// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMDS : implementaion of Salome mesh data structure // File : SMDS_MeshElement.hxx // Module : SMESH // #ifndef _SMDS_MeshElement_HeaderFile #define _SMDS_MeshElement_HeaderFile #include "SMESH_SMDS.hxx" #include "SMDSAbs_ElementType.hxx" #include "SMDS_MeshObject.hxx" #include "SMDS_ElemIterator.hxx" #include "SMDS_MeshElementIDFactory.hxx" #include "SMDS_StdIterator.hxx" #include #include #include #include //typedef unsigned short UShortType; typedef short ShortType; typedef int LongType; class SMDS_MeshNode; class SMDS_MeshEdge; class SMDS_MeshFace; class SMDS_Mesh; // ============================================================ /*! * \brief Base class for elements */ // ============================================================ class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject { public: SMDS_ElemIteratorPtr nodesIterator() const; SMDS_ElemIteratorPtr edgesIterator() const; SMDS_ElemIteratorPtr facesIterator() const; virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const; virtual SMDS_ElemIteratorPtr interlacedNodesElemIterator() const; virtual SMDS_NodeIteratorPtr nodeIterator() const; virtual SMDS_NodeIteratorPtr interlacedNodesIterator() const; virtual SMDS_NodeIteratorPtr nodesIteratorToUNV() const; // std-like iteration on nodes typedef SMDS_StdIterator< const SMDS_MeshNode*, SMDS_ElemIteratorPtr > iterator; iterator begin_nodes() const { return iterator( nodesIterator() ); } iterator end_nodes() const { return iterator(); } virtual int NbNodes() const; virtual int NbEdges() const; virtual int NbFaces() const; inline int GetID() const { return myID; }; ///Return the type of the current element virtual SMDSAbs_ElementType GetType() const = 0; virtual SMDSAbs_EntityType GetEntityType() const = 0; virtual SMDSAbs_GeometryType GetGeomType() const = 0; virtual vtkIdType GetVtkType() const = 0; virtual bool IsPoly() const { return false; } virtual bool IsQuadratic() const; virtual bool IsMediumNode(const SMDS_MeshNode* node) const; virtual int NbCornerNodes() const; friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *); friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement* elem); friend class SMDS_Mesh; friend class SMESHDS_Mesh; friend class SMESHDS_SubMesh; friend class SMDS_MeshElementIDFactory; // =========================== // Access to nodes by index // =========================== /*! * \brief Return node by its index * \param ind - node index * \retval const SMDS_MeshNode* - the node */ virtual const SMDS_MeshNode* GetNode(const int ind) const; /*! * \brief Return node by its index * \param ind - node index * \retval const SMDS_MeshNode* - the node * * Index is wrapped if it is out of a valid range */ const SMDS_MeshNode* GetNodeWrap(const int ind) const { return GetNode( WrappedIndex( ind )); } /*! * \brief Return true if index of node is valid (0 <= ind < NbNodes()) * \param ind - node index * \retval bool - index check result */ virtual bool IsValidIndex(const int ind) const; /*! * \brief Return a valid node index, fixing the given one if necessary * \param ind - node index * \retval int - valid node index */ int WrappedIndex(const int ind) const { if ( ind < 0 ) return NbNodes() + ind % NbNodes(); if ( ind >= NbNodes() ) return ind % NbNodes(); return ind; } /*! * \brief Check if a node belongs to the element * \param node - the node to check * \retval int - node index within the element, -1 if not found */ virtual int GetNodeIndex( const SMDS_MeshNode* node ) const; inline ShortType getMeshId() const { return myMeshId; } inline LongType getshapeId() const { return myShapeId; } inline int getIdInShape() const { return myIdInShape; } inline int getVtkId() const { return myVtkID; } /*! * \brief Filters of elements, to be used with SMDS_SetIterator */ struct Filter { virtual bool operator()(const SMDS_MeshElement* e) const = 0; virtual ~Filter() {} }; struct NonNullFilter: public Filter { bool operator()(const SMDS_MeshElement* e) const { return e; } }; struct TypeFilter : public Filter { SMDSAbs_ElementType _type; TypeFilter( SMDSAbs_ElementType t = SMDSAbs_NbElementTypes ):_type(t) {} bool operator()(const SMDS_MeshElement* e) const { return e && e->GetType() == _type; } }; struct EntityFilter : public Filter { SMDSAbs_EntityType _type; EntityFilter( SMDSAbs_EntityType t = SMDSEntity_Last ):_type(t) {} bool operator()(const SMDS_MeshElement* e) const { return e && e->GetEntityType() == _type; } }; struct GeomFilter : public Filter { SMDSAbs_GeometryType _type; GeomFilter( SMDSAbs_GeometryType t = SMDSGeom_NONE ):_type(t) {} bool operator()(const SMDS_MeshElement* e) const { return e && e->GetGeomType() == _type; } }; protected: inline void setId(int id) {myID = id; } inline void setShapeId(LongType shapeId) {myShapeId = shapeId; } inline void setIdInShape(int id) { myIdInShape = id; } inline void setVtkId(int vtkId) { myVtkID = vtkId; } SMDS_MeshElement(int ID=-1); SMDS_MeshElement(int id, ShortType meshId, LongType shapeId = 0); virtual void init(int id = -1, ShortType meshId = -1, LongType shapeId = 0); virtual void Print(std::ostream & OS) const; //! Element index in vector SMDS_Mesh::myNodes or SMDS_Mesh::myCells int myID; //! index in vtkUnstructuredGrid int myVtkID; //! SMDS_Mesh identification in SMESH ShortType myMeshId; //! SubShape and SubMesh identification in SMESHDS LongType myShapeId; //! Element index in SMESHDS_SubMesh vector int myIdInShape; }; // ============================================================ /*! * \brief Comparator of elements by ID for usage in std containers */ // ============================================================ struct TIDTypeCompare { bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const { return e1->GetType() == e2->GetType() ? e1->GetID() < e2->GetID() : e1->GetType() < e2->GetType(); } }; // WARNING: this comparator makes impossible to store both nodes and elements in the same set // because there are nodes and elements with the same ID. Use TIDTypeCompare for such containers. struct TIDCompare { bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const { return e1->GetID() < e2->GetID(); } }; #endif