.. _add_node_on_face_page: ***************************** Cutting a face into triangles ***************************** This operation cuts a face into triangles by adding a node on the face and connecting the new node with face nodes. .. image:: ../images/add_node_on_face.png :align: center *To cut a face:* .. |img| image:: ../images/mesh_split_face_interactive.png #. Select a mesh and display it in the 3D Viewer. #. In the **Modification** menu select the **Add node to triangle** item or click *"Add node to triangle"* button |img| in the toolbar. The following dialog box will appear: .. image:: ../images/add_node_on_face-dlg.png :align: center #. Enter an **ID** of the face to split either by picking it in the 3D viewer or by typing its ID. #. Press *Selection* button in **Node location by mouse click** group to activate specifying location of a new node. You can specify it * by clicking with your mouse on the face in the Viewer, * by typing coordinates in **X, Y, Z** fields, * by setting coordinates using arrows of spin boxes. #. Activate **Preview** to see a result of the operation. #. Click the **Apply** or **Apply and Close** button to confirm the operation. **See Also** a sample TUI Script of a :ref:`tui_cutting_triangles` operation.