// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESH : implementaion of SMESH idl descriptions // File : StdMeshers_Projection_3D.hxx // Module : SMESH // #ifndef _SMESH_Projection_3D_HXX_ #define _SMESH_Projection_3D_HXX_ #include "SMESH_StdMeshers.hxx" #include "SMESH_Algo.hxx" class StdMeshers_ProjectionSource3D; class STDMESHERS_EXPORT StdMeshers_Projection_3D: public SMESH_3D_Algo { public: StdMeshers_Projection_3D(int hypId, int studyId, SMESH_Gen* gen); virtual ~StdMeshers_Projection_3D(); virtual bool CheckHypothesis(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, SMESH_Hypothesis::Hypothesis_Status& aStatus); virtual bool Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape); virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, MapShapeNbElems& aResMap); /*! * \brief Sets a default event listener to submesh of the source shape * \param whenSetToSubMesh - submesh where algo is set * * Arranges that CLEAN event is translated from source submesh to * the whenSetToSubMesh submesh. */ virtual void SetEventListener(SMESH_subMesh* whenSetToSubMesh); protected: const StdMeshers_ProjectionSource3D* _sourceHypo; }; #endif