// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMDS_LinearEdge.cxx // Author : Jean-Michel BOULCOURT // Module : SMESH // #ifdef _MSC_VER #pragma warning(disable:4786) #endif #include "SMDS_LinearEdge.hxx" #include "SMDS_IteratorOfElements.hxx" #include "SMDS_MeshNode.hxx" #include "utilities.h" using namespace std; //======================================================================= //function : SMDS_LinearEdge //purpose : //======================================================================= SMDS_LinearEdge::SMDS_LinearEdge(const SMDS_MeshNode * node1, const SMDS_MeshNode * node2) { //MESSAGE("SMDS_LinearEdge " << GetID()); myNodes[0] = node1; myNodes[1] = node2; } //======================================================================= //function : Print //purpose : //======================================================================= void SMDS_LinearEdge::Print(ostream & OS) const { OS << "edge <" << GetID() << "> : (" << myNodes[0] << " , " << myNodes[1] << ") " << endl; } int SMDS_LinearEdge::NbNodes() const { return 2; } int SMDS_LinearEdge::NbEdges() const { return 1; } class SMDS_LinearEdge_MyNodeIterator: public SMDS_ElemIterator { const SMDS_MeshNode * const * myNodes; int myIndex; public: SMDS_LinearEdge_MyNodeIterator(const SMDS_MeshNode * const * nodes) : myNodes(nodes), myIndex(0) { } bool more() { return myIndex < 2; } const SMDS_MeshElement* next() { myIndex++; return myNodes[myIndex - 1]; } }; SMDS_ElemIteratorPtr SMDS_LinearEdge::elementsIterator(SMDSAbs_ElementType type) const { switch (type) { case SMDSAbs_Edge: return SMDS_MeshElement::elementsIterator(SMDSAbs_Edge); case SMDSAbs_Node: return SMDS_ElemIteratorPtr(new SMDS_LinearEdge_MyNodeIterator(myNodes)); default: return SMDS_ElemIteratorPtr (new SMDS_IteratorOfElements(this, type, SMDS_ElemIteratorPtr (new SMDS_LinearEdge_MyNodeIterator(myNodes)))); } } bool operator<(const SMDS_LinearEdge & e1, const SMDS_LinearEdge & e2) { int id11 = e1.myNodes[0]->getVtkId(); int id21 = e2.myNodes[0]->getVtkId(); int id12 = e1.myNodes[1]->getVtkId(); int id22 = e2.myNodes[1]->getVtkId(); int tmp; if (id11 >= id12) { tmp = id11; id11 = id12; id12 = tmp; } if (id21 >= id22) { tmp = id21; id21 = id22; id22 = tmp; } if (id11 < id21) return true; else if (id11 == id21) return (id21 < id22); else return false; } /*! * \brief Return node by its index * \param ind - node index * \retval const SMDS_MeshNode* - the node */ const SMDS_MeshNode* SMDS_LinearEdge::GetNode(const int ind) const { return myNodes[ind]; } //======================================================================= //function : ChangeNodes //purpose : //======================================================================= bool SMDS_LinearEdge::ChangeNodes(const SMDS_MeshNode * node1, const SMDS_MeshNode * node2) { myNodes[0] = node1; myNodes[1] = node2; return true; }