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0020725: EDF 1242 SMESH : Crash avec Convert lin--> quad avec BLSURF/GHS3D on 64bits
0020721: EDF 1233 SMESH : Crash/bad behavior of 'Convert linear Quadratic with Medium Nodes on Geometry' feature with BLSurf/Ghs3D * Fix GetNodeUV() for the case of surface both U and V periodic. * Protect QFace::GetBoundaryLink() from infinite recursion. * Protect QFace::GetLinkChain() from stack overflow.
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@ -63,6 +63,7 @@ namespace {
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gp_XYZ XYZ(const SMDS_MeshNode* n) { return gp_XYZ(n->X(), n->Y(), n->Z()); }
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enum { U_periodic = 1, V_periodic = 2 };
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}
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//================================================================================
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@ -72,8 +73,9 @@ namespace {
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//================================================================================
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SMESH_MesherHelper::SMESH_MesherHelper(SMESH_Mesh& theMesh)
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: myPar1(0), myPar2(0), myParIndex(0), myMesh(&theMesh), myShapeID(0), myCreateQuadratic(false)
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: myParIndex(0), myMesh(&theMesh), myShapeID(0), myCreateQuadratic(false)
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{
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myPar1[0] = myPar2[0] = myPar1[1] = myPar2[1] = 0;
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mySetElemOnShape = ( ! myMesh->HasShapeToMesh() );
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}
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@ -179,6 +181,7 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh)
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}
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SMESHDS_Mesh* meshDS = GetMeshDS();
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myShapeID = meshDS->ShapeToIndex(aSh);
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myParIndex = 0;
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// treatment of periodic faces
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for ( TopExp_Explorer eF( aSh, TopAbs_FACE ); eF.More(); eF.Next() )
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@ -193,20 +196,18 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh)
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const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
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if ( BRep_Tool::IsClosed( edge, face )) {
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// initialize myPar1, myPar2 and myParIndex
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if ( mySeamShapeIds.empty() ) {
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gp_Pnt2d uv1, uv2;
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BRep_Tool::UVPoints( edge, face, uv1, uv2 );
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if ( Abs( uv1.Coord(1) - uv2.Coord(1) ) < Abs( uv1.Coord(2) - uv2.Coord(2) ))
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{
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myParIndex = 1; // U periodic
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myPar1 = surface.FirstUParameter();
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myPar2 = surface.LastUParameter();
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}
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else {
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myParIndex = 2; // V periodic
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myPar1 = surface.FirstVParameter();
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myPar2 = surface.LastVParameter();
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}
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gp_Pnt2d uv1, uv2;
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BRep_Tool::UVPoints( edge, face, uv1, uv2 );
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if ( Abs( uv1.Coord(1) - uv2.Coord(1) ) < Abs( uv1.Coord(2) - uv2.Coord(2) ))
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{
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myParIndex |= U_periodic;
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myPar1[0] = surface.FirstUParameter();
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myPar2[0] = surface.LastUParameter();
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}
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else {
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myParIndex |= V_periodic;
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myPar1[1] = surface.FirstVParameter();
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myPar2[1] = surface.LastVParameter();
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}
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// store seam shape indices, negative if shape encounters twice
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int edgeID = meshDS->ShapeToIndex( edge );
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@ -299,13 +300,24 @@ void SMESH_MesherHelper::AddTLinkNode(const SMDS_MeshNode* n1,
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gp_Pnt2d SMESH_MesherHelper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& uv2 ) const
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{
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double p1 = uv1.Coord( myParIndex );
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double p2 = uv2.Coord( myParIndex );
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double p3 = ( Abs( p1 - myPar1 ) < Abs( p1 - myPar2 )) ? myPar2 : myPar1;
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if ( Abs( p2 - p1 ) > Abs( p2 - p3 ))
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p1 = p3;
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gp_Pnt2d result = uv1;
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result.SetCoord( myParIndex, p1 );
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for ( int i = U_periodic; i <= V_periodic ; ++i )
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{
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if ( myParIndex & i )
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{
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double p1 = uv1.Coord( i );
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double dp1 = Abs( p1-myPar1[i-1]), dp2 = Abs( p1-myPar2[i-1]);
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if ( myParIndex == i ||
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dp1 < ( myPar2[i-1] - myPar2[i-1] ) / 100. ||
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dp2 < ( myPar2[i-1] - myPar2[i-1] ) / 100. )
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{
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double p2 = uv2.Coord( i );
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double p1Alt = ( dp1 < dp2 ) ? myPar2[i-1] : myPar1[i-1];
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if ( Abs( p2 - p1 ) > Abs( p2 - p1Alt ))
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result.SetCoord( i, p1Alt );
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}
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}
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}
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return result;
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}
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@ -674,9 +686,11 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1,
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if ( uvOK[0] && uvOK[1] )
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{
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if ( IsDegenShape( Pos1->GetShapeId() ))
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uv[0].SetCoord( myParIndex, uv[1].Coord( myParIndex ));
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if ( myParIndex & U_periodic ) uv[0].SetCoord( 1, uv[1].Coord( 1 ));
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else uv[0].SetCoord( 2, uv[1].Coord( 2 ));
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else if ( IsDegenShape( Pos2->GetShapeId() ))
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uv[1].SetCoord( myParIndex, uv[0].Coord( myParIndex ));
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if ( myParIndex & U_periodic ) uv[1].SetCoord( 1, uv[0].Coord( 1 ));
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else uv[1].SetCoord( 2, uv[0].Coord( 2 ));
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TopLoc_Location loc;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
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@ -1393,7 +1407,8 @@ SMESH_MesherHelper:: MType SMESH_MesherHelper::IsQuadraticMesh()
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double SMESH_MesherHelper::GetOtherParam(const double param) const
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{
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return fabs(param-myPar1) < fabs(param-myPar2) ? myPar2 : myPar1;
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int i = myParIndex & U_periodic ? 0 : 1;
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return fabs(param-myPar1[i]) < fabs(param-myPar2[i]) ? myPar2[i] : myPar1[i];
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}
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//=======================================================================
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@ -1504,8 +1519,11 @@ namespace { // Structures used by FixQuadraticElements()
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mutable vector< const QLink* > _sides;
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mutable bool _sideIsAdded[4]; // added in chain of links
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gp_Vec _normal;
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#ifdef _DEBUG_
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mutable const SMDS_MeshElement* _face;
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#endif
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QFace( const vector< const QLink*>& links );
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QFace( const vector< const QLink*>& links, const SMDS_MeshElement* face=0 );
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void SetVolume(const SMDS_MeshElement* v) const { _volumes[ _volumes[0] ? 1 : 0 ] = v; }
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@ -1519,16 +1537,16 @@ namespace { // Structures used by FixQuadraticElements()
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for (int i=0; i<_sides.size(); ++i ) if ( _sides[i] == side ) return i;
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return -1;
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}
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bool GetLinkChain( int iSide, TChain& chain, SMDS_TypeOfPosition pos, int& error) const;
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bool GetLinkChain( int iSide, TChain& chain, SMDS_TypeOfPosition pos, int& err) const;
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bool GetLinkChain( TChainLink& link, TChain& chain, SMDS_TypeOfPosition pos, int& error) const
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bool GetLinkChain( TChainLink& link, TChain& chain, SMDS_TypeOfPosition pos, int& err) const
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{
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int i = LinkIndex( link._qlink );
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if ( i < 0 ) return true;
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_sideIsAdded[i] = true;
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link.SetFace( this );
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// continue from opposite link
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return GetLinkChain( (i+2)%_sides.size(), chain, pos, error );
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return GetLinkChain( (i+2)%_sides.size(), chain, pos, err );
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}
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bool IsBoundary() const { return !_volumes[1]; }
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@ -1538,7 +1556,8 @@ namespace { // Structures used by FixQuadraticElements()
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const TChainLink& avoidLink,
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TLinkInSet * notBoundaryLink = 0,
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const SMDS_MeshNode* nodeToContain = 0,
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bool * isAdjacentUsed = 0) const;
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bool * isAdjacentUsed = 0,
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int nbRecursionsLeft = -1) const;
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TLinkInSet GetLinkByNode( const TLinkSet& links,
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const TChainLink& avoidLink,
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@ -1592,7 +1611,7 @@ namespace { // Structures used by FixQuadraticElements()
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*/
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//================================================================================
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QFace::QFace( const vector< const QLink*>& links )
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QFace::QFace( const vector< const QLink*>& links, const SMDS_MeshElement* face )
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{
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_volumes[0] = _volumes[1] = 0;
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_sides = links;
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@ -1613,6 +1632,10 @@ namespace { // Structures used by FixQuadraticElements()
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_normal /= sqrt( normSqSize );
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else
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_normal.SetCoord(1e-33,0,0);
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#ifdef _DEBUG_
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_face = face;
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#endif
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}
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//================================================================================
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/*!
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@ -1635,14 +1658,18 @@ namespace { // Structures used by FixQuadraticElements()
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if ( _sides.size() != 4 ) { // triangle - visit all my continous faces
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MSGBEG( *this );
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for ( int i = 0; i < _sides.size(); ++i ) {
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if ( !_sideIsAdded[i] && _sides[i] ) {
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_sideIsAdded[i]=true;
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TChain::iterator chLink = chain.insert( chain.begin(), TChainLink(_sides[i]));
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chLink->SetFace( this );
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if ( _sides[i]->MediumPos() >= pos )
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if ( const QFace* f = _sides[i]->GetContinuesFace( this ))
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f->GetLinkChain( *chLink, chain, pos, error );
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list< const QFace* > faces( 1, this );
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for (list< const QFace* >::iterator fIt = faces.begin(); fIt != faces.end(); ++fIt ) {
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const QFace* face = *fIt;
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for ( int i = 0; i < face->_sides.size(); ++i ) {
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if ( !face->_sideIsAdded[i] && face->_sides[i] ) {
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face->_sideIsAdded[i] = true;
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TChain::iterator chLink = chain.insert( chain.begin(), TChainLink(face->_sides[i]));
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chLink->SetFace( face );
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if ( face->_sides[i]->MediumPos() >= pos )
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if ( const QFace* contFace = face->_sides[i]->GetContinuesFace( face ))
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faces.push_back( contFace );
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}
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}
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}
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if ( error < ERR_TRI )
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@ -1659,7 +1686,7 @@ namespace { // Structures used by FixQuadraticElements()
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chLink->SetFace( this );
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MSGBEG( *this );
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// propagate from rectangle to neighbour faces
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// propagate from quadrangle to neighbour faces
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if ( link->MediumPos() >= pos ) {
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int nbLinkFaces = link->_faces.size();
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if ( nbLinkFaces == 4 || nbLinkFaces < 4 && link->OnBoundary()) {
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@ -1689,6 +1716,7 @@ namespace { // Structures used by FixQuadraticElements()
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* \param nodeToContain - node the returned link must contain; if provided, search
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* also performed on adjacent faces
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* \param isAdjacentUsed - returns true if link is found in adjacent faces
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* \param nbRecursionsLeft - to limit recursion
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*/
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//================================================================================
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@ -1696,7 +1724,8 @@ namespace { // Structures used by FixQuadraticElements()
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const TChainLink& avoidLink,
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TLinkInSet * notBoundaryLink,
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const SMDS_MeshNode* nodeToContain,
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bool * isAdjacentUsed) const
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bool * isAdjacentUsed,
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int nbRecursionsLeft) const
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{
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TLinkInSet linksEnd = links.end(), boundaryLink = linksEnd;
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@ -1709,6 +1738,8 @@ namespace { // Structures used by FixQuadraticElements()
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continue;
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TLinkInSet link = links.find( _sides[iL] );
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if ( link == linksEnd ) continue;
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if ( (*link)->MediumPos() > SMDS_TOP_FACE )
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continue; // We work on faces here, don't go into a volume
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// check link
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if ( link->IsBoundary() ) {
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@ -1725,19 +1756,21 @@ namespace { // Structures used by FixQuadraticElements()
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if ( boundaryLink != linksEnd ) break;
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}
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if ( boundaryLink == linksEnd && nodeToContain ) // cellect adjacent faces
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if ( boundaryLink == linksEnd && nodeToContain ) // collect adjacent faces
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if ( const QFace* adj = link->NextFace( this ))
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if ( adj->Contains( nodeToContain ))
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adjacentFaces.push_back( make_pair( adj, link ));
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}
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if ( isAdjacentUsed ) *isAdjacentUsed = false;
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if ( boundaryLink == linksEnd && nodeToContain ) // check adjacent faces
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if ( boundaryLink == linksEnd && nodeToContain && nbRecursionsLeft) // check adjacent faces
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{
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if ( nbRecursionsLeft < 0 )
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nbRecursionsLeft = nodeToContain->NbInverseElements();
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TFaceLinkList::iterator adj = adjacentFaces.begin();
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for ( ; boundaryLink == linksEnd && adj != adjacentFaces.end(); ++adj )
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boundaryLink = adj->first->GetBoundaryLink( links, *(adj->second),
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0, nodeToContain, isAdjacentUsed);
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boundaryLink = adj->first->GetBoundaryLink( links, *(adj->second), 0, nodeToContain,
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isAdjacentUsed, nbRecursionsLeft-1);
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if ( isAdjacentUsed ) *isAdjacentUsed = true;
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}
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return boundaryLink;
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@ -1841,6 +1874,8 @@ namespace { // Structures used by FixQuadraticElements()
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int iL1 = (iL + 1) % 3, iL2 = (iL + 2) % 3; // indices of the two other links of triangle
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TLinkInSet link1 = theLinks.find( _sides[iL1] );
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TLinkInSet link2 = theLinks.find( _sides[iL2] );
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if ( link1 == theLinks.end() || link2 == theLinks.end() )
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return thePrevLen;
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const QFace* f1 = link1->NextFace( this ); // adjacent faces
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const QFace* f2 = link2->NextFace( this );
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@ -2360,6 +2395,13 @@ void SMESH_MesherHelper::FixQuadraticElements(bool volumeOnly)
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hasRectFaces = hasRectFaces ||
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( volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_HEXA ||
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volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_PENTA );
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#ifdef _DEBUG_
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if ( nbN == 6 )
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pFace->_face = GetMeshDS()->FindFace(faceNodes[0],faceNodes[2],faceNodes[4]);
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else
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pFace->_face = GetMeshDS()->FindFace(faceNodes[0],faceNodes[2],
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faceNodes[4],faceNodes[6] );
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#endif
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}
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}
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set< QLink >::iterator pLink = links.begin();
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@ -404,8 +404,8 @@ protected:
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std::set< int > myDegenShapeIds;
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std::set< int > mySeamShapeIds;
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double myPar1, myPar2; // bounds of a closed periodic surface
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int myParIndex; // bounds' index (1-U, 2-V)
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double myPar1[2], myPar2[2]; // U and V bounds of a closed periodic surface
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int myParIndex; // bounds' index (1-U, 2-V, 3-both)
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TopoDS_Shape myShape;
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SMESH_Mesh* myMesh;
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