[SALOME platform 0019943]: Pb with projection 2d

In SMESH_Pattern::Load(mesh,face), fix treating seam vertices of not seam edges
This commit is contained in:
eap 2008-09-02 08:46:36 +00:00
parent 4ecc1e1c81
commit ff5e5d0e73

View File

@ -631,12 +631,13 @@ bool SMESH_Pattern::Load (SMESH_Mesh* theMesh,
// vertices
for ( elIt = eList.begin(); elIt != eList.end(); elIt++ ) {
int nbV = myShapeIDMap.Extent();
myShapeIDMap.Add( TopExp::FirstVertex( *elIt, true ));
if ( helper.IsSeamShape( *elIt ) ) {
// vertices present twice in the wire have two corresponding key points
const TopoDS_Vertex& lastV = TopExp::LastVertex( *elIt, true );
if ( helper.IsRealSeam( lastV ))
myShapeIDMap.Add( lastV );// vertex orienation is REVERSED
bool added = ( nbV < myShapeIDMap.Extent() );
if ( !added ) { // vertex encountered twice
// a seam vertex have two corresponding key points
myShapeIDMap.Add( TopExp::FirstVertex( *elIt, true ).Reversed());
++nbNodes;
}
if ( SMESHDS_SubMesh * eSubMesh = aMeshDS->MeshElements( *elIt ))
nbNodes += eSubMesh->NbNodes() + 1;
@ -677,7 +678,7 @@ bool SMESH_Pattern::Load (SMESH_Mesh* theMesh,
else { // on CLOSED edge (i.e. having one vertex with different orienations)
for ( int is2 = 0; is2 < 2; ++is2 ) {
TopoDS_Shape & v = is2 ? v2 : v1;
if ( helper.IsSeamShape( v ) ) {
if ( helper.IsRealSeam( v ) ) {
// reverse or not depending on orientation of adjacent seam
TopoDS_Edge seam;
list<TopoDS_Edge>::iterator eIt2 = elIt;