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PAL14858 (The Mesh Info Dialog Box is too slow)
+ SMDS_MeshInfo.hxx
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@ -61,7 +61,8 @@ salomeinclude_HEADERS = \
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SMDS_QuadraticFaceOfNodes.hxx \
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SMDS_QuadraticFaceOfNodes.hxx \
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SMDS_QuadraticVolumeOfNodes.hxx \
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SMDS_QuadraticVolumeOfNodes.hxx \
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SMDS_SetIterator.hxx \
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SMDS_SetIterator.hxx \
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SMESH_SMDS.hxx
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SMESH_SMDS.hxx \
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SMDS_MeshInfo.hxx
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# Libraries targets
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# Libraries targets
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135
src/SMDS/SMDS_MeshInfo.hxx
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135
src/SMDS/SMDS_MeshInfo.hxx
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@ -0,0 +1,135 @@
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// File : SMDS_MeshInfo.hxx
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// Created : Mon Sep 24 18:32:41 2007
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// Author : Edward AGAPOV (eap)
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#ifndef SMDS_MeshInfo_HeaderFile
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#define SMDS_MeshInfo_HeaderFile
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#include "SMDS_MeshElement.hxx"
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class SMDS_MeshInfo
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{
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public:
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inline SMDS_MeshInfo();
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int NbNodes() const { return myNbNodes; }
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inline int NbEdges (SMDSAbs_ElementOrder order = ORDER_ANY) const;
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inline int NbFaces (SMDSAbs_ElementOrder order = ORDER_ANY) const;
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inline int NbTriangles (SMDSAbs_ElementOrder order = ORDER_ANY) const;
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inline int NbQuadrangles(SMDSAbs_ElementOrder order = ORDER_ANY) const;
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int NbPolygons() const { return myNbPolygons; }
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inline int NbVolumes (SMDSAbs_ElementOrder order = ORDER_ANY) const;
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inline int NbTetras (SMDSAbs_ElementOrder order = ORDER_ANY) const;
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inline int NbHexas (SMDSAbs_ElementOrder order = ORDER_ANY) const;
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inline int NbPyramids(SMDSAbs_ElementOrder order = ORDER_ANY) const;
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inline int NbPrisms (SMDSAbs_ElementOrder order = ORDER_ANY) const;
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int NbPolyhedrons() const { return myNbPolyhedrons; }
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private:
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friend class SMDS_Mesh;
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inline void RemoveEdge(const SMDS_MeshElement* el);
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inline void RemoveFace(const SMDS_MeshElement* el);
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inline void RemoveVolume(const SMDS_MeshElement* el);
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int myNbNodes;
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int myNbEdges , myNbQuadEdges ;
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int myNbTriangles , myNbQuadTriangles ;
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int myNbQuadrangles, myNbQuadQuadrangles;
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int myNbPolygons;
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int myNbTetras , myNbQuadTetras ;
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int myNbHexas , myNbQuadHexas ;
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int myNbPyramids, myNbQuadPyramids;
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int myNbPrisms , myNbQuadPrisms ;
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int myNbPolyhedrons;
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};
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inline SMDS_MeshInfo::SMDS_MeshInfo():
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myNbNodes(0),
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myNbEdges (0), myNbQuadEdges (0),
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myNbTriangles (0), myNbQuadTriangles (0),
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myNbQuadrangles(0), myNbQuadQuadrangles(0),
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myNbPolygons(0),
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myNbTetras (0), myNbQuadTetras (0),
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myNbHexas (0), myNbQuadHexas (0),
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myNbPyramids(0), myNbQuadPyramids(0),
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myNbPrisms (0), myNbQuadPrisms (0),
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myNbPolyhedrons(0)
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{}
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inline int // NbEdges
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SMDS_MeshInfo::NbEdges (SMDSAbs_ElementOrder order) const
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{ return order == ORDER_ANY ? myNbEdges+myNbQuadEdges : order == ORDER_LINEAR ? myNbEdges : myNbQuadEdges; }
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inline int // NbFaces
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SMDS_MeshInfo::NbFaces (SMDSAbs_ElementOrder order) const
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{ return NbTriangles(order)+NbQuadrangles(order)+(order == ORDER_QUADRATIC ? 0 : myNbPolygons); }
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inline int // NbTriangles
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SMDS_MeshInfo::NbTriangles (SMDSAbs_ElementOrder order) const
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{ return order == ORDER_ANY ? myNbTriangles+myNbQuadTriangles : order == ORDER_LINEAR ? myNbTriangles : myNbQuadTriangles; }
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inline int // NbQuadrangles
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SMDS_MeshInfo::NbQuadrangles(SMDSAbs_ElementOrder order) const
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{ return order == ORDER_ANY ? myNbQuadrangles+myNbQuadQuadrangles : order == ORDER_LINEAR ? myNbQuadrangles : myNbQuadQuadrangles; }
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inline int // NbVolumes
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SMDS_MeshInfo::NbVolumes (SMDSAbs_ElementOrder order) const
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{ return NbTetras(order) + NbHexas(order) + NbPyramids(order) + NbPrisms(order) + (order == ORDER_QUADRATIC ? 0 : myNbPolyhedrons); }
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inline int // NbTetras
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SMDS_MeshInfo::NbTetras (SMDSAbs_ElementOrder order) const
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{ return order == ORDER_ANY ? myNbTetras+myNbQuadTetras : order == ORDER_LINEAR ? myNbTetras : myNbQuadTetras; }
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inline int // NbHexas
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SMDS_MeshInfo::NbHexas (SMDSAbs_ElementOrder order) const
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{ return order == ORDER_ANY ? myNbHexas+myNbQuadHexas : order == ORDER_LINEAR ? myNbHexas : myNbQuadHexas; }
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inline int // NbPyramids
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SMDS_MeshInfo::NbPyramids(SMDSAbs_ElementOrder order) const
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{ return order == ORDER_ANY ? myNbPyramids+myNbQuadPyramids : order == ORDER_LINEAR ? myNbPyramids : myNbQuadPyramids; }
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inline int // NbPrisms
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SMDS_MeshInfo::NbPrisms (SMDSAbs_ElementOrder order) const
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{ return order == ORDER_ANY ? myNbPrisms+myNbQuadPrisms : order == ORDER_LINEAR ? myNbPrisms : myNbQuadPrisms; }
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// RemoveEdge
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inline void SMDS_MeshInfo::RemoveEdge(const SMDS_MeshElement* el)
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{
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if ( el->IsQuadratic() ) --myNbQuadEdges; else --myNbEdges;
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}
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// RemoveFace
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inline void SMDS_MeshInfo::RemoveFace(const SMDS_MeshElement* el)
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{
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int nbnode = el->NbNodes();
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if ( el->IsPoly() ) --myNbPolygons;
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else if (nbnode == 3) --myNbTriangles;
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else if (nbnode == 4) --myNbQuadrangles;
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else if (nbnode == 6) --myNbQuadTriangles;
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else if (nbnode == 8) --myNbQuadQuadrangles;
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}
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// RemoveVolume
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inline void SMDS_MeshInfo::RemoveVolume(const SMDS_MeshElement* el)
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{
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int nbnode = el->NbNodes();
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if ( el->IsPoly() ) --myNbPolyhedrons;
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else if (nbnode == 4) --myNbTetras;
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else if (nbnode == 5) --myNbPyramids;
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else if (nbnode == 6) --myNbPrisms;
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else if (nbnode == 8) --myNbHexas;
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else if (nbnode == 10) --myNbQuadTetras;
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else if (nbnode == 13) --myNbQuadPyramids;
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else if (nbnode == 15) --myNbQuadPrisms;
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else if (nbnode == 20) --myNbQuadHexas;
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}
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#endif
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