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Fox testcube2a.py
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@ -373,6 +373,23 @@ namespace {
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return nbRemoved;
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}
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//================================================================================
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/*!
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* \brief Return and angle between two EDGEs
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* \return double - the angle normalized so that
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* >~ 0 -> 2.0
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* PI/2 -> 1.0
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* PI -> 0.0
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* -PI/2 -> -1.0
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* <~ 0 -> -2.0
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*/
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//================================================================================
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double normAngle(const TopoDS_Edge & E1, const TopoDS_Edge & E2, const TopoDS_Face & F)
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{
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return SMESH_MesherHelper::GetAngle( E1, E2, F ) / ( 0.5 * M_PI );
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}
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//================================================================================
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/*!
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* Consider continuous straight EDGES as one side - mark them to unite
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@ -380,40 +397,80 @@ namespace {
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//================================================================================
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int countNbSides( const Prism_3D::TPrismTopo & thePrism,
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vector<int> & nbUnitePerEdge )
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vector<int> & nbUnitePerEdge,
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vector< double > & edgeLength)
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{
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int nbEdges = thePrism.myNbEdgesInWires.front(); // nb outer edges
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int nbSides = nbEdges;
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list< TopoDS_Edge >::const_iterator edgeIt = thePrism.myBottomEdges.begin();
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std::advance( edgeIt, nbEdges-1 );
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TopoDS_Edge prevE = *edgeIt;
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bool isPrevStraight = SMESH_Algo::isStraight( prevE );
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// bool isPrevStraight = SMESH_Algo::IsStraight( prevE );
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int iPrev = nbEdges - 1;
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int iUnite = -1; // the first of united EDGEs
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// analyse angles between EDGEs
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int nbCorners = 0;
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vector< bool > isCorner( nbEdges );
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edgeIt = thePrism.myBottomEdges.begin();
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for ( int iE = 0; iE < nbEdges; ++iE, ++edgeIt )
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{
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const TopoDS_Edge& curE = *edgeIt;
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const bool isCurStraight = SMESH_Algo::isStraight( curE );
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if ( isPrevStraight && isCurStraight && SMESH_Algo::IsContinuous( prevE, curE ))
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{
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if ( iUnite < 0 )
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iUnite = iPrev;
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nbUnitePerEdge[ iUnite ]++;
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nbUnitePerEdge[ iE ] = -1;
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--nbSides;
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}
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else
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{
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iUnite = -1;
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}
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prevE = curE;
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isPrevStraight = isCurStraight;
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iPrev = iE;
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edgeLength[ iE ] = SMESH_Algo::EdgeLength( curE );
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// double normAngle = normAngle( prevE, curE, thePrism.myBottom );
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// isCorner[ iE ] = false;
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// if ( normAngle < 2.0 )
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// {
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// if ( normAngle < 0.001 ) // straight or obtuse angle
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// {
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// // unite EDGEs in order not to put a corner of the unit quadrangle at this VERTEX
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// if ( iUnite < 0 )
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// iUnite = iPrev;
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// nbUnitePerEdge[ iUnite ]++;
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// nbUnitePerEdge[ iE ] = -1;
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// --nbSides;
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// }
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// else
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// {
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// isCorner[ iE ] = true;
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// nbCorners++;
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// iUnite = -1;
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// }
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// }
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// prevE = curE;
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}
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if ( nbCorners > 4 )
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{
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// define which of corners to put on a side of the unit quadrangle
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}
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// edgeIt = thePrism.myBottomEdges.begin();
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// for ( int iE = 0; iE < nbEdges; ++iE, ++edgeIt )
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// {
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// const TopoDS_Edge& curE = *edgeIt;
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// edgeLength[ iE ] = SMESH_Algo::EdgeLength( curE );
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// const bool isCurStraight = SMESH_Algo::IsStraight( curE );
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// if ( isPrevStraight && isCurStraight && SMESH_Algo::IsContinuous( prevE, curE ))
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// {
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// if ( iUnite < 0 )
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// iUnite = iPrev;
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// nbUnitePerEdge[ iUnite ]++;
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// nbUnitePerEdge[ iE ] = -1;
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// --nbSides;
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// }
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// else
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// {
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// iUnite = -1;
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// }
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// prevE = curE;
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// isPrevStraight = isCurStraight;
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// iPrev = iE;
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// }
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return nbSides;
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}
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@ -925,7 +982,7 @@ bool StdMeshers_Prism_3D::compute(const Prism_3D::TPrismTopo& thePrism)
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if ( !computeWalls( thePrism ))
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return false;
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// Analyse mesh and geometry to find block sub-shapes and submeshes
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// Analyse mesh and geometry to find all block sub-shapes and submeshes
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if ( !myBlock.Init( myHelper, thePrism ))
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return toSM( error( myBlock.GetError()));
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@ -1322,7 +1379,7 @@ bool StdMeshers_Prism_3D::computeWalls(const Prism_3D::TPrismTopo& thePrism)
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SMESH_subMesh* topSM = mesh->GetSubMesh( topE );
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SMESH_subMesh* srcSM = botSM;
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SMESH_subMesh* tgtSM = topSM;
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if ( !srcSM->IsMeshComputed() && topSM->IsMeshComputed() )
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if ( !srcSM->IsMeshComputed() && tgtSM->IsMeshComputed() )
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std::swap( srcSM, tgtSM );
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if ( !srcSM->IsMeshComputed() )
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@ -1333,10 +1390,31 @@ bool StdMeshers_Prism_3D::computeWalls(const Prism_3D::TPrismTopo& thePrism)
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}
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srcSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
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if ( tgtSM->IsMeshComputed() &&
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tgtSM->GetSubMeshDS()->NbNodes() != srcSM->GetSubMeshDS()->NbNodes() )
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{
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// the top EDGE is computed differently than the bottom one,
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// try to clear a wrong mesh
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bool isAdjFaceMeshed = false;
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PShapeIteratorPtr fIt = myHelper->GetAncestors( tgtSM->GetSubShape(),
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*mesh, TopAbs_FACE );
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while ( const TopoDS_Shape* f = fIt->next() )
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if (( isAdjFaceMeshed = mesh->GetSubMesh( *f )->IsMeshComputed() ))
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break;
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if ( isAdjFaceMeshed )
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return toSM( error( TCom("Different nb of segment on logically horizontal edges #")
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<< shapeID( botE ) << " and #"
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<< shapeID( topE ) << ": "
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<< tgtSM->GetSubMeshDS()->NbElements() << " != "
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<< srcSM->GetSubMeshDS()->NbElements() ));
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tgtSM->ComputeStateEngine( SMESH_subMesh::CLEAN );
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}
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if ( !tgtSM->IsMeshComputed() )
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{
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// compute nodes on VERTEXes
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tgtSM->ComputeSubMeshStateEngine( SMESH_subMesh::COMPUTE );
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SMESH_subMeshIteratorPtr smIt = tgtSM->getDependsOnIterator(/*includeSelf=*/false);
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while ( smIt->more() )
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smIt->next()->ComputeSubMeshStateEngine( SMESH_subMesh::COMPUTE );
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// project segments
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DBGOUT( "COMPUTE H edge (proj) " << tgtSM->GetId());
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projector1D->myHyp.SetSourceEdge( TopoDS::Edge( srcSM->GetSubShape() ));
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@ -2264,7 +2342,7 @@ bool StdMeshers_PrismAsBlock::Init(SMESH_MesherHelper* helper,
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vector<int> nbUnitePerEdge( nbEdges, 0 ); // -1 means "joined to a previous"
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// consider continuous straight EDGEs as one side
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const int nbSides = countNbSides( thePrism, nbUnitePerEdge );
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const int nbSides = countNbSides( thePrism, nbUnitePerEdge, edgeLength );
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list< TopoDS_Edge >::const_iterator edgeIt = thePrism.myBottomEdges.begin();
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for ( iE = 0; iE < nbEdges; ++iE, ++edgeIt )
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@ -2283,8 +2361,6 @@ bool StdMeshers_PrismAsBlock::Init(SMESH_MesherHelper* helper,
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SHOWYXZ("p2 F " <<iE, gpXYZ(faceColumns.rbegin()->second.front() ));
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SHOWYXZ("V First "<<iE, BRep_Tool::Pnt( TopExp::FirstVertex(*edgeIt,true )));
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edgeLength[ iE ] = SMESH_Algo::EdgeLength( *edgeIt );
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if ( nbSides < NB_WALL_FACES ) // fill map used to split faces
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len2edgeMap.insert( make_pair( edgeLength[ iE ], iE )); // sort edges by length
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}
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@ -2524,8 +2600,8 @@ bool StdMeshers_PrismAsBlock::Init(SMESH_MesherHelper* helper,
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tFace.Set( ID_TOP_FACE, new BRepAdaptor_Surface( thePrism.myTop ), topPcurves, isForward );
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SMESH_Block::Insert( thePrism.myTop, ID_TOP_FACE, myShapeIDMap );
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}
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// faceGridToPythonDump( SMESH_Block::ID_Fxy0 );
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// faceGridToPythonDump( SMESH_Block::ID_Fxy1 );
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//faceGridToPythonDump( SMESH_Block::ID_Fxy0, 50 );
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//faceGridToPythonDump( SMESH_Block::ID_Fxy1 );
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// Fill map ShapeIndex to TParam2ColumnMap
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// ----------------------------------------
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@ -2729,7 +2805,8 @@ bool StdMeshers_PrismAsBlock::IsForwardEdge(SMESHDS_Mesh* meshDS,
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//purpose : Prints a script creating a normal grid on the prism side
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//=======================================================================
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void StdMeshers_PrismAsBlock::faceGridToPythonDump(const SMESH_Block::TShapeID face)
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void StdMeshers_PrismAsBlock::faceGridToPythonDump(const SMESH_Block::TShapeID face,
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const int nb)
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{
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#ifdef _DEBUG_
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gp_XYZ pOnF[6] = { gp_XYZ(0,0,0), gp_XYZ(0,0,1),
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@ -2739,7 +2816,7 @@ void StdMeshers_PrismAsBlock::faceGridToPythonDump(const SMESH_Block::TShapeID f
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cout << "mesh = smesh.Mesh( 'Face " << face << "')" << endl;
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SMESH_Block::TFace& f = myFace[ face - ID_FirstF ];
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gp_XYZ params = pOnF[ face - ID_FirstF ];
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const int nb = 10; // nb face rows
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//const int nb = 10; // nb face rows
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for ( int j = 0; j <= nb; ++j )
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{
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params.SetCoord( f.GetVInd(), double( j )/ nb );
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@ -392,7 +392,8 @@ private:
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/*!
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* \brief Prints a script creating a normal grid on the prism side
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*/
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void faceGridToPythonDump(const SMESH_Block::TShapeID face);
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void faceGridToPythonDump(const SMESH_Block::TShapeID face,
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const int nb=10);
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}; // class StdMeshers_PrismAsBlock
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