added new eControl
added new case for 3DWarp
Added new class for 3D Warp
Added 3D warp for use as filter
Threshold of criteria
Fix problem when the Threshold checkbox on Scalar Bar Properties does not remove elements outside of the range
Erase non tracke files
Adding some comments on SMESH_Controls. Fixing compilation warning on SMDS_VolumeTool and add missing lines in interface files.
Add implemented tests to tests.set
Correction on SMESH_msg_fr and copyright msg of python test.
Fix pattern mapping to a face with hole
+
1) Optimize ElementsOnShape::Classifier::Init()
2) Optimize SMDS_VtkCellIterator (replace vtkIdList by std::vector)
3) Prevent SIGSEGV upon Compute() after base mesh removal
+
1) Optimize FreeEdges::IsFreeEdge()
2) Fix SMESH_MeshEditor::FindFreeBorder() for the case of multi-continuation
3) Improve Mesh.GetLength() to accept groups and list of IDs
Fix Triangulator for the case of self-intersecting but valid polygon
+ some fixes for #16469
1) ElementsOnShape: fix too high octree of classifiers in case of large tolerance
2) SMESH_MeshEditor::SewFreeBorder() SIGSEGV on over-constrained elements
3) Project(): adjust radius to avoid checking too many elements
4) Protect SMESH_Gen_i::Compute() from CORBA error in case of a removed mesh
5) smeshBuilder.Mesh.FindCoincidentNodesOnPart() - fix for a case of ID list
1) Enable appending to an existing mesh via smesh.Concatenate() (compound mesh)
2) Enable filtering a mesh part: Filter::GetElementsIdFromParts( ListOfIDSources )
3) Add ElementType arg to SMESH_Mesh::GetNodeInverseElements()
4) Add Mesh.Get1DBranches( edgeIDs )
5) Define a default Z med tolerance
6) Update ElementsOnSurface upon SetTolerance()
7) Change group management to have group ID persistent
8) Extract SMESH_PolyLine.cxx from SMESH_MeshEditor.cxx
9) Enable Min Distance measure for node-element and node-object
10) Fix SMESH_MeshAlgos::GetDistance( XYZ, face )
11) Extract SMESH_MeshAlgos::Intersector from SMESH_Offset.cxx
12) Enable optimization in SMESH_MeshAlgos::Triangulate
13) Add mestods Mesh.GetEngine() and Mesh.GetGeomEngine()
(SMESH_Controls* )
- Optimize mesh deletion (ObjectPool.hxx)
- Memory leaks (SMESH_Gen_i.cxx)
- Usage of uninitialized vars ( SMESHGUI_MeshOp.cxx )
- Minimize nb of #include in headers (the rest files)