//aPPs.resize(fullList.size());
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j = -1;
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vector<SMESH_MeshEditor_PathPoint> aPPs;
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list<SMESH_MeshEditor_PathPoint>::iterator itPP = fullList.begin();
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list<double>::iterator itAngles = theAngles.begin();
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aPPs.push_back( *itPP++ );
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for( ; itPP != fullList.end(); itPP++) {
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j++;
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SMESH_MeshEditor_PathPoint PP = *itPP;
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PP.SetAngle(aAngles[j]);
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aPPs[j] = PP;
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aPPs.push_back( *itPP );
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if ( theHasAngles && itAngles != theAngles.end() )
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aPPs.back().SetAngle( *itAngles );
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}
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TNodeOfNodeListMap mapNewNodes;
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TElemOfVecOfNnlmiMap mapElemNewNodes;
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TElemOfElemListMap newElemsMap;
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TIDSortedElemSet::iterator itElem;
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double aX, aY, aZ;
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int aNb;
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SMDSAbs_ElementType aTypeE;
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// source elements for each generated one
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SMESH_SequenceOfElemPtr srcElems, srcNodes;
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// 3. Center of rotation aV0
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gp_Pnt aV0 = theRefPoint;
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gp_XYZ aGC;
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if ( !theHasRefPoint ) {
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aNb = 0;
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aGC.SetCoord( 0.,0.,0. );
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if ( !theHasRefPoint )
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{
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gp_XYZ aGC( 0.,0.,0. );
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TIDSortedElemSet newNodes;
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itElem = theElements.begin();
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for ( ; itElem != theElements.end(); itElem++ ) {
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@ -5529,25 +5486,14 @@ SMESH_MeshEditor::MakeExtrElements(TIDSortedElemSet& theElements,
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SMDS_ElemIteratorPtr itN = elem->nodesIterator();
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while ( itN->more() ) {
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const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( itN->next() );
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aX = node->X();
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aY = node->Y();
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aZ = node->Z();
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if ( mapNewNodes.find( node ) == mapNewNodes.end() ) {
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list<const SMDS_MeshNode*> aLNx;
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mapNewNodes[node] = aLNx;
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//
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gp_XYZ aXYZ( aX, aY, aZ );
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aGC += aXYZ;
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++aNb;
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const SMDS_MeshElement* node = itN->next();
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if ( newNodes.insert( node ).second )
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aGC += SMESH_TNodeXYZ( node );
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}
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}
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}
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aGC /= aNb;
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aGC /= newNodes.size();
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aV0.SetXYZ( aGC );
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} // if (!theHasRefPoint) {
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mapNewNodes.clear();
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// 4. Processing the elements
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SMESHDS_Mesh* aMesh = GetMeshDS();
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@ -5555,7 +5501,7 @@ SMESH_MeshEditor::MakeExtrElements(TIDSortedElemSet& theElements,
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for ( itElem = theElements.begin(); itElem != theElements.end(); itElem++ ) {
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// check element type
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const SMDS_MeshElement* elem = *itElem;
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aTypeE = elem->GetType();
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SMDSAbs_ElementType aTypeE = elem->GetType();
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if ( !elem || ( aTypeE != SMDSAbs_Face && aTypeE != SMDSAbs_Edge ) )
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continue;
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@ -5577,8 +5523,6 @@ SMESH_MeshEditor::MakeExtrElements(TIDSortedElemSet& theElements,
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list<const SMDS_MeshNode*>& listNewNodes = nIt->second;
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// make new nodes
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aX = node->X(); aY = node->Y(); aZ = node->Z();
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Standard_Real aAngle1x, aAngleT1T0, aTolAng;
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gp_Pnt aP0x, aP1x, aPN0, aPN1, aV0x, aV1x;
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gp_Ax1 anAx1, anAxT1T0;
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@ -5587,14 +5531,14 @@ SMESH_MeshEditor::MakeExtrElements(TIDSortedElemSet& theElements,
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aTolAng=1.e-4;
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aV0x = aV0;
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aPN0.SetCoord(aX, aY, aZ);
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aPN0 = SMESH_TNodeXYZ( node );
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const SMESH_MeshEditor_PathPoint& aPP0 = aPPs[0];
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aP0x = aPP0.Pnt();
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aDT0x= aPP0.Tangent();
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//cout<<"j = 0 PP: Pnt("<<aP0x.X()<<","<<aP0x.Y()<<","<<aP0x.Z()<<")"<<endl;
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for ( j = 1; j < aNbTP; ++j ) {
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for ( int j = 1; j < aNbTP; ++j ) {
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const SMESH_MeshEditor_PathPoint& aPP1 = aPPs[j];
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aP1x = aPP1.Pnt();
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aDT1x = aPP1.Tangent();
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@ -5641,10 +5585,7 @@ SMESH_MeshEditor::MakeExtrElements(TIDSortedElemSet& theElements,
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srcNodes.Append( node );
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listNewNodes.push_back( newNode );
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}
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aX = aPN1.X();
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aY = aPN1.Y();
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aZ = aPN1.Z();
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const SMDS_MeshNode* newNode = aMesh->AddNode( aX, aY, aZ );
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const SMDS_MeshNode* newNode = aMesh->AddNode( aPN1.X(), aPN1.Y(), aPN1.Z() );
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myLastCreatedNodes.Append(newNode);
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srcNodes.Append( node );
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listNewNodes.push_back( newNode );
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