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PAL10872. Fix aspect ratio for quadrangles
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@ -254,38 +254,65 @@ SMDSAbs_ElementType MinimumAngle::GetType() const
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*/
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double AspectRatio::GetValue( const TSequenceOfXYZ& P )
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{
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// According to "Mesh quality control" by Nadir Bouhamau referring to
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// Pascal Jean Frey and Paul-Louis George. Maillages, applications aux elements finis.
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// Hermes Science publications, Paris 1999 ISBN 2-7462-0024-4
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// See PAL10872
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int nbNodes = P.size();
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if ( nbNodes != 3 && nbNodes != 4 )
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if ( nbNodes < 3 )
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return 0;
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// Compute lengths of the sides
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double aLen[ nbNodes ];
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vector< double > aLen (nbNodes);
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for ( int i = 0; i < nbNodes - 1; i++ )
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aLen[ i ] = getDistance( P( i + 1 ), P( i + 2 ) );
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aLen[ nbNodes - 1 ] = getDistance( P( 1 ), P( nbNodes ) );
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// Compute aspect ratio
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if ( nbNodes == 3 )
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if ( nbNodes == 3 )
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{
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// Q = alfa * h * p / S, where
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//
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// alfa = sqrt( 3 ) / 6
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// h - length of the longest edge
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// p - half perimeter
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// S - triangle surface
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const double alfa = sqrt( 3. ) / 6.;
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double maxLen = Max( aLen[ 0 ], Max( aLen[ 1 ], aLen[ 2 ] ) );
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double half_perimeter = ( aLen[0] + aLen[1] + aLen[2] ) / 2.;
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double anArea = getArea( P( 1 ), P( 2 ), P( 3 ) );
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if ( anArea <= Precision::Confusion() )
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return 0.;
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double aMaxLen = Max( aLen[ 0 ], Max( aLen[ 1 ], aLen[ 2 ] ) );
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static double aCoef = sqrt( 3. ) / 4;
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return aCoef * aMaxLen * aMaxLen / anArea;
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return alfa * maxLen * half_perimeter / anArea;
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}
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else
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{
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double aMinLen = Min( Min( aLen[ 0 ], aLen[ 1 ] ), Min( aLen[ 2 ], aLen[ 3 ] ) );
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if ( aMinLen <= Precision::Confusion() )
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return 0.;
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double aMaxLen = Max( Max( aLen[ 0 ], aLen[ 1 ] ), Max( aLen[ 2 ], aLen[ 3 ] ) );
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return aMaxLen / aMinLen;
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// return aspect ratio of the worst triange which can be built
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// taking three nodes of the quadrangle
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TSequenceOfXYZ triaPnts(3);
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// triangle on nodes 1 3 2
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triaPnts(1) = P(1);
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triaPnts(2) = P(3);
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triaPnts(3) = P(2);
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double ar = GetValue( triaPnts );
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// triangle on nodes 1 3 4
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triaPnts(3) = P(4);
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ar = Max ( ar, GetValue( triaPnts ));
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// triangle on nodes 1 2 4
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triaPnts(2) = P(2);
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ar = Max ( ar, GetValue( triaPnts ));
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// triangle on nodes 3 2 4
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triaPnts(1) = P(3);
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ar = Max ( ar, GetValue( triaPnts ));
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return ar;
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}
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}
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@ -1116,7 +1143,7 @@ void MultiConnection2D::GetValues(MValues& theValues){
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SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
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for(; anIter->more(); ){
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const SMDS_MeshFace* anElem = anIter->next();
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long anElemId = anElem->GetID();
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//long anElemId = anElem->GetID();
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SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
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long aNodeId[3];
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