mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 02:10:35 +05:00
fix warnings SMESH_MeshEditor
This commit is contained in:
parent
6b9f5b0da6
commit
f498480757
@ -391,12 +391,12 @@ SMESH_MeshEditor::AddElement(const vector<const SMDS_MeshNode*> & node,
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*/
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//=======================================================================
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SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<int> & nodeIDs,
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const ElemFeatures& features)
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SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<smIdType> & nodeIDs,
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const ElemFeatures& features)
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{
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vector<const SMDS_MeshNode*> nodes;
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nodes.reserve( nodeIDs.size() );
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vector<int>::const_iterator id = nodeIDs.begin();
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vector<smIdType>::const_iterator id = nodeIDs.begin();
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while ( id != nodeIDs.end() ) {
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if ( const SMDS_MeshNode* node = GetMeshDS()->FindNode( *id++ ))
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nodes.push_back( node );
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@ -412,7 +412,7 @@ SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<int> & nodeIDs,
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// Modify a compute state of sub-meshes which become empty
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//=======================================================================
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int SMESH_MeshEditor::Remove (const list< int >& theIDs,
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smIdType SMESH_MeshEditor::Remove (const list< smIdType >& theIDs,
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const bool isNodes )
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{
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ClearLastCreated();
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@ -420,8 +420,8 @@ int SMESH_MeshEditor::Remove (const list< int >& theIDs,
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SMESHDS_Mesh* aMesh = GetMeshDS();
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set< SMESH_subMesh *> smmap;
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int removed = 0;
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list<int>::const_iterator it = theIDs.begin();
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smIdType removed = 0;
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list<smIdType>::const_iterator it = theIDs.begin();
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for ( ; it != theIDs.end(); it++ ) {
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const SMDS_MeshElement * elem;
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if ( isNodes )
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@ -2207,7 +2207,7 @@ namespace
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*/
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//=======================================================================
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struct TVolumeFaceKey: pair< pair< int, int>, pair< int, int> >
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struct TVolumeFaceKey: pair< pair< smIdType, smIdType>, pair< smIdType, smIdType> >
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{
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TVolumeFaceKey( SMDS_VolumeTool& vol, int iF )
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{
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@ -6470,7 +6470,7 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem
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// copy offsetMesh to theTgtMesh
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int idShift = meshDS->MaxNodeID();
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smIdType idShift = meshDS->MaxNodeID();
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for ( size_t i = 0; i < new2OldNodes.size(); ++i )
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if ( const SMDS_MeshNode* n = new2OldNodes[ i ].first )
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{
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@ -6840,7 +6840,7 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes,
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TNodeNodeMap nodeNodeMap; // node to replace - new node
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set<const SMDS_MeshElement*> elems; // all elements with changed nodes
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list< int > rmElemIds, rmNodeIds;
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list< smIdType > rmElemIds, rmNodeIds;
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vector< ElemFeatures > newElemDefs;
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// Fill nodeNodeMap and elems
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@ -7435,12 +7435,12 @@ bool SMESH_MeshEditor::applyMerge( const SMDS_MeshElement* elem,
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// purpose : allow comparing elements basing on their nodes
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// ========================================================
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class ComparableElement : public boost::container::flat_set< int >
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class ComparableElement : public boost::container::flat_set< smIdType >
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{
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typedef boost::container::flat_set< int > int_set;
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typedef boost::container::flat_set< smIdType > int_set;
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const SMDS_MeshElement* myElem;
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int mySumID;
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smIdType mySumID;
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mutable int myGroupID;
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public:
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@ -7451,7 +7451,7 @@ public:
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this->reserve( theElem->NbNodes() );
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for ( SMDS_ElemIteratorPtr nodeIt = theElem->nodesIterator(); nodeIt->more(); )
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{
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int id = nodeIt->next()->GetID();
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smIdType id = nodeIt->next()->GetID();
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mySumID += id;
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this->insert( id );
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}
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@ -7474,7 +7474,7 @@ public:
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static int HashCode(const ComparableElement& se, int limit )
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{
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return ::HashCode( se.mySumID, limit );
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return ::HashCode( FromIdType<int>(se.mySumID), limit );
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}
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static Standard_Boolean IsEqual(const ComparableElement& se1, const ComparableElement& se2 )
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{
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@ -7499,7 +7499,7 @@ void SMESH_MeshEditor::FindEqualElements( TIDSortedElemSet & theElements,
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else elemIt = SMESHUtils::elemSetIterator( theElements );
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typedef NCollection_Map< ComparableElement, ComparableElement > TMapOfElements;
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typedef std::list<int> TGroupOfElems;
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typedef std::list<smIdType> TGroupOfElems;
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TMapOfElements mapOfElements;
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std::vector< TGroupOfElems > arrayOfGroups;
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TGroupOfElems groupOfElems;
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@ -7545,7 +7545,7 @@ void SMESH_MeshEditor::MergeElements(TListOfListOfElementsID & theGroupsOfElemen
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{
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ClearLastCreated();
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typedef list<int> TListOfIDs;
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typedef list<smIdType> TListOfIDs;
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TListOfIDs rmElemIds; // IDs of elems to remove
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SMESHDS_Mesh* aMesh = GetMeshDS();
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@ -8260,8 +8260,8 @@ SMESH_MeshEditor::SewFreeBorder (const SMDS_MeshNode* theBordFirstNode,
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TListOfListOfElementsID::iterator itGroups = equalGroups.begin();
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for ( ; itGroups != equalGroups.end(); ++itGroups )
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{
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list< int >& group = *itGroups;
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list< int >::iterator id = group.begin();
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list< smIdType >& group = *itGroups;
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list< smIdType >::iterator id = group.begin();
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for ( ++id; id != group.end(); ++id )
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if ( const SMDS_MeshElement* seg = GetMeshDS()->FindElement( *id ))
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segments.erase( seg );
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@ -8693,12 +8693,12 @@ namespace
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*/
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//=======================================================================
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int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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SMESH_MesherHelper& theHelper,
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const bool theForce3d)
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smIdType SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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SMESH_MesherHelper& theHelper,
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const bool theForce3d)
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{
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//MESSAGE("convertElemToQuadratic");
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int nbElem = 0;
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smIdType nbElem = 0;
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if( !theSm ) return nbElem;
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vector<int> nbNodeInFaces;
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@ -8846,7 +8846,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT
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aHelper.ToFixNodeParameters( true );
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// convert elements assigned to sub-meshes
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int nbCheckedElems = 0;
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smIdType nbCheckedElems = 0;
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if ( myMesh->HasShapeToMesh() )
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{
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if ( SMESH_subMesh *aSubMesh = myMesh->GetSubMeshContaining(myMesh->GetShapeToMesh()))
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@ -8863,7 +8863,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT
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}
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// convert elements NOT assigned to sub-meshes
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int totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes();
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smIdType totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes();
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if ( nbCheckedElems < totalNbElems ) // not all elements are in sub-meshes
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{
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aHelper.SetElementsOnShape(false);
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@ -8876,7 +8876,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT
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const SMDS_MeshEdge* edge = aEdgeItr->next();
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if ( !edge->IsQuadratic() )
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{
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int id = edge->GetID();
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smIdType id = edge->GetID();
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const SMDS_MeshNode* n1 = edge->GetNode(0);
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const SMDS_MeshNode* n2 = edge->GetNode(1);
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@ -8917,7 +8917,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT
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if ( alreadyOK )
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continue;
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const int id = face->GetID();
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const smIdType id = face->GetID();
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vector<const SMDS_MeshNode *> nodes ( face->begin_nodes(), face->end_nodes());
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meshDS->RemoveFreeElement(face, smDS, /*fromGroups=*/false);
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@ -8973,7 +8973,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d, const bool theT
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continue;
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}
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}
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const int id = volume->GetID();
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const smIdType id = volume->GetID();
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vector<const SMDS_MeshNode *> nodes (volume->begin_nodes(), volume->end_nodes());
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if ( type == SMDSEntity_Polyhedra )
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nbNodeInFaces = static_cast<const SMDS_MeshVolume* >(volume)->GetQuantities();
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@ -9153,7 +9153,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d,
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if ( alreadyOK ) continue;
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const SMDSAbs_ElementType type = elem->GetType();
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const int id = elem->GetID();
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const smIdType id = elem->GetID();
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const int nbNodes = elem->NbCornerNodes();
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vector<const SMDS_MeshNode *> nodes ( elem->begin_nodes(), elem->end_nodes());
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@ -9214,15 +9214,15 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d,
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//=======================================================================
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/*!
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* \brief Convert quadratic elements to linear ones and remove quadratic nodes
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* \return int - nb of checked elements
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* \return smIdType - nb of checked elements
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*/
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//=======================================================================
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int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
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SMDS_ElemIteratorPtr theItr,
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const int /*theShapeID*/)
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smIdType SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
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SMDS_ElemIteratorPtr theItr,
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const int /*theShapeID*/)
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{
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int nbElem = 0;
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smIdType nbElem = 0;
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SMESHDS_Mesh* meshDS = GetMeshDS();
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ElemFeatures elemType;
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vector<const SMDS_MeshNode *> nodes;
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@ -9267,7 +9267,7 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
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bool SMESH_MeshEditor::ConvertFromQuadratic()
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{
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int nbCheckedElems = 0;
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smIdType nbCheckedElems = 0;
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if ( myMesh->HasShapeToMesh() )
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{
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if ( SMESH_subMesh *aSubMesh = myMesh->GetSubMeshContaining(myMesh->GetShapeToMesh()))
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@ -9281,7 +9281,7 @@ bool SMESH_MeshEditor::ConvertFromQuadratic()
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}
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}
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int totalNbElems =
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smIdType totalNbElems =
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GetMeshDS()->NbEdges() + GetMeshDS()->NbFaces() + GetMeshDS()->NbVolumes();
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if ( nbCheckedElems < totalNbElems ) // not all elements are in submeshes
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{
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@ -9320,7 +9320,7 @@ void SMESH_MeshEditor::ConvertFromQuadratic(TIDSortedElemSet& theElements)
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if ( theElements.empty() ) return;
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// collect IDs of medium nodes of theElements; some of these nodes will be removed
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set<int> mediumNodeIDs;
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set<smIdType> mediumNodeIDs;
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TIDSortedElemSet::iterator eIt = theElements.begin();
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for ( ; eIt != theElements.end(); ++eIt )
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{
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@ -9339,7 +9339,7 @@ void SMESH_MeshEditor::ConvertFromQuadratic(TIDSortedElemSet& theElements)
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// get remaining medium nodes
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TIDSortedNodeSet mediumNodes;
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set<int>::iterator nIdsIt = mediumNodeIDs.begin();
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set<smIdType>::iterator nIdsIt = mediumNodeIDs.begin();
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for ( ; nIdsIt != mediumNodeIDs.end(); ++nIdsIt )
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if ( const SMDS_MeshNode* n = GetMeshDS()->FindNode( *nIdsIt ))
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mediumNodes.insert( mediumNodes.end(), n );
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@ -9828,7 +9828,7 @@ SMESH_MeshEditor::SewSideElements (TIDSortedElemSet& theSide1,
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if ( aResult != SEW_OK)
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return aResult;
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list< int > nodeIDsToRemove;
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list< smIdType > nodeIDsToRemove;
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vector< const SMDS_MeshNode*> nodes;
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ElemFeatures elemType;
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@ -11148,7 +11148,7 @@ bool SMESH_MeshEditor::DoubleNodesOnGroupBoundaries( const std::vector<TIDSorted
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const SMDS_MeshElement* anElem = *elemItr;
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if (!anElem)
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continue;
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int vtkId = anElem->GetVtkID();
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vtkIdType vtkId = anElem->GetVtkID();
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//MESSAGE(" vtkId " << vtkId << " smdsId " << anElem->GetID());
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int neighborsVtkIds[NBMAXNEIGHBORS];
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int downIds[NBMAXNEIGHBORS];
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@ -11156,7 +11156,7 @@ bool SMESH_MeshEditor::DoubleNodesOnGroupBoundaries( const std::vector<TIDSorted
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int nbNeighbors = grid->GetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId);
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for (int n = 0; n < nbNeighbors; n++)
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{
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int smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
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smIdType smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
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const SMDS_MeshElement* elem = meshDS->FindElement(smdsId);
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if (elem && ! domain.count(elem)) // neighbor is in another domain : face is shared
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{
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@ -11385,7 +11385,7 @@ bool SMESH_MeshEditor::DoubleNodesOnGroupBoundaries( const std::vector<TIDSorted
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const TIDSortedElemSet& domain = (idom == iRestDom) ? theRestDomElems : theElems[idom];
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for ( int ivol = 0; ivol < nbvol; ivol++ )
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{
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int smdsId = meshDS->FromVtkToSmds(vtkVolIds[ivol]);
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smIdType smdsId = meshDS->FromVtkToSmds(vtkVolIds[ivol]);
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const SMDS_MeshElement* elem = meshDS->FindElement(smdsId);
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if (domain.count(elem))
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{
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@ -12241,7 +12241,7 @@ void SMESH_MeshEditor::CreateHoleSkin(double radius,
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{
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if (neighborsVtkIds[n]<0) // only smds faces are considered as neighbors here
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continue;
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int smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
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smIdType smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
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const SMDS_MeshElement* elem = meshDS->FindElement(smdsId);
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if ( shapeIds.count(elem->getshapeId()) && !sgrps->Contains(elem)) // edge : neighbor in the set of shape, not in the group
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{
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@ -87,7 +87,7 @@ public:
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{
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SMDSAbs_ElementType myType;
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bool myIsPoly, myIsQuad;
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int myID;
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smIdType myID;
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double myBallDiameter;
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std::vector<int> myPolyhedQuantities;
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std::vector<const SMDS_MeshNode*> myNodes; // not managed by ElemFeatures
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@ -113,7 +113,7 @@ public:
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SMESH_EXPORT ElemFeatures& SetPoly(bool isPoly) { myIsPoly = isPoly; return *this; }
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SMESH_EXPORT ElemFeatures& SetQuad(bool isQuad) { myIsQuad = isQuad; return *this; }
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SMESH_EXPORT ElemFeatures& SetID (int ID) { myID = ID; return *this; }
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SMESH_EXPORT ElemFeatures& SetID (smIdType ID) { myID = ID; return *this; }
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};
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/*!
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@ -124,10 +124,10 @@ public:
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/*!
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* \brief Add element
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*/
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SMDS_MeshElement* AddElement(const std::vector<int> & nodeIDs,
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const ElemFeatures& features);
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SMDS_MeshElement* AddElement(const std::vector<smIdType> & nodeIDs,
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const ElemFeatures& features);
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int Remove (const std::list< int >& theElemIDs, const bool isNodes);
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smIdType Remove (const std::list< smIdType >& theElemIDs, const bool isNodes);
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// Remove a node or an element.
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// Modify a compute state of sub-meshes which become empty
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@ -501,7 +501,7 @@ public:
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// In each group, the cdr of nodes are substituted by the first one
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// in all elements.
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typedef std::list< std::list< int > > TListOfListOfElementsID;
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typedef std::list< std::list< smIdType > > TListOfListOfElementsID;
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void FindEqualElements(TIDSortedElemSet & theElements,
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TListOfListOfElementsID & theGroupsOfElementsID);
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@ -735,19 +735,19 @@ public:
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/*!
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* \brief Convert elements contained in a submesh to quadratic
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* \return int - nb of checked elements
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* \return smIdType - nb of checked elements
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*/
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int convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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SMESH_MesherHelper& theHelper,
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const bool theForce3d);
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smIdType convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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SMESH_MesherHelper& theHelper,
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const bool theForce3d);
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/*!
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* \brief Convert quadratic elements to linear ones and remove quadratic nodes
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* \return nb of checked elements
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*/
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int removeQuadElem( SMESHDS_SubMesh * theSm,
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SMDS_ElemIteratorPtr theItr,
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const int theShapeID);
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smIdType removeQuadElem( SMESHDS_SubMesh * theSm,
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SMDS_ElemIteratorPtr theItr,
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const int theShapeID);
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/*!
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* \brief Create groups of elements made during transformation
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* \param nodeGens - nodes making corresponding myLastCreatedNodes
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@ -753,7 +753,7 @@ public:
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SMESH_MesherHelper (const SMESH_MesherHelper& theOther);
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// key of a map of bi-quadratic face to it's central node
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struct TBiQuad: public std::pair<int, std::pair<int, int> >
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struct TBiQuad: public std::pair<smIdType, std::pair<smIdType, smIdType> >
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{
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TBiQuad(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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@ -4366,7 +4366,7 @@ void SMESH_Pattern::createElements(SMESH_Mesh* theMes
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subMesh->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
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}
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if ( onMeshElements ) {
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list< int > elemIDs;
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list< smIdType > elemIDs;
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for ( size_t i = 0; i < theElements.size(); i++ )
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{
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subMesh = theMesh->GetSubMeshContaining( shapeIDs[ i ] );
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@ -135,9 +135,9 @@ namespace MeshEditor_I {
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{
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// copy element nodes
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int anElemNbNodes = anElem->NbNodes();
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vector< int > anElemNodesID( anElemNbNodes ) ;
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vector< smIdType > anElemNodesID( anElemNbNodes ) ;
|
||||
SMDS_ElemIteratorPtr itElemNodes = anElem->nodesIterator();
|
||||
for ( int i = 0; itElemNodes->more(); i++)
|
||||
for ( smIdType i = 0; itElemNodes->more(); i++)
|
||||
{
|
||||
const SMDS_MeshNode* anElemNode = cast2Node( itElemNodes->next() );
|
||||
Copy( anElemNode );
|
||||
@ -787,9 +787,9 @@ SMESH_MeshEditor_i::RemoveElements(const SMESH::smIdType_array & IDsOfElements)
|
||||
SMESH_TRY;
|
||||
initData();
|
||||
|
||||
list< int > IdList;
|
||||
list< smIdType > IdList;
|
||||
|
||||
for ( CORBA::ULong i = 0; i < IDsOfElements.length(); i++ )
|
||||
for ( SMESH::smIdType i = 0; i < IDsOfElements.length(); i++ )
|
||||
IdList.push_back( IDsOfElements[i] );
|
||||
|
||||
// Update Python script
|
||||
@ -816,8 +816,8 @@ CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::smIdType_array & IDs
|
||||
SMESH_TRY;
|
||||
initData();
|
||||
|
||||
list< int > IdList;
|
||||
for ( CORBA::ULong i = 0; i < IDsOfNodes.length(); i++)
|
||||
list< smIdType > IdList;
|
||||
for ( SMESH::smIdType i = 0; i < IDsOfNodes.length(); i++)
|
||||
IdList.push_back( IDsOfNodes[i] );
|
||||
|
||||
// Update Python script
|
||||
@ -852,7 +852,7 @@ SMESH::smIdType SMESH_MeshEditor_i::RemoveOrphanNodes()
|
||||
SMESH::Controls::Filter::GetElementsId( getMeshDS(), predicate, seq );
|
||||
|
||||
// remove orphan nodes (if there are any)
|
||||
list< int > IdList( seq.begin(), seq.end() );
|
||||
list< smIdType > IdList( seq.begin(), seq.end() );
|
||||
|
||||
int nbNodesBefore = myMesh->NbNodes();
|
||||
getEditor().Remove( IdList, true );
|
||||
@ -4304,10 +4304,10 @@ void SMESH_MeshEditor_i::FindEqualElements(const SMESH::ListOfIDSources& theObj
|
||||
for (CORBA::Long j = 0; arraysIt != aListOfListOfElementsID.end(); ++arraysIt, ++j)
|
||||
{
|
||||
SMESH::long_array& aGroup = (*theGroupsOfElementsID)[ j ];
|
||||
list<int>& listOfIDs = *arraysIt;
|
||||
list<smIdType>& listOfIDs = *arraysIt;
|
||||
aGroup.length( listOfIDs.size() );
|
||||
list<int>::iterator idIt = listOfIDs.begin();
|
||||
for (int k = 0; idIt != listOfIDs.end(); ++idIt, ++k )
|
||||
list<smIdType>::iterator idIt = listOfIDs.begin();
|
||||
for (smIdType k = 0; idIt != listOfIDs.end(); ++idIt, ++k )
|
||||
aGroup[ k ] = *idIt;
|
||||
}
|
||||
|
||||
@ -4351,11 +4351,11 @@ void SMESH_MeshEditor_i::MergeElements(const SMESH::array_of_long_array& theGrou
|
||||
for ( CORBA::ULong i = 0; i < theGroupsOfElementsID.length(); i++ )
|
||||
{
|
||||
const SMESH::long_array& anElemsIDGroup = theGroupsOfElementsID[ i ];
|
||||
aListOfListOfElementsID.push_back( list< int >() );
|
||||
list< int >& aListOfElemsID = aListOfListOfElementsID.back();
|
||||
for ( CORBA::ULong j = 0; j < anElemsIDGroup.length(); j++ )
|
||||
aListOfListOfElementsID.push_back( list< smIdType >() );
|
||||
list< smIdType >& aListOfElemsID = aListOfListOfElementsID.back();
|
||||
for ( SMESH::smIdType j = 0; j < anElemsIDGroup.length(); j++ )
|
||||
{
|
||||
CORBA::Long id = anElemsIDGroup[ j ];
|
||||
SMESH::smIdType id = anElemsIDGroup[ j ];
|
||||
if ( idsToKeep.Contains( id )) aListOfElemsID.push_front( id );
|
||||
else aListOfElemsID.push_back( id );
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user