// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH Driver : implementaion of driver for reading and writing // File : Mesh_Reader.h // Module : SMESH // #ifndef _INCLUDE_DRIVER_MESH #define _INCLUDE_DRIVER_MESH #include #include #ifdef WNT #if defined MESHDRIVER_EXPORTS || defined MeshDriver_EXPORTS #define MESHDRIVER_EXPORT __declspec( dllexport ) #else #define MESHDRIVER_EXPORT __declspec( dllimport ) #endif #else #define MESHDRIVER_EXPORT #endif class MESHDRIVER_EXPORT Driver_Mesh { public: Driver_Mesh(); virtual ~Driver_Mesh(){} enum Status { DRS_OK, DRS_EMPTY, // a file contains no mesh with the given name DRS_WARN_RENUMBER, // a file has overlapped ranges of element numbers, // so the numbers from the file are ignored DRS_WARN_SKIP_ELEM, // some elements were skipped due to incorrect file data DRS_FAIL // general failure (exception etc.) }; virtual Status Perform() = 0; void SetMeshId(int theMeshId); void SetFile(const std::string& theFileName); virtual void SetMeshName(const std::string& theMeshName); virtual std::string GetMeshName() const; protected: std::string myFile; std::string myMeshName; int myMeshId; Status addMessage(const std::string& msg, const bool isFatal=false); std::vector< std::string > myErrorMessages; }; #endif