// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESH : implementaion of SMESH idl descriptions // File : StdMeshers_RadialQuadrangle_1D2D.hxx // Module : SMESH // #ifndef _SMESH_RadialQuadrangle_1D2D_HXX_ #define _SMESH_RadialQuadrangle_1D2D_HXX_ #include "StdMeshers_Quadrangle_2D.hxx" #include class StdMeshers_NumberOfLayers; class StdMeshers_LayerDistribution; /*! * \brief Algorithm generating quadrangles on a full or a part of an elliptic face. * Elements around an ellipse center are triangles. */ class STDMESHERS_EXPORT StdMeshers_RadialQuadrangle_1D2D: public StdMeshers_Quadrangle_2D { public: StdMeshers_RadialQuadrangle_1D2D(int hypId, int studyId, SMESH_Gen* gen); virtual ~StdMeshers_RadialQuadrangle_1D2D(); virtual bool CheckHypothesis(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, SMESH_Hypothesis::Hypothesis_Status& aStatus); virtual bool Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape); virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, MapShapeNbElems& aResMap); /*! * \brief Allow algo to do something after persistent restoration * \param subMesh - restored submesh * * This method is called only if a submesh has HYP_OK algo_state. */ virtual void SubmeshRestored(SMESH_subMesh* subMesh); static bool IsApplicable(const TopoDS_Shape & aShape, bool toCheckAll); protected: int computeLayerPositions(StdMeshers_FaceSidePtr linSide, std::vector< double >& positions, int* nbEdgesComputed = 0, bool useHalf = false); const StdMeshers_NumberOfLayers* myNbLayerHypo; const StdMeshers_LayerDistribution* myDistributionHypo; }; #endif