// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ // /** * SMESH SMESHGUI * * Copyright (C) 2005 CEA/DEN, EDF R&D * * * * File : SMESHGUI_MeshOp.h * Author : Sergey LITONIN * Module : SMESHGUI */ #ifndef SMESHGUI_MeshOp_H #define SMESHGUI_MeshOp_H #include "SMESHGUI_SelectionOp.h" #include #include #include CORBA_SERVER_HEADER(GEOM_Gen) #include CORBA_SERVER_HEADER(SMESH_Mesh) class SMESHGUI_MeshDlg; class SMESHGUI_ShapeByMeshDlg; /*! * \brief Operation for mech creation or editing * * This operation is used for mech creation or editing. */ class SMESHGUI_MeshOp : public SMESHGUI_SelectionOp { Q_OBJECT enum HypType{ Algo = 0, MainHyp, AddHyp }; public: SMESHGUI_MeshOp( const bool theToCreate, const bool theIsMesh = true ); virtual ~SMESHGUI_MeshOp(); virtual LightApp_Dialog* dlg() const; protected: virtual void startOperation(); virtual void selectionDone(); virtual SUIT_SelectionFilter* createFilter( const int ) const; virtual bool isValid( SUIT_Operation* ) const; protected slots: virtual bool onApply(); void onCreateHyp( const int theHypType, const int theIndex ); void onEditHyp( const int theHypType, const int theIndex ); void onHypoSet( const QString& theSetName ); void onGeomSelectionByMesh( bool ); void onPublishShapeByMeshDlg(); void onCloseShapeByMeshDlg(); private: bool isValid( QString& ) const; void availableHyps( const int theDim, const int theHypType, QStringList& theHyps ) const; void existingHyps( const int theDim, const int theHypType, _PTR(SObject) theFather, QStringList& theHyps, QValueList& theHypVars ); bool createMesh( QString& ); bool createSubMesh( QString& ); bool editMeshOrSubMesh( QString& ); int currentHyp( const int, const int ) const; bool isAccessibleDim( const int ) const; void setCurrentHyp( const int, const int, const int ); void setDefaultName() const; SMESH::SMESH_Hypothesis_var getAlgo( const int ); void readMesh(); QString name( _PTR(SObject) ) const; int find( const SMESH::SMESH_Hypothesis_var&, const QValueList& ) const; SMESH::SMESH_Hypothesis_var getInitParamsHypothesis( const QString& aHypType, const QString& aServerLib ) const; bool isSubshapeOk() const; _PTR(SObject) getSubmeshByGeom() const; void selectObject( _PTR(SObject) ) const; private: typedef QMap< int, QValueList > IdToHypListMap; typedef QMap< int, IdToHypListMap > DimToHypMap; SMESHGUI_MeshDlg* myDlg; SMESHGUI_ShapeByMeshDlg* myShapeByMeshDlg; bool myToCreate; bool myIsMesh; DimToHypMap myExistingHyps; //!< all hypothesis of SMESH module DimToHypMap myObjHyps; //!< hypothesis assigned to the current // edited mesh/sub-mesh }; #endif