diff --git a/src/OBJECT/SMESH_Actor.cxx b/src/OBJECT/SMESH_Actor.cxx index 47967a9a5..0d3a46d24 100644 --- a/src/OBJECT/SMESH_Actor.cxx +++ b/src/OBJECT/SMESH_Actor.cxx @@ -1064,8 +1064,10 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){ my3DActor->VisibilityOn(); } - if(myIsPointsLabeled) + if(myIsPointsLabeled){ myPointLabels->VisibilityOn(); + myNodeActor->VisibilityOn(); + } if(myIsCellsLabeled) myCellsLabels->VisibilityOn();