+
1) fix bug that SMESH_MeshEditor::DoubleElements() can't duplicate all
elements if they are of different dimension
2) Add QString GetName( Handle(SALOME_InteractiveObject)& ) that gets
missing name from SObject.
Add AvoidMakingHoles argument in MergeNodes()
+ Save mesh name in STL file
+ Fix binary STL export after change of sizeof(Standard_Boolean)
+ Add Import menu to mesh component popup