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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-11 16:19:16 +05:00
fix the bug 8924: correct edges orientation definition, remove unused variables
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@ -136,16 +136,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
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int nbhoriz = Min(nbdown, nbup);
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int nbvertic = Min(nbright, nbleft);
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int nbVertices = nbhoriz * nbvertic;
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int nbQuad = (nbhoriz - 1) * (nbvertic - 1);
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//SCRUTE(nbVertices);
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//SCRUTE(nbQuad);
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// const TopoDS_Face& FF = TopoDS::Face(aShape);
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// bool faceIsForward = (FF.Orientation() == TopAbs_FORWARD);
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// TopoDS_Face F = TopoDS::Face(FF.Oriented(TopAbs_FORWARD));
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const TopoDS_Face& F = TopoDS::Face(aShape);
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bool faceIsForward = (F.Orientation() == TopAbs_FORWARD);
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Handle(Geom_Surface) S = BRep_Tool::Surface(F);
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// internal mesh nodes
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@ -520,26 +511,18 @@ FaceQuadStruct *StdMeshers_Quadrangle_2D::CheckAnd2Dcompute
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(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) throw(SALOME_Exception)
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{
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Unexpect aCatch(SalomeException);
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// MESSAGE("StdMeshers_Quadrangle_2D::CheckAnd2Dcompute");
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SMESH_subMesh *theSubMesh = aMesh.GetSubMesh(aShape);
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//SMESH_subMesh *theSubMesh = aMesh.GetSubMesh(aShape);
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// const TopoDS_Face& FF = TopoDS::Face(aShape);
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// bool faceIsForward = (FF.Orientation() == TopAbs_FORWARD);
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// TopoDS_Face F = TopoDS::Face(FF.Oriented(TopAbs_FORWARD));
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const TopoDS_Face & F = TopoDS::Face(aShape);
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bool faceIsForward = (F.Orientation() == TopAbs_FORWARD);
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// verify 1 wire only, with 4 edges
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if (NumberOfWires(F) != 1)
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{
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MESSAGE("only 1 wire by face (quadrangles)");
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INFOS("only 1 wire by face (quadrangles)");
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return 0;
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//throw SALOME_Exception(LOCALIZED("only 1 wire by face (quadrangles)"));
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}
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// const TopoDS_Wire WW = BRepTools::OuterWire(F);
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// TopoDS_Wire W = TopoDS::Wire(WW.Oriented(TopAbs_FORWARD));
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const TopoDS_Wire& W = BRepTools::OuterWire(F);
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BRepTools_WireExplorer wexp (W, F);
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@ -551,8 +534,6 @@ FaceQuadStruct *StdMeshers_Quadrangle_2D::CheckAnd2Dcompute
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int nbEdges = 0;
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for (wexp.Init(W, F); wexp.More(); wexp.Next())
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{
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// const TopoDS_Edge& EE = wexp.Current();
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// TopoDS_Edge E = TopoDS::Edge(EE.Oriented(TopAbs_FORWARD));
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const TopoDS_Edge& E = wexp.Current();
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int nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes();
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if (nbEdges < 4)
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@ -565,26 +546,11 @@ FaceQuadStruct *StdMeshers_Quadrangle_2D::CheckAnd2Dcompute
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if (nbEdges != 4)
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{
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MESSAGE("face must have 4 edges /quadrangles");
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INFOS("face must have 4 edges /quadrangles");
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QuadDelete(quad);
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return 0;
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//throw SALOME_Exception(LOCALIZED("face must have 4 edges /quadrangles"));
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}
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// if (quad->nbPts[0] != quad->nbPts[2]) {
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// MESSAGE("different point number-opposed edge");
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// QuadDelete(quad);
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// return 0;
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// //throw SALOME_Exception(LOCALIZED("different point number-opposed edge"));
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// }
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//
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// if (quad->nbPts[1] != quad->nbPts[3]) {
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// MESSAGE("different point number-opposed edge");
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// QuadDelete(quad);
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// return 0;
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// //throw SALOME_Exception(LOCALIZED("different point number-opposed edge"));
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// }
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// set normalized grid on unit square in parametric domain
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SetNormalizedGrid(aMesh, F, quad);
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@ -660,10 +626,11 @@ void StdMeshers_Quadrangle_2D::SetNormalizedGrid (SMESH_Mesh & aMesh,
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quad->isEdgeForward[i] = false;
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}
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double eps2d = 1.e-3; // *** utiliser plutot TopExp::CommonVertex, puis
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// distances si piece fausse
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// int i = 0;
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if ((pf[1].Distance(pl[0]) < eps2d) || (pl[1].Distance(pl[0]) < eps2d))
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double l0f1 = pl[0].SquareDistance(pf[1]);
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double l0l1 = pl[0].SquareDistance(pl[1]);
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double f0f1 = pf[0].SquareDistance(pf[1]);
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double f0l1 = pf[0].SquareDistance(pl[1]);
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if ( Min( l0f1, l0l1 ) < Min ( f0f1, f0l1 ))
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{
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quad->isEdgeForward[0] = true;
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} else {
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@ -673,10 +640,11 @@ void StdMeshers_Quadrangle_2D::SetNormalizedGrid (SMESH_Mesh & aMesh,
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pf[0] = c2d[0]->Value(quad->first[0]);
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pl[0] = c2d[0]->Value(quad->last[0]);
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}
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for (int i = 1; i < 4; i++)
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{
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quad->isEdgeForward[i] = (pf[i].Distance(pl[i - 1]) < eps2d);
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l0l1 = pl[i - 1].SquareDistance(pl[i]);
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l0f1 = pl[i - 1].SquareDistance(pf[i]);
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quad->isEdgeForward[i] = ( l0f1 < l0l1 );
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if (!quad->isEdgeForward[i])
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{
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double tmp = quad->first[i];
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@ -684,19 +652,8 @@ void StdMeshers_Quadrangle_2D::SetNormalizedGrid (SMESH_Mesh & aMesh,
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quad->last[i] = tmp;
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pf[i] = c2d[i]->Value(quad->first[i]);
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pl[i] = c2d[i]->Value(quad->last[i]);
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//SCRUTE(pf[i].Distance(pl[i-1]));
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ASSERT(pf[i].Distance(pl[i - 1]) < eps2d);
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}
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}
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//SCRUTE(pf[0].Distance(pl[3]));
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ASSERT(pf[0].Distance(pl[3]) < eps2d);
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// for (int i=0; i<4; i++)
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// {
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// SCRUTE(quad->isEdgeForward[i]);
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// MESSAGE(" -first "<<i<<" "<<pf[i].X()<<" "<<pf[i].Y());
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// MESSAGE(" -last "<<i<<" "<<pl[i].X()<<" "<<pl[i].Y());
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// }
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// 2 --- load 2d edge points (u,v) with orientation and value on unit square
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@ -706,7 +663,6 @@ void StdMeshers_Quadrangle_2D::SetNormalizedGrid (SMESH_Mesh & aMesh,
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quad->uv_edges[i] = LoadEdgePoints(aMesh, F, quad->edge[i],
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quad->first[i], quad->last[i]);
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if (!quad->uv_edges[i]) loadOk = false;
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// quad->isEdgeForward[i]);
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}
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for (int i = 2; i < 4; i++)
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@ -714,23 +670,19 @@ void StdMeshers_Quadrangle_2D::SetNormalizedGrid (SMESH_Mesh & aMesh,
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quad->uv_edges[i] = LoadEdgePoints(aMesh, F, quad->edge[i],
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quad->last[i], quad->first[i]);
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if (!quad->uv_edges[i]) loadOk = false;
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// !quad->isEdgeForward[i]);
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}
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if (!loadOk)
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{
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// MESSAGE("StdMeshers_Quadrangle_2D::SetNormalizedGrid - LoadEdgePoints failed");
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INFOS("StdMeshers_Quadrangle_2D::SetNormalizedGrid - LoadEdgePoints failed");
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QuadDelete( quad );
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quad = 0;
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return;
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}
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// 3 --- 2D normalized values on unit square [0..1][0..1]
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// int nbdown = quad->nbPts[0];
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// int nbright = quad->nbPts[1];
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int nbhoriz = Min(quad->nbPts[0], quad->nbPts[2]);
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int nbvertic = Min(quad->nbPts[1], quad->nbPts[3]);
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// MESSAGE("nbhoriz, nbvertic = " << nbhoriz << nbvertic);
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quad->isEdgeOut[0] = (quad->nbPts[0] > quad->nbPts[2]);
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quad->isEdgeOut[1] = (quad->nbPts[1] > quad->nbPts[3]);
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@ -846,8 +798,6 @@ void StdMeshers_Quadrangle_2D::SetNormalizedGrid (SMESH_Mesh & aMesh,
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uv_grid[ij].u = u;
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uv_grid[ij].v = v;
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//MESSAGE("-uv- "<<i<<" "<<j<<" "<<uv_grid[ij].u<<" "<<uv_grid[ij].v);
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}
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}
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}
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@ -865,7 +815,7 @@ UVPtStruct* StdMeshers_Quadrangle_2D::LoadEdgePoints (SMESH_Mesh & aMesh,
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{
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//MESSAGE("StdMeshers_Quadrangle_2D::LoadEdgePoints");
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SMDS_Mesh* meshDS = aMesh.GetMeshDS();
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//SMDS_Mesh* meshDS = aMesh.GetMeshDS();
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// --- IDNodes of first and last Vertex
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@ -982,7 +932,6 @@ UVPtStruct* StdMeshers_Quadrangle_2D::LoadEdgePoints (SMESH_Mesh & aMesh,
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for (int i = 0; i < nbPoints + 2; i++)
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{
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uvslf[i].normParam = (uvslf[i].param - paramin) / (paramax - paramin);
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//SCRUTE(uvslf[i].normParam);
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}
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return uvslf;
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