merge from branch V6_main tag mergeto_BR_SMDS_MEMIMP_29nov10

This commit is contained in:
prascle 2010-11-29 13:13:50 +00:00
parent 7dc40b4c39
commit f93e9c7865
3 changed files with 102 additions and 47 deletions

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@ -54,9 +54,9 @@ copyright = '2010 EDF R&D'
# built documents. # built documents.
# #
# The short X.Y version. # The short X.Y version.
version = '5.1.4' version = '6.2.0'
# The full version, including alpha/beta/rc tags. # The full version, including alpha/beta/rc tags.
release = '5.1.4' release = '6.2.0'
# The language for content autogenerated by Sphinx. Refer to documentation # The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages. # for a list of supported languages.

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@ -315,6 +315,31 @@ void SMESH_MesherHelper::AddTLinkNode(const SMDS_MeshNode* n1,
myTLinkNodeMap.insert( make_pair(link,n12)); myTLinkNodeMap.insert( make_pair(link,n12));
} }
//================================================================================
/*!
* \brief Return true if position of nodes on the shape hasn't yet been checked or
* the positions proved to be invalid
*/
//================================================================================
bool SMESH_MesherHelper::toCheckPosOnShape(int shapeID ) const
{
map< int,bool >::const_iterator id_ok = myNodePosShapesValidity.find( shapeID );
return ( id_ok == myNodePosShapesValidity.end() || !id_ok->second );
}
//================================================================================
/*!
* \brief Set validity of positions of nodes on the shape.
* Once set, validity is not changed
*/
//================================================================================
void SMESH_MesherHelper::setPosOnShapeValidity(int shapeID, bool ok ) const
{
((SMESH_MesherHelper*)this)->myNodePosShapesValidity.insert( make_pair( shapeID, ok));
}
//======================================================================= //=======================================================================
//function : GetUVOnSeam //function : GetUVOnSeam
//purpose : Select UV on either of 2 pcurves of a seam edge, closest to the given UV //purpose : Select UV on either of 2 pcurves of a seam edge, closest to the given UV
@ -477,7 +502,8 @@ bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F,
const double tol, const double tol,
const bool force) const const bool force) const
{ {
if ( force || !myOkNodePosShapes.count( n->getshapeId() )) int shapeID = n->getshapeId();
if ( force || toCheckPosOnShape( shapeID ))
{ {
double toldis = tol; double toldis = tol;
double tolmin = 1.e-7*myMesh->GetMeshDS()->getMaxDim(); // nodes coordinates are stored in float format double tolmin = 1.e-7*myMesh->GetMeshDS()->getMaxDim(); // nodes coordinates are stored in float format
@ -491,6 +517,7 @@ bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F,
Precision::IsInfinite( uv.Y() ) || Precision::IsInfinite( uv.Y() ) ||
nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > toldis ) nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > toldis )
{ {
setPosOnShapeValidity( shapeID, false );
// uv incorrect, project the node to surface // uv incorrect, project the node to surface
GeomAPI_ProjectPointOnSurf& projector = GetProjector( F, loc, tol ); GeomAPI_ProjectPointOnSurf& projector = GetProjector( F, loc, tol );
projector.Perform( nodePnt ); projector.Perform( nodePnt );
@ -507,10 +534,14 @@ bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F,
MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" ); MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" );
return false; return false;
} }
// store the fixed UV on the face
if ( myShape.IsSame(F) && shapeID == myShapeID )
const_cast<SMDS_MeshNode*>(n)->SetPosition
( SMDS_PositionPtr( new SMDS_FacePosition( U, V )));
} }
else if ( uv.Modulus() > numeric_limits<double>::min() ) else if ( uv.Modulus() > numeric_limits<double>::min() )
{ {
((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->getshapeId() ); setPosOnShapeValidity( shapeID, true );
} }
} }
return true; return true;
@ -660,7 +691,8 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E,
const bool force, const bool force,
double* distance) const double* distance) const
{ {
if ( force || !myOkNodePosShapes.count( n->getshapeId() )) int shapeID = n->getshapeId();
if ( force || toCheckPosOnShape( shapeID ))
{ {
double toldis = tol; double toldis = tol;
double tolmin = 1.e-7*myMesh->GetMeshDS()->getMaxDim(); // nodes coordinates are stored in float format double tolmin = 1.e-7*myMesh->GetMeshDS()->getMaxDim(); // nodes coordinates are stored in float format
@ -684,6 +716,7 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E,
if ( distance ) *distance = dist; if ( distance ) *distance = dist;
if ( dist > toldis ) if ( dist > toldis )
{ {
setPosOnShapeValidity( shapeID, false );
// u incorrect, project the node to the curve // u incorrect, project the node to the curve
int edgeID = GetMeshDS()->ShapeToIndex( E ); int edgeID = GetMeshDS()->ShapeToIndex( E );
TID2ProjectorOnCurve& i2proj = const_cast< TID2ProjectorOnCurve&>( myEdge2Projector ); TID2ProjectorOnCurve& i2proj = const_cast< TID2ProjectorOnCurve&>( myEdge2Projector );
@ -711,11 +744,14 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E,
MESSAGE("distance " << nodePnt.Distance(curve->Value( U )) << " " << toldis); MESSAGE("distance " << nodePnt.Distance(curve->Value( U )) << " " << toldis);
return false; return false;
} }
//u = double( U ); // store the fixed U on the edge
if ( myShape.IsSame(E) && shapeID == myShapeID )
const_cast<SMDS_MeshNode*>(n)->SetPosition
( SMDS_PositionPtr( new SMDS_EdgePosition( U )));
} }
else if ( fabs( u ) > numeric_limits<double>::min() ) else if ( fabs( u ) > numeric_limits<double>::min() )
{ {
((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->getshapeId() ); setPosOnShapeValidity( shapeID, true );
} }
if (( u < f-tol || u > l+tol ) && force ) if (( u < f-tol || u > l+tol ) && force )
{ {
@ -758,6 +794,10 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1,
SMDS_MeshNode* n12; SMDS_MeshNode* n12;
SMESHDS_Mesh* meshDS = GetMeshDS(); SMESHDS_Mesh* meshDS = GetMeshDS();
if ( IsSeamShape( n1->getshapeId() ))
// to get a correct UV of a node on seam, the second node must have checked UV
std::swap( n1, n2 );
// get type of shape for the new medium node // get type of shape for the new medium node
int faceID = -1, edgeID = -1; int faceID = -1, edgeID = -1;
const SMDS_PositionPtr Pos1 = n1->GetPosition(); const SMDS_PositionPtr Pos1 = n1->GetPosition();
@ -1676,9 +1716,9 @@ namespace { // Structures used by FixQuadraticElements()
node2()->GetID() < other.node2()->GetID() : node2()->GetID() < other.node2()->GetID() :
node1()->GetID() < other.node1()->GetID()); node1()->GetID() < other.node1()->GetID());
} }
struct PtrComparator { // struct PtrComparator {
bool operator() (const QLink* l1, const QLink* l2 ) const { return *l1 < *l2; } // bool operator() (const QLink* l1, const QLink* l2 ) const { return *l1 < *l2; }
}; // };
}; };
// --------------------------------------------------------- // ---------------------------------------------------------
/*! /*!
@ -1725,7 +1765,7 @@ namespace { // Structures used by FixQuadraticElements()
/*! /*!
* \brief Face shared by two volumes and bound by QLinks * \brief Face shared by two volumes and bound by QLinks
*/ */
struct QFace: public TIDSortedElemSet struct QFace: public TIDSortedNodeSet
{ {
mutable const SMDS_MeshElement* _volumes[2]; mutable const SMDS_MeshElement* _volumes[2];
mutable vector< const QLink* > _sides; mutable vector< const QLink* > _sides;
@ -1764,6 +1804,8 @@ namespace { // Structures used by FixQuadraticElements()
bool Contains( const SMDS_MeshNode* node ) const { return count(node); } bool Contains( const SMDS_MeshNode* node ) const { return count(node); }
bool IsSpoiled(const QLink* bentLink ) const;
TLinkInSet GetBoundaryLink( const TLinkSet& links, TLinkInSet GetBoundaryLink( const TLinkSet& links,
const TChainLink& avoidLink, const TChainLink& avoidLink,
TLinkInSet * notBoundaryLink = 0, TLinkInSet * notBoundaryLink = 0,
@ -1808,7 +1850,7 @@ namespace { // Structures used by FixQuadraticElements()
ostream& operator << (ostream& out, const QFace& f) ostream& operator << (ostream& out, const QFace& f)
{ {
out <<"QFace nodes: "/*<< &f << " "*/; out <<"QFace nodes: "/*<< &f << " "*/;
for ( TIDSortedElemSet::const_iterator n = f.begin(); n != f.end(); ++n ) for ( TIDSortedNodeSet::const_iterator n = f.begin(); n != f.end(); ++n )
out << (*n)->GetID() << " "; out << (*n)->GetID() << " ";
out << " \tvolumes: " out << " \tvolumes: "
<< (f._volumes[0] ? f._volumes[0]->GetID() : 0) << " " << (f._volumes[0] ? f._volumes[0]->GetID() : 0) << " "
@ -2150,6 +2192,37 @@ namespace { // Structures used by FixQuadraticElements()
return fullLen; return fullLen;
} }
//================================================================================
/*!
* \brief Checks if the face is distorted due to bentLink
*/
//================================================================================
bool QFace::IsSpoiled(const QLink* bentLink ) const
{
// code is valid for convex faces only
gp_XYZ gc(0,0,0);
for ( TIDSortedNodeSet::const_iterator n = begin(); n!=end(); ++n)
gc += XYZ( *n ) / size();
for (unsigned i = 0; i < _sides.size(); ++i )
{
if ( _sides[i] == bentLink ) continue;
gp_Vec linkNorm = _normal ^ gp_Vec( XYZ(_sides[i]->node1()), XYZ(_sides[i]->node2()));
gp_Vec vecOut( gc, _sides[i]->MiddlePnt() );
if ( linkNorm * vecOut < 0 )
linkNorm.Reverse();
double mag2 = linkNorm.SquareMagnitude();
if ( mag2 > numeric_limits<double>::min() )
linkNorm /= sqrt( mag2 );
gp_Vec vecBent ( _sides[i]->MiddlePnt(), bentLink->MediumPnt());
gp_Vec vecStraight( _sides[i]->MiddlePnt(), bentLink->MiddlePnt());
if ( vecBent * linkNorm > -0.1*vecStraight.Magnitude() )
return true;
}
return false;
}
//================================================================================ //================================================================================
/*! /*!
* \brief Find pairs of continues faces * \brief Find pairs of continues faces
@ -2295,41 +2368,20 @@ namespace { // Structures used by FixQuadraticElements()
TLinkSet linkSet( allLinks.begin(), allLinks.end()); TLinkSet linkSet( allLinks.begin(), allLinks.end());
TLinkInSet linkIt = linkSet.begin(), linksEnd = linkSet.end(); TLinkInSet linkIt = linkSet.begin(), linksEnd = linkSet.end();
// move in 2d if we are on geom face
// TopoDS_Face face;
// TopLoc_Location loc;
// SMESH_MesherHelper faceHelper( *helper.GetMesh());
// while ( linkIt->IsBoundary()) ++linkIt;
// if ( linkIt == linksEnd ) return;
// if ( (*linkIt)->MediumPos() == SMDS_TOP_FACE ) {
// bool checkPos = true;
// TopoDS_Shape f = helper.GetSubShapeByNode( (*linkIt)->_mediumNode, helper.GetMeshDS() );
// if ( !f.IsNull() && f.ShapeType() == TopAbs_FACE ) {
// face = TopoDS::Face( f );
// helper.GetNodeUV( face, (*linkIt)->_mediumNode, 0, &checkPos);
// if (checkPos)
// face.Nullify();
// else
// faceHelper.SetSubShape( face );
// }
// }
for ( linkIt = linkSet.begin(); linkIt != linksEnd; ++linkIt) for ( linkIt = linkSet.begin(); linkIt != linksEnd; ++linkIt)
{ {
if ( linkIt->IsBoundary() && !(*linkIt)->IsStraight() && linkIt->_qfaces[0]) if ( linkIt->IsBoundary() && !(*linkIt)->IsStraight() && linkIt->_qfaces[0])
{ {
// if ( !face.IsNull() ) { // move iff a boundary link is bent towards inside of a face (issue 0021084)
// const SMDS_MeshNode* inFaceNode = const QFace* face = linkIt->_qfaces[0];
// faceHelper.GetNodeUVneedInFaceNode() ? linkIt->_qfaces[0]->GetNodeInFace() : 0; gp_XYZ pIn = ( face->_sides[0]->MiddlePnt() +
// gp_XY uvm = helper.GetNodeUV( face, (*linkIt)->_mediumNode, inFaceNode ); face->_sides[1]->MiddlePnt() +
// gp_XY uv1 = helper.GetNodeUV( face, (*linkIt)->node1(), inFaceNode); face->_sides[2]->MiddlePnt() ) / 3.;
// gp_XY uv2 = helper.GetNodeUV( face, (*linkIt)->node2(), inFaceNode); gp_XYZ insideDir( pIn - (*linkIt)->MiddlePnt());
// gp_XY uvMove = uvm - helper.GetMiddleUV( BRep_Tool::Surface(face,loc), uv1, uv2); bool linkBentInside = ((*linkIt)->_nodeMove.Dot( insideDir ) > 0 );
// gp_Vec move( uvMove.X(), uvMove.Y(), 0 ); //if ( face->IsSpoiled( linkIt->_qlink ))
// linkIt->_qfaces[0]->MoveByBoundary( *linkIt, move, linkSet, &faceHelper ); if ( linkBentInside )
// } face->MoveByBoundary( *linkIt, (*linkIt)->_nodeMove, linkSet );
// else {
linkIt->_qfaces[0]->MoveByBoundary( *linkIt, (*linkIt)->_nodeMove, linkSet );
//}
} }
} }
} }
@ -2600,7 +2652,7 @@ void SMESH_MesherHelper::FixQuadraticElements(bool volumeOnly)
bool isCurved = false; bool isCurved = false;
//bool hasRectFaces = false; //bool hasRectFaces = false;
set<int> nbElemNodeSet; //set<int> nbElemNodeSet;
if ( elemType == SMDSAbs_Volume ) if ( elemType == SMDSAbs_Volume )
{ {
@ -2613,7 +2665,7 @@ void SMESH_MesherHelper::FixQuadraticElements(bool volumeOnly)
for ( int iF = 0; iF < volTool.NbFaces(); ++iF ) // loop on faces of volume for ( int iF = 0; iF < volTool.NbFaces(); ++iF ) // loop on faces of volume
{ {
int nbN = volTool.NbFaceNodes( iF ); int nbN = volTool.NbFaceNodes( iF );
nbElemNodeSet.insert( nbN ); //nbElemNodeSet.insert( nbN );
const SMDS_MeshNode** faceNodes = volTool.GetFaceNodes( iF ); const SMDS_MeshNode** faceNodes = volTool.GetFaceNodes( iF );
vector< const QLink* > faceLinks( nbN/2 ); vector< const QLink* > faceLinks( nbN/2 );
for ( int iN = 0; iN < nbN; iN += 2 ) // loop on links of a face for ( int iN = 0; iN < nbN; iN += 2 ) // loop on links of a face
@ -2655,7 +2707,7 @@ void SMESH_MesherHelper::FixQuadraticElements(bool volumeOnly)
const SMDS_MeshElement* face = elemIt->next(); const SMDS_MeshElement* face = elemIt->next();
if ( !face->IsQuadratic() ) if ( !face->IsQuadratic() )
continue; continue;
nbElemNodeSet.insert( face->NbNodes() ); //nbElemNodeSet.insert( face->NbNodes() );
int nbN = face->NbNodes()/2; int nbN = face->NbNodes()/2;
vector< const QLink* > faceLinks( nbN ); vector< const QLink* > faceLinks( nbN );
for ( int iN = 0; iN < nbN; ++iN ) // loop on links of a face for ( int iN = 0; iN < nbN; ++iN ) // loop on links of a face

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@ -501,7 +501,10 @@ protected:
// to create quadratic elements // to create quadratic elements
bool myCreateQuadratic; bool myCreateQuadratic;
bool mySetElemOnShape; bool mySetElemOnShape;
std::set< int > myOkNodePosShapes;
std::map< int,bool > myNodePosShapesValidity;
bool toCheckPosOnShape(int shapeID ) const;
void setPosOnShapeValidity(int shapeID, bool ok ) const;
}; };