// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESH_MeshEditor_i.cxx // Author : Nicolas REJNERI // Module : SMESH // $Header$ using namespace std; #include "SMESH_MeshEditor_i.hxx" #include "SMDS_MeshEdge.hxx" #include "SMDS_MeshFace.hxx" #include "SMDS_MeshVolume.hxx" #include "utilities.h" #include #include //============================================================================= /*! * */ //============================================================================= SMESH_MeshEditor_i::SMESH_MeshEditor_i(SMESHDS_Mesh* theMesh) { _myMeshDS = theMesh; }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH:: long_array & IDsOfElements) { for (int i = 0; i < IDsOfElements.length(); i++) { CORBA::Long index = IDsOfElements[i]; _myMeshDS->RemoveElement(index); MESSAGE("Element " << index << " was removed") } return true; }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH:: long_array & IDsOfNodes) { // It's nodes' turn to die for (int i = 0; i < IDsOfNodes.length(); i++) { const SMDS_MeshNode * node=_myMeshDS->FindNode(IDsOfNodes[i]); if(node==NULL) { MESSAGE("SMESH_MeshEditor_i::RemoveNodes: Node "<RemoveNode(IDsOfNodes[i]); MESSAGE("Node " << index << " was removed") } return true; }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array & IDsOfNodes) { int NbNodes = IDsOfNodes.length(); if (NbNodes == 2) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; _myMeshDS->AddEdge(index1, index2); } return true; } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x, CORBA::Double y, CORBA::Double z) { MESSAGE(" AddNode " << x << " , " << y << " , " << z) int idNode = _myMeshDS->AddNode(x, y, z)->GetID(); MESSAGE(" idNode " << idNode) return true; } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array & IDsOfNodes) { int NbNodes = IDsOfNodes.length(); if (NbNodes == 3) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; CORBA::Long index3 = IDsOfNodes[2]; _myMeshDS->AddFace(index1, index2, index3); } else if (NbNodes == 4) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; CORBA::Long index3 = IDsOfNodes[2]; CORBA::Long index4 = IDsOfNodes[3]; _myMeshDS->AddFace(index1, index2, index3, index4); } return true; }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH:: long_array & IDsOfNodes) { int NbNodes = IDsOfNodes.length(); if (NbNodes == 4) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; CORBA::Long index3 = IDsOfNodes[2]; CORBA::Long index4 = IDsOfNodes[3]; _myMeshDS->AddVolume(index1, index2, index3, index4); } else if (NbNodes == 5) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; CORBA::Long index3 = IDsOfNodes[2]; CORBA::Long index4 = IDsOfNodes[3]; CORBA::Long index5 = IDsOfNodes[4]; _myMeshDS->AddVolume(index1, index2, index3, index4, index5); } else if (NbNodes == 6) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; CORBA::Long index3 = IDsOfNodes[2]; CORBA::Long index4 = IDsOfNodes[3]; CORBA::Long index5 = IDsOfNodes[4]; CORBA::Long index6 = IDsOfNodes[5]; _myMeshDS->AddVolume(index1, index2, index3, index4, index5, index6); } else if (NbNodes == 8) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; CORBA::Long index3 = IDsOfNodes[2]; CORBA::Long index4 = IDsOfNodes[3]; CORBA::Long index5 = IDsOfNodes[4]; CORBA::Long index6 = IDsOfNodes[5]; CORBA::Long index7 = IDsOfNodes[6]; CORBA::Long index8 = IDsOfNodes[7]; _myMeshDS->AddVolume(index1, index2, index3, index4, index5, index6, index7, index8); } return true; };