// SMESH SMDS : implementaion of Salome mesh data structure // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMDS_Mesh.hxx // Module : SMESH #ifndef _SMDS_Mesh_HeaderFile #define _SMDS_Mesh_HeaderFile #include "SMDS_MeshNode.hxx" #include "SMDS_MeshEdge.hxx" #include "SMDS_MeshFace.hxx" #include "SMDS_MeshVolume.hxx" #include "SMDS_MeshElementIDFactory.hxx" #include "SMDS_Iterator.hxx" #include #include class SMDSControl_BoundaryEdges; class SMDS_Mesh:public SMDS_MeshObject { public: SMDS_Mesh(); SMDS_Iterator * nodesIterator() const; SMDS_Iterator * edgesIterator() const; SMDS_Iterator * facesIterator() const; SMDS_Iterator * volumesIterator() const; SMDS_Mesh *AddSubMesh(); virtual SMDS_MeshNode* AddNode(double x, double y, double z); virtual SMDS_MeshNode* AddNodeWithID(double x, double y, double z, int ID); virtual SMDS_MeshEdge* AddEdge(int idnode1, int idnode2); virtual SMDS_MeshEdge* AddEdgeWithID(int idnode1, int idnode2, int ID); virtual SMDS_MeshFace* AddFace(int idnode1, int idnode2, int idnode3); virtual SMDS_MeshFace* AddFaceWithID(int idnode1, int idnode2, int idnode3, int ID); virtual SMDS_MeshFace* AddFace(int idnode1, int idnode2, int idnode3, int idnode4); virtual SMDS_MeshFace* AddFaceWithID(int idnode1, int idnode2, int idnode3, int idnode4, int ID); virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4); virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2, int idnode3, int idnode4, int ID); virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4, int idnode5); virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2, int idnode3, int idnode4, int idnode5, int ID); virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4, int idnode5, int idnode6); virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2, int idnode3, int idnode4, int idnode5, int idnode6, int ID); virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3, int idnode4, int idnode5, int idnode6, int idnode7, int idnode8); virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2, int idnode3, int idnode4, int idnode5, int idnode6, int idnode7, int idnode8, int ID); virtual void RemoveNode(int IDnode); virtual void RemoveEdge(int idnode1, int idnode2); virtual void RemoveFace(int idnode1, int idnode2, int idnode3); virtual void RemoveFace(int idnode1, int idnode2, int idnode3, int idnode4); virtual void RemoveElement(int IDelem, const bool removenodes = false); void RemoveElement(const SMDS_MeshElement * elem, const bool removenodes = false); bool RemoveNode(const SMDS_MeshNode * node); //Remove a node and elements which need this node void RemoveEdge(const SMDS_MeshEdge * edge); void RemoveFace(const SMDS_MeshFace * face); void RemoveVolume(const SMDS_MeshVolume * volume); virtual bool RemoveFromParent(); virtual bool RemoveSubMesh(const SMDS_Mesh * aMesh); const SMDS_MeshNode *FindNode(int idnode) const; const SMDS_MeshEdge *FindEdge(int idnode1, int idnode2) const; const SMDS_MeshFace *FindFace(int idnode1, int idnode2, int idnode3) const; const SMDS_MeshFace *FindFace(int idnode1, int idnode2, int idnode3, int idnode4) const; const SMDS_MeshElement *FindElement(int IDelem) const; int NbNodes() const; int NbEdges() const; int NbFaces() const; int NbVolumes() const; int NbSubMesh() const; void DumpNodes() const; void DumpEdges() const; void DumpFaces() const; void DumpVolumes() const; void DebugStats() const; SMDS_Mesh *boundaryFaces(); SMDS_Mesh *boundaryEdges(); ~SMDS_Mesh(); bool hasConstructionEdges(); bool hasConstructionFaces(); bool hasInverseElements(); void setConstructionEdges(bool); void setConstructionFaces(bool); void setInverseElements(bool); private: SMDS_Mesh(SMDS_Mesh * parent); SMDS_MeshFace * createTriangle(SMDS_MeshNode * node1, SMDS_MeshNode * node2, SMDS_MeshNode * node3); SMDS_MeshFace * createQuadrangle(SMDS_MeshNode * node1, SMDS_MeshNode * node2, SMDS_MeshNode * node3, SMDS_MeshNode * node4); void removeElementDependencies(SMDS_MeshElement * element); const SMDS_MeshEdge* FindEdge(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2) const; SMDS_MeshEdge* FindEdgeOrCreate(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2); SMDS_MeshFace* FindFaceOrCreate( const SMDS_MeshNode *n1, const SMDS_MeshNode *n2, const SMDS_MeshNode *n3); const SMDS_MeshFace* FindFace( const SMDS_MeshNode *n1, const SMDS_MeshNode *n2, const SMDS_MeshNode *n3, const SMDS_MeshNode *n4) const; SMDS_MeshFace* FindFaceOrCreate( const SMDS_MeshNode *n1, const SMDS_MeshNode *n2, const SMDS_MeshNode *n3, const SMDS_MeshNode *n4); // Fields PRIVATE typedef set SetOfNodes; typedef set SetOfEdges; typedef set SetOfFaces; typedef set SetOfVolumes; SetOfNodes myNodes; SetOfEdges myEdges; SetOfFaces myFaces; SetOfVolumes myVolumes; SMDS_Mesh *myParent; list myChildren; SMDS_MeshElementIDFactory *myNodeIDFactory; SMDS_MeshElementIDFactory *myElementIDFactory; bool myHasConstructionEdges; bool myHasConstructionFaces; bool myHasInverseElements; }; #endif