//============================================================================= // File : SMESH_subMesh.hxx // Created : jeu mai 30 13:28:36 CEST 2002 // Author : Paul RASCLE, EDF // Project : SALOME // Copyright : EDF 2002 // $Header$ //============================================================================= #ifndef _SMESH_SUBMESH_HXX_ #define _SMESH_SUBMESH_HXX_ #include "SMESHDS_Mesh.hxx" #include "SMESHDS_SubMesh.hxx" #include "Utils_SALOME_Exception.hxx" #include #include #include #include #include #include class SMESH_Mesh; class SMESH_Hypothesis; class SMESH_subMesh { public: SMESH_subMesh(int Id, SMESH_Mesh* father, const Handle(SMESHDS_Mesh)& meshDS, const TopoDS_Shape & aSubShape); virtual ~SMESH_subMesh(); int GetId(); // bool Contains(const TopoDS_Shape & aSubShape) // throw (SALOME_Exception); const Handle(SMESHDS_SubMesh)& GetSubMeshDS() throw (SALOME_Exception); SMESH_subMesh* GetFirstToCompute() throw (SALOME_Exception); const map& DependsOn(); const map& Dependants(); const TopoDS_Shape& GetSubShape(); bool _vertexSet; // only for vertex subMesh, set to false for dim > 0 enum compute_state { NOT_READY, READY_TO_COMPUTE, COMPUTE_OK, FAILED_TO_COMPUTE }; enum algo_state { NO_ALGO, MISSING_HYP, HYP_OK }; enum algo_event {ADD_HYP, ADD_ALGO, REMOVE_HYP, REMOVE_ALGO, ADD_FATHER_HYP, ADD_FATHER_ALGO, REMOVE_FATHER_HYP, REMOVE_FATHER_ALGO}; enum compute_event {MODIF_HYP, MODIF_ALGO_STATE, COMPUTE, CLEAN, CLEANDEP, SUBMESH_COMPUTED}; bool AlgoStateEngine(int event, SMESH_Hypothesis* anHyp) throw (SALOME_Exception); void SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis* anHyp) throw (SALOME_Exception); void DumpAlgoState(bool isMain); bool ComputeStateEngine(int event) throw (SALOME_Exception); int GetComputeState() {return _computeState;}; protected: void InsertDependence(const TopoDS_Shape aSubShape); // void FinalizeDependence(list& shapeList); bool SubMeshesComputed() throw (SALOME_Exception); bool SubMeshesReady(); void RemoveSubMeshElementsAndNodes(); void UpdateDependantsState(); void CleanDependants(); void ExtractDependants(const TopTools_IndexedDataMapOfShapeListOfShape& M, const TopAbs_ShapeEnum etype); void SetAlgoState(int state); TopoDS_Shape _subShape; Handle (SMESHDS_Mesh) _meshDS; Handle (SMESHDS_SubMesh) _subMeshDS; int _Id; SMESH_Mesh* _father; map _mapDepend; map _mapDependants; bool _dependenceAnalysed; bool _dependantsFound; int _algoState; int _oldAlgoState; int _computeState; }; #endif