52459: Viscous layers are not normal to the surface.

Smooth internal surface of viscous layer only if elements are small
   comparing to layer thickness.

http://www.salome-platform.org/forum/forum_10/653737804
This commit is contained in:
eap 2014-07-30 18:39:00 +04:00
parent 36c9ad01c3
commit fa9a9581d3
4 changed files with 156 additions and 50 deletions

View File

@ -984,6 +984,8 @@ SMESH_subMesh *SMESH_Mesh::GetSubMesh(const TopoDS_Shape & aSubShape)
throw(SALOME_Exception)
{
int index = _myMeshDS->ShapeToIndex(aSubShape);
if ( !index && aSubShape.IsNull() )
return 0;
// for submeshes on GEOM Group
if (( !index || index > _nbSubShapes ) && aSubShape.ShapeType() == TopAbs_COMPOUND ) {

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@ -53,6 +53,7 @@
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
#include <SalomeApp_Tools.h>
#include <SalomeApp_Application.h>
@ -923,6 +924,8 @@ bool SMESHGUI_GroupDlg::onApply()
SMESH::SMESH_GroupBase_var resultGroup;
bool isCreation, isConversion = false;
SUIT_OverrideCursor wc;
if (myGrpTypeId == 0) // standalone
{
if (!mySelectAll->isChecked() && !myElements->count() && myAllowElemsModif->isChecked())

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@ -267,6 +267,7 @@ SMESH::Histogram* NumericalFunctor_i::GetLocalHistogram(CORBA::Short
SMESH::DownCast< SMESH::Filter_i* >( object ))
{
elemIt = SMESH_Mesh_i::GetElements( object, GetElementType() );
if ( !elemIt ) return histogram._retn();
}
else
{

View File

@ -95,6 +95,12 @@ namespace VISCOUS_3D
enum UIndex { U_TGT = 1, U_SRC, LEN_TGT };
const double theMinSmoothCosin = 0.1;
const double theSmoothThickToElemSizeRatio = 0.3;
bool needSmoothing( double cosin, double tgtThick, double elemSize )
{
return cosin * tgtThick > theSmoothThickToElemSizeRatio * elemSize;
}
/*!
* \brief SMESH_ProxyMesh computed by _ViscousBuilder for a SOLID.
@ -425,7 +431,7 @@ namespace VISCOUS_3D
set<TGeomID> _reversedFaceIds;
set<TGeomID> _ignoreFaceIds; // WOL FACEs and FACEs of other SOLIDS
double _stepSize, _stepSizeCoeff;
double _stepSize, _stepSizeCoeff, _geomSize;
const SMDS_MeshNode* _stepSizeNodes[2];
TNode2Edge _n2eMap; // nodes and _LayerEdge's based on them
@ -589,6 +595,7 @@ namespace VISCOUS_3D
const bool toSort = false);
void findSimplexTestEdges( _SolidData& data,
vector< vector<_LayerEdge*> >& edgesByGeom);
void computeGeomSize( _SolidData& data );
bool sortEdges( _SolidData& data,
vector< vector<_LayerEdge*> >& edgesByGeom);
void limitStepSizeByCurvature( _SolidData& data );
@ -724,6 +731,7 @@ namespace VISCOUS_3D
return _surface->Value( uv.X(), uv.Y() ).XYZ();
}
};
} // namespace VISCOUS_3D
@ -1029,6 +1037,59 @@ namespace
}
return false;
}
//================================================================================
/*!
* \brief Computes mimimal distance of face in-FACE nodes from an EDGE
* \param [in] face - the mesh face to treat
* \param [in] nodeOnEdge - a node on the EDGE
* \param [out] faceSize - the computed distance
* \return bool - true if faceSize computed
*/
//================================================================================
bool getDistFromEdge( const SMDS_MeshElement* face,
const SMDS_MeshNode* nodeOnEdge,
double & faceSize )
{
faceSize = Precision::Infinite();
bool done = false;
int nbN = face->NbCornerNodes();
int iOnE = face->GetNodeIndex( nodeOnEdge );
int iNext[2] = { SMESH_MesherHelper::WrapIndex( iOnE+1, nbN ),
SMESH_MesherHelper::WrapIndex( iOnE-1, nbN ) };
const SMDS_MeshNode* nNext[2] = { face->GetNode( iNext[0] ),
face->GetNode( iNext[1] ) };
gp_XYZ segVec, segEnd = SMESH_TNodeXYZ( nodeOnEdge ); // segment on EDGE
double segLen = -1.;
// look for two neighbor not in-FACE nodes of face
for ( int i = 0; i < 2; ++i )
{
if ( nNext[i]->GetPosition()->GetDim() != 2 &&
nNext[i]->GetID() < nodeOnEdge->GetID() )
{
// look for an in-FACE node
for ( int iN = 0; iN < nbN; ++iN )
{
if ( iN == iOnE || iN == iNext[i] )
continue;
SMESH_TNodeXYZ pInFace = face->GetNode( iN );
gp_XYZ v = pInFace - segEnd;
if ( segLen < 0 )
{
segVec = SMESH_TNodeXYZ( nNext[i] ) - segEnd;
segLen = segVec.Modulus();
}
double distToSeg = v.Crossed( segVec ).Modulus() / segLen;
faceSize = Min( faceSize, distToSeg );
done = true;
}
segLen = -1;
}
}
return done;
}
//--------------------------------------------------------------------------------
// DEBUG. Dump intermediate node positions into a python script
// HOWTO use: run python commands written in a console to see
@ -2006,8 +2067,12 @@ void _ViscousBuilder::limitStepSizeByCurvature( _SolidData& data )
bool _ViscousBuilder::sortEdges( _SolidData& data,
vector< vector<_LayerEdge*> >& edgesByGeom)
{
// define allowed thickness
computeGeomSize( data ); // compute data._geomSize
const double tgtThick = Min( 0.5 * data._geomSize, data._hyp->GetTotalThickness() );
// Find shapes needing smoothing; such a shape has _LayerEdge._normal on it's
// boundry inclined at a sharp angle to the shape
// boundry inclined to the shape at a sharp angle
list< TGeomID > shapesToSmooth;
@ -2032,25 +2097,25 @@ bool _ViscousBuilder::sortEdges( _SolidData& data,
TGeomID iV = getMeshDS()->ShapeToIndex( vIt.Value() );
vector<_LayerEdge*>& eV = edgesByGeom[ iV ];
if ( eV.empty() ) continue;
// double cosin = eV[0]->_cosin;
// bool badCosin =
// ( !eV[0]->_sWOL.IsNull() && ( eV[0]->_sWOL.ShapeType() == TopAbs_EDGE || !isShrinkEdge));
// if ( badCosin )
// {
// gp_Vec dir1, dir2;
// if ( eV[0]->_sWOL.ShapeType() == TopAbs_EDGE )
// dir1 = getEdgeDir( TopoDS::Edge( eV[0]->_sWOL ), TopoDS::Vertex( vIt.Value() ));
// else
// dir1 = getFaceDir( TopoDS::Face( eV[0]->_sWOL ), TopoDS::Vertex( vIt.Value() ),
// eV[0]->_nodes[0], helper, ok);
// dir2 = getEdgeDir( TopoDS::Edge( S ), TopoDS::Vertex( vIt.Value() ));
// double angle = dir1.Angle( dir2 );
// cosin = cos( angle );
// }
gp_Vec eDir = getEdgeDir( TopoDS::Edge( S ), TopoDS::Vertex( vIt.Value() ));
double angle = eDir.Angle( eV[0]->_normal );
double cosin = Cos( angle );
needSmooth = ( cosin > theMinSmoothCosin );
if ( cosin > theMinSmoothCosin )
{
// compare tgtThick with the length of an end segment
SMDS_ElemIteratorPtr eIt = eV[0]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Edge);
while ( eIt->more() )
{
const SMDS_MeshElement* endSeg = eIt->next();
if ( endSeg->getshapeId() == iS )
{
double segLen =
SMESH_TNodeXYZ( endSeg->GetNode(0) ).Distance( endSeg->GetNode(1 ));
needSmooth = needSmoothing( cosin, tgtThick, segLen );
break;
}
}
}
}
break;
}
@ -2061,25 +2126,38 @@ bool _ViscousBuilder::sortEdges( _SolidData& data,
TGeomID iE = getMeshDS()->ShapeToIndex( eExp.Current() );
vector<_LayerEdge*>& eE = edgesByGeom[ iE ];
if ( eE.empty() ) continue;
if ( eE[0]->_sWOL.IsNull() )
// TopLoc_Location loc;
// Handle(Geom_Surface) surface = BRep_Tool::Surface( TopoDS::Face( S ), loc );
// bool isPlane = GeomLib_IsPlanarSurface( surface ).IsPlanar();
//if ( eE[0]->_sWOL.IsNull() )
{
double faceSize;
for ( size_t i = 0; i < eE.size() && !needSmooth; ++i )
needSmooth = ( eE[i]->_cosin > theMinSmoothCosin );
}
else
{
const TopoDS_Face& F1 = TopoDS::Face( S );
const TopoDS_Face& F2 = TopoDS::Face( eE[0]->_sWOL );
const TopoDS_Edge& E = TopoDS::Edge( eExp.Current() );
for ( size_t i = 0; i < eE.size() && !needSmooth; ++i )
{
gp_Vec dir1 = getFaceDir( F1, E, eE[i]->_nodes[0], helper, ok );
gp_Vec dir2 = getFaceDir( F2, E, eE[i]->_nodes[0], helper, ok );
double angle = dir1.Angle( dir2 );
double cosin = cos( angle );
needSmooth = ( cosin > theMinSmoothCosin );
}
if ( eE[i]->_cosin > theMinSmoothCosin )
{
SMDS_ElemIteratorPtr fIt = eE[i]->_nodes[0]->GetInverseElementIterator(SMDSAbs_Face);
while ( fIt->more() && !needSmooth )
{
const SMDS_MeshElement* face = fIt->next();
if ( getDistFromEdge( face, eE[i]->_nodes[0], faceSize ))
needSmooth = needSmoothing( eE[i]->_cosin, tgtThick, faceSize );
}
}
}
// else
// {
// const TopoDS_Face& F1 = TopoDS::Face( S );
// const TopoDS_Face& F2 = TopoDS::Face( eE[0]->_sWOL );
// const TopoDS_Edge& E = TopoDS::Edge( eExp.Current() );
// for ( size_t i = 0; i < eE.size() && !needSmooth; ++i )
// {
// gp_Vec dir1 = getFaceDir( F1, E, eE[i]->_nodes[0], helper, ok );
// gp_Vec dir2 = getFaceDir( F2, E, eE[i]->_nodes[0], helper, ok );
// double angle = dir1.Angle( );
// double cosin = cos( angle );
// needSmooth = ( cosin > theMinSmoothCosin );
// }
// }
}
break;
}
@ -2087,6 +2165,7 @@ bool _ViscousBuilder::sortEdges( _SolidData& data,
continue;
default:;
}
if ( needSmooth )
{
if ( S.ShapeType() == TopAbs_EDGE ) shapesToSmooth.push_front( iS );
@ -2793,6 +2872,31 @@ void _ViscousBuilder::makeGroupOfLE()
#endif
}
//================================================================================
/*!
* \brief Find maximal _LayerEdge length (layer thickness) limited by geometry
*/
//================================================================================
void _ViscousBuilder::computeGeomSize( _SolidData& data )
{
data._geomSize = Precision::Infinite();
double intersecDist;
auto_ptr<SMESH_ElementSearcher> searcher
( SMESH_MeshAlgos::GetElementSearcher( *getMeshDS(),
data._proxyMesh->GetFaces( data._solid )) );
TNode2Edge::iterator n2e = data._n2eMap.begin(), n2eEnd = data._n2eMap.end();
for ( ; n2e != n2eEnd; ++n2e )
{
_LayerEdge* edge = n2e->second;
if ( edge->IsOnEdge() ) continue;
edge->FindIntersection( *searcher, intersecDist, data._epsilon );
if ( data._geomSize > intersecDist && intersecDist > 0 )
data._geomSize = intersecDist;
}
}
//================================================================================
/*!
* \brief Increase length of _LayerEdge's to reach the required thickness of layers
@ -2805,19 +2909,8 @@ bool _ViscousBuilder::inflate(_SolidData& data)
// Limit inflation step size by geometry size found by itersecting
// normals of _LayerEdge's with mesh faces
double geomSize = Precision::Infinite(), intersecDist;
auto_ptr<SMESH_ElementSearcher> searcher
( SMESH_MeshAlgos::GetElementSearcher( *getMeshDS(),
data._proxyMesh->GetFaces( data._solid )) );
for ( size_t i = 0; i < data._edges.size(); ++i )
{
if ( data._edges[i]->IsOnEdge() ) continue;
data._edges[i]->FindIntersection( *searcher, intersecDist, data._epsilon );
if ( geomSize > intersecDist && intersecDist > 0 )
geomSize = intersecDist;
}
if ( data._stepSize > 0.3 * geomSize )
limitStepSize( data, 0.3 * geomSize );
if ( data._stepSize > 0.3 * data._geomSize )
limitStepSize( data, 0.3 * data._geomSize );
const double tgtThick = data._hyp->GetTotalThickness();
if ( data._stepSize > tgtThick )
@ -2826,7 +2919,7 @@ bool _ViscousBuilder::inflate(_SolidData& data)
if ( data._stepSize < 1. )
data._epsilon = data._stepSize * 1e-7;
debugMsg( "-- geomSize = " << geomSize << ", stepSize = " << data._stepSize );
debugMsg( "-- geomSize = " << data._geomSize << ", stepSize = " << data._stepSize );
double avgThick = 0, curThick = 0, distToIntersection = Precision::Infinite();
int nbSteps = 0, nbRepeats = 0;
@ -6140,6 +6233,8 @@ bool _ViscousBuilder::addBoundaryElements()
{
SMESH_MesherHelper helper( *_mesh );
vector< const SMDS_MeshNode* > faceNodes;
for ( size_t i = 0; i < _sdVec.size(); ++i )
{
_SolidData& data = _sdVec[i];
@ -6182,8 +6277,13 @@ bool _ViscousBuilder::addBoundaryElements()
if ( nbSharedPyram > 1 )
continue; // not free border of the pyramid
if ( getMeshDS()->FindFace( ledges[0]->_nodes[0], ledges[0]->_nodes[1],
ledges[1]->_nodes[0], ledges[1]->_nodes[1]))
faceNodes.clear();
faceNodes.push_back( ledges[0]->_nodes[0] );
faceNodes.push_back( ledges[1]->_nodes[0] );
if ( ledges[0]->_nodes.size() > 1 ) faceNodes.push_back( ledges[0]->_nodes[1] );
if ( ledges[1]->_nodes.size() > 1 ) faceNodes.push_back( ledges[1]->_nodes[1] );
if ( getMeshDS()->FindElement( faceNodes, SMDSAbs_Face, /*noMedium=*/true))
continue; // faces already created
}
for ( ++u2n; u2n != u2nodes.end(); ++u2n )