// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_GroupOnShapeDlg.cxx // Created : Wed Sep 17 18:36:51 2008 // Author : Edward AGAPOV (eap) // Module : SMESH // IDL Headers // #include "SMESHGUI_GroupOnShapeDlg.h" #include "SMESH_TypeFilter.hxx" #include "SMESHGUI_Utils.h" #include "SMESHGUI_GEOMGenUtils.h" #include #include #include #include #include #include #include #include CORBA_SERVER_HEADER(SMESH_Mesh) #include CORBA_SERVER_HEADER(SMESH_Group) #include #include #include #include #include #include #include #define SPACING 6 #define MARGIN 11 enum { _MESH, _ELEM_GEOM, _NODE_GEOM }; SMESHGUI_GroupOnShapeDlg::SMESHGUI_GroupOnShapeDlg() : SMESHGUI_Dialog( 0, false, true ) { QPixmap image (resourceMgr()->loadPixmap("SMESH", tr("ICON_SELECT"))); // Name //QLabel* nameLabel = new QLabel( tr( "SMESH_NAME" ), mainFrame() ); //myGrpNameLine = new QLineEdit( mainFrame() ); // Mesh QLabel* meshLabel = new QLabel( tr( "SMESH_OBJECT_MESH" ), mainFrame() ); myMeshBtn = new QPushButton( mainFrame() ); myMeshBtn->setCheckable(true); myMeshBtn->setIcon(image); myMeshLine = new QLineEdit( mainFrame() ); myMeshLine->setReadOnly(true); // Elem geom QGroupBox* elemsGrp = new QGroupBox( tr( "SMESH_ELEMENTS" ), mainFrame() ); QLabel* label = new QLabel( tr( "SMESH_GEOM" ), elemsGrp ); myElemGeomBtn = new QPushButton( elemsGrp ); myElemGeomBtn->setCheckable(true); myElemGeomBtn->setIcon(image); myElemGeomList = new QListWidget( elemsGrp ); myElemGeomList->setSelectionMode(QListWidget::NoSelection); QGridLayout* elemLay = new QGridLayout(elemsGrp); elemLay->setSpacing( SPACING ); elemLay->setMargin( MARGIN ); elemLay->setRowStretch( 1, 1 ); elemLay->addWidget( label, 0, 0 ); elemLay->addWidget( myElemGeomBtn, 0, 1 ); elemLay->addWidget( myElemGeomList, 0, 2, 2, 1); // Node geom QGroupBox* nodesGrp = new QGroupBox( tr( "SMESH_NODES" ), mainFrame() ); label = new QLabel( tr( "SMESH_GEOM" ), nodesGrp ); myNodeGeomBtn = new QPushButton( nodesGrp ); myNodeGeomBtn->setCheckable(true); myNodeGeomBtn->setIcon(image); myNodeGeomList = new QListWidget( nodesGrp ); myNodeGeomList->setSelectionMode(QListWidget::NoSelection); QGridLayout* nodeLay = new QGridLayout(nodesGrp); nodeLay->setSpacing( SPACING ); nodeLay->setMargin( MARGIN ); nodeLay->setRowStretch( 1, 1 ); nodeLay->addWidget( label, 0, 0 ); nodeLay->addWidget( myNodeGeomBtn, 0, 1 ); nodeLay->addWidget(myNodeGeomList, 0, 2, 2, 1); // Fill layout QGridLayout* aLay = new QGridLayout( mainFrame()); aLay->setSpacing( SPACING ); aLay->setMargin( MARGIN ); //aLay->addWidget( nameLabel, 0, 0 ); //aLay->addWidget( myGrpNameLine, 0, 2 ); aLay->addWidget( meshLabel, 1, 0 ); aLay->addWidget( myMeshBtn, 1, 1 ); aLay->addWidget( myMeshLine,1, 2 ); aLay->addWidget( elemsGrp, 2, 1, 1, 3 ); aLay->addWidget( nodesGrp, 3, 1, 1, 3 ); setWindowTitle( tr( "SMESH_CREATE_GROUP_FROM_GEOM" ) ); } SMESHGUI_GroupOnShapeDlg::~SMESHGUI_GroupOnShapeDlg() { } //================================================================================ /*! * \brief slot to enable/diable [Apply] */ //================================================================================ void SMESHGUI_GroupOnShapeDlg::updateButtons() { bool enable = /*!myGrpNameLine->text().isEmpty() &&*/ myElemGeomList->count() + myNodeGeomList->count(); button(Apply)->setEnabled( enable ); button(OK)->setEnabled( enable ); } //================================================================================ /*! * \brief initialization */ //================================================================================ void SMESHGUI_GroupOnShapeDlg::init() { //myGrpNameLine->setText(""); myMeshBtn->setChecked( true ); myMeshLine->setText(""); myElemGeomBtn->setChecked(false); myElemGeomBtn->setEnabled(false); myElemGeomList->clear(); myNodeGeomBtn->setChecked(false); myNodeGeomBtn->setEnabled(false); myNodeGeomList->clear(); updateButtons(); } //================================================================================ /*! * \brief operation constructor */ //================================================================================ SMESHGUI_GroupOnShapeOp::SMESHGUI_GroupOnShapeOp() : SMESHGUI_SelectionOp(ActorSelection), myDlg( 0 ) { myHelpFileName = "creating_groups_page.html"; } SMESHGUI_GroupOnShapeOp::~SMESHGUI_GroupOnShapeOp() { if ( myDlg ) delete myDlg; } //================================================================================ /*! * \brief Gets dialog of this operation * \retval LightApp_Dialog* - pointer to dialog of this operation */ //================================================================================ LightApp_Dialog* SMESHGUI_GroupOnShapeOp::dlg() const { return myDlg; } //================================================================================ /*! * \brief return type of mesh group by geom object */ //================================================================================ static SMESH::ElementType elementType(GEOM::GEOM_Object_var& geom) { if ( !geom->_is_nil() ) { switch ( geom->GetShapeType() ) { case GEOM::VERTEX: return SMESH::NODE; case GEOM::EDGE: return SMESH::EDGE; case GEOM::WIRE: return SMESH::EDGE; case GEOM::FACE: return SMESH::FACE; case GEOM::SHELL: return SMESH::FACE; case GEOM::SOLID: return SMESH::VOLUME; case GEOM::COMPSOLID:return SMESH::VOLUME; case GEOM::COMPOUND: break; default: return SMESH::ALL; } _PTR(Study) aStudy = SMESH::GetActiveStudyDocument(); GEOM::GEOM_IShapesOperations_var aShapeOp = SMESH::GetGEOMGen()->GetIShapesOperations(aStudy->StudyId()); if ( geom->GetType() == 37 ) { // geom group GEOM::GEOM_IGroupOperations_var aGroupOp = SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId()); if ( !aGroupOp->_is_nil() ) { GEOM::GEOM_Object_var mainShape = aGroupOp->GetMainShape( geom ); GEOM::ListOfLong_var ids = aGroupOp->GetObjects( geom ); if ( ids->length() && !mainShape->_is_nil() && !aShapeOp->_is_nil() ) { GEOM::GEOM_Object_var member = aShapeOp->GetSubShape( mainShape, ids[0] ); return elementType( member ); } } } else if ( !aShapeOp->_is_nil() ) { // just a compoud shape GEOM::ListOfLong_var ids = aShapeOp->SubShapeAllIDs( geom, GEOM::SHAPE, false ); if ( ids->length() ) { GEOM::GEOM_Object_var member = aShapeOp->GetSubShape( geom, ids[0] ); return elementType( member ); } } } return SMESH::ALL; } //================================================================================ /*! * \brief initialization */ //================================================================================ void SMESHGUI_GroupOnShapeOp::init() { myMeshID=""; myElemGeoIDs.clear(); myNodeGeoIDs.clear(); myDlg->init(); removeCustomFilters(); onActivateObject( _MESH ); // install filter } //================================================================================ /*! * \brief start operation */ //================================================================================ void SMESHGUI_GroupOnShapeOp::startOperation() { if (!myDlg) { myDlg = new SMESHGUI_GroupOnShapeDlg(); connect(myDlg->myMeshBtn, SIGNAL(clicked()), this, SLOT(onButtonClick())); connect(myDlg->myElemGeomBtn, SIGNAL(clicked()), this, SLOT(onButtonClick())); connect(myDlg->myNodeGeomBtn, SIGNAL(clicked()), this, SLOT(onButtonClick())); //connect(myDlg->myGrpNameLine, SIGNAL(textChanged(const QString&)),myDlg,SLOT(updateButtons())); } SMESHGUI_SelectionOp::startOperation(); init(); myDlg->show(); } //================================================================================ /*! * \brief create groups */ //================================================================================ bool SMESHGUI_GroupOnShapeOp::onApply() { SUIT_OverrideCursor aWaitCursor; if (isStudyLocked()) return false; // study _PTR(Study) aStudy = SMESH::GetActiveStudyDocument(); if ( !aStudy ) return false; // mesh _PTR(SObject) meshSO = aStudy->FindObjectID( myMeshID.toLatin1().data() ); SMESH::SMESH_Mesh_var mesh = SMESH::SObjectToInterface( meshSO ); if ( mesh->_is_nil() ) return false; // names of all existing groups // QStringList groupNames; // QString givenName = myDlg->myGrpNameLine->text(); // if ( !givenName.isEmpty() ) { // SMESH::ListOfGroups_var groups = mesh->GetGroups(); // for ( int i = 0; i < groups->length(); ++i ) { // CORBA::String_var name = groups[i]->GetName(); // groupNames.append( name.in() ); // } // } // create groups SMESH::SMESH_GroupOnGeom_var group; for ( int isNode = 0; isNode < 2; ++isNode ) // elems and then nodes { QStringList::iterator geomID = isNode ? myNodeGeoIDs.begin() : myElemGeoIDs.begin(); QStringList::iterator geomEnd = isNode ? myNodeGeoIDs.end() : myElemGeoIDs.end(); for ( int i = 0; geomID != geomEnd; ++geomID, ++i ) { // selected geom _PTR(SObject) geomSO = aStudy->FindObjectID( geomID->toLatin1().data() ); GEOM::GEOM_Object_var geom = SMESH::SObjectToInterface(geomSO); if ( geom->_is_nil() ) continue; // group type SMESH::ElementType elemType = isNode ? SMESH::NODE : elementType( geom ); if ( elemType == SMESH::ALL ) continue; // make a unique name QString name = isNode ? myDlg->myNodeGeomList->item(i)->text() : myDlg->myElemGeomList->item(i)->text(); // int nb = 1; // QString name = myDlg->myGrpNameLine->text() + "_" + QString::number(nb); // while ( groupNames.contains( name )) // name = myDlg->myGrpNameLine->text() + "_" + QString::number(++nb); // groupNames.append( name ); //printf( "apply() %s %s\n", (*geomID).latin1(), name.latin1() ); group = mesh->CreateGroupFromGEOM( elemType, name.toLatin1().data(), geom ); } } update( UF_ObjBrowser | UF_Model ); init(); return !group->_is_nil(); } //================================================================================ /*! * \brief slot connected to selection buttons */ //================================================================================ void SMESHGUI_GroupOnShapeOp::onButtonClick() { removeCustomFilters(); if ( sender() == myDlg->myMeshBtn && myDlg->myMeshBtn->isChecked() ) { myDlg->myElemGeomBtn->setChecked(false); myDlg->myNodeGeomBtn->setChecked(false); onActivateObject( _MESH ); // install filter } else if ( sender() == myDlg->myElemGeomBtn && myDlg->myElemGeomBtn->isChecked() ) { myDlg->myMeshBtn->setChecked(false); myDlg->myNodeGeomBtn->setChecked(false); onActivateObject( _ELEM_GEOM ); // install filter } else if ( sender() == myDlg->myNodeGeomBtn && myDlg->myNodeGeomBtn->isChecked() ) { myDlg->myMeshBtn->setChecked(false); myDlg->myElemGeomBtn->setChecked(false); onActivateObject( _NODE_GEOM ); // install filter } //selectionDone(); } //================================================================================ /*! * \brief Creates selection filter * \param theId - identifier of current selection widget * \retval SUIT_SelectionFilter* - pointer to the created filter or null * * Creates selection filter in accordance with identifier of current selection widget */ //================================================================================ SUIT_SelectionFilter* SMESHGUI_GroupOnShapeOp::createFilter( const int theId ) const { if ( theId == _ELEM_GEOM || theId == _NODE_GEOM ) return new GEOM_SelectionFilter( (SalomeApp_Study*)study(), true ); else if ( theId == _MESH ) return new SMESH_TypeFilter( MESH ); else return ( SUIT_SelectionFilter*) 0; } //================================================================================ /*! * \brief Updates dialog's look and feel * * Virtual method redefined from the base class updates dialog's look and feel */ //================================================================================ void SMESHGUI_GroupOnShapeOp::selectionDone() { QStringList names, ids; LightApp_Dialog::TypesList types; selected( names, types, ids ); int nbSelected = names.size(); if ( myDlg->myMeshBtn->isChecked() ) // mesh selected { myDlg->myMeshLine->setText(""); myMeshID = ""; if ( nbSelected == 1 ) { myDlg->myMeshLine->setText( names.front() ); myMeshID = ids.front(); } myDlg->myElemGeomList->clear(); myDlg->myElemGeomBtn->setEnabled( nbSelected == 1 ); myDlg->myNodeGeomList->clear(); myDlg->myNodeGeomBtn->setEnabled( nbSelected == 1 ); return; } // Filter off inappropriate shapes QStringList goodNames, goodIds; if (nbSelected > 0) { // study if (_PTR(Study) aStudy = SMESH::GetActiveStudyDocument()) { // mesh if (_PTR(SObject) meshSO = aStudy->FindObjectID( myMeshID.toLatin1().data() )) { // shape to mesh _PTR(SObject) anObj, shapeToMesh; if (meshSO->FindSubObject(1, anObj) && anObj->ReferencedObject(shapeToMesh)) { // loop on selected QStringList::iterator name = names.begin(), id = ids.begin(), idEnd = ids.end(); for (; id != idEnd; ++id, ++name ) { // shape SO if (_PTR(SObject) shapeSO = aStudy->FindObjectID( id->toLatin1().data() )) { // check if shape SO is a child of shape to mesh while ( shapeSO && shapeSO->GetID() != shapeToMesh->GetID() ) if ( shapeSO->Depth() < 2 ) shapeSO.reset(); else shapeSO = shapeSO->GetFather(); if ( shapeSO ) { //printf( "selectionDone() %s %s\n", (*id).latin1(), (*name).latin1() ); if ( !goodIds.contains( *id )) { goodIds.append( *id ); goodNames.append( *name ); } } } } } } } } if ( myDlg->myElemGeomBtn->isChecked() ) // elem geomerty selection { myDlg->myElemGeomList->clear(); myDlg->myElemGeomList->addItems( goodNames ); myElemGeoIDs = goodIds; } else if ( myDlg->myNodeGeomBtn->isChecked() ) // Node geomerty selection { myDlg->myNodeGeomList->clear(); myDlg->myNodeGeomList->addItems( goodNames ); myNodeGeoIDs = goodIds; } // enable/diable Apply, which can change at selection myDlg->updateButtons(); }