// SMESH SMESHGUI : GUI for SMESH component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESHGUI_SewingDlg.h // Author : Michael ZORIN // Module : SMESH // $Header: #ifndef DIALOGBOX_SEWING_H #define DIALOGBOX_SEWING_H #include "LightApp_SelectionMgr.h" // QT Includes #include class QGridLayout; class QButtonGroup; class QGroupBox; class QLabel; class QLineEdit; class QPushButton; class QRadioButton; class QCheckBox; class SMESHGUI; class SMESH_Actor; class SVTK_ViewWindow; class SVTK_Selector; // IDL Headers #include #include CORBA_SERVER_HEADER(SMESH_Mesh) //================================================================================= // class : SMESHGUI_SewingDlg // purpose : //================================================================================= class SMESHGUI_SewingDlg : public QDialog { Q_OBJECT public: SMESHGUI_SewingDlg( SMESHGUI*, const char* name = 0, bool modal = FALSE, WFlags fl = 0); ~SMESHGUI_SewingDlg(); private: void Init() ; void closeEvent( QCloseEvent* e ) ; void enterEvent ( QEvent * ); /* mouse enter the QWidget */ void hideEvent ( QHideEvent * ); /* ESC key */ int GetConstructorId(); bool IsValid(); SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ int myOk1, myOk2, myOk3, myOk4, myOk5, myOk6; QLineEdit* myEditCurrentArgument; /* Current LineEdit */ SVTK_Selector* mySelector; bool myBusy; SMESH::SMESH_Mesh_var myMesh; SMESH_Actor* myActor; QButtonGroup* GroupConstructors; QRadioButton* RadioButton1; QRadioButton* RadioButton2; QRadioButton* RadioButton3; QRadioButton* RadioButton4; QGroupBox* GroupButtons; QPushButton* buttonOk; QPushButton* buttonCancel; QPushButton* buttonApply; QGroupBox* GroupArguments; QGroupBox* SubGroup1; QGroupBox* SubGroup2; QLabel* TextLabel1; QLabel* TextLabel2; QLabel* TextLabel3; QLabel* TextLabel4; QLabel* TextLabel5; QLabel* TextLabel6; QPushButton* SelectButton1; QPushButton* SelectButton2; QPushButton* SelectButton3; QPushButton* SelectButton4; QPushButton* SelectButton5; QPushButton* SelectButton6; QLineEdit* LineEdit1; QLineEdit* LineEdit2; QLineEdit* LineEdit3; QLineEdit* LineEdit4; QLineEdit* LineEdit5; QLineEdit* LineEdit6; QCheckBox* CheckBoxMerge; QCheckBox* CheckBoxPolygons; QCheckBox* CheckBoxPolyedrs; private slots: void ConstructorsClicked(int constructorId); void ClickOnOk(); void ClickOnCancel(); bool ClickOnApply(); void SetEditCurrentArgument() ; void SelectionIntoArgument(bool isSelectionChanged = true) ; void DeactivateActiveDialog() ; void ActivateThisDialog() ; void onTextChange(const QString&); protected: QGridLayout* SMESHGUI_SewingDlgLayout; QGridLayout* GroupConstructorsLayout; QGridLayout* GroupButtonsLayout; QGridLayout* GroupArgumentsLayout; }; #endif // DIALOGBOX_SEWING_H