// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESH_MeshAlgos.hxx // Created : Tue Apr 30 18:00:36 2013 // Author : Edward AGAPOV (eap) // This file holds some low level algorithms extracted from SMESH_MeshEditor // to make them accessible from Controls package #ifndef __SMESH_MeshAlgos_HXX__ #define __SMESH_MeshAlgos_HXX__ #include "SMESH_Utils.hxx" #include "SMDSAbs_ElementType.hxx" #include "SMDS_ElemIterator.hxx" #include "SMESH_TypeDefs.hxx" #include #include class gp_Pnt; class gp_Ax1; class SMDS_MeshNode; class SMDS_MeshElement; class SMDS_Mesh; //======================================================================= /*! * \brief Searcher for the node closest to a point */ //======================================================================= struct SMESHUtils_EXPORT SMESH_NodeSearcher { virtual const SMDS_MeshNode* FindClosestTo( const gp_Pnt& pnt ) = 0; virtual void MoveNode( const SMDS_MeshNode* node, const gp_Pnt& toPnt ) = 0; }; //======================================================================= /*! * \brief Searcher for elements */ //======================================================================= struct SMESHUtils_EXPORT SMESH_ElementSearcher { /*! * \brief Find elements of given type where the given point is IN or ON. * Returns nb of found elements and elements them-selves. * * 'ALL' type means elements of any type excluding nodes and 0D elements */ virtual int FindElementsByPoint(const gp_Pnt& point, SMDSAbs_ElementType type, std::vector< const SMDS_MeshElement* >& foundElems) = 0; /*! * \brief Return an element most close to the given point */ virtual const SMDS_MeshElement* FindClosestTo( const gp_Pnt& point, SMDSAbs_ElementType type) = 0; /*! * \brief Return elements possibly intersecting the line */ virtual void GetElementsNearLine( const gp_Ax1& line, SMDSAbs_ElementType type, std::vector< const SMDS_MeshElement* >& foundElems) = 0; /*! * \brief Find out if the given point is out of closed 2D mesh. */ virtual TopAbs_State GetPointState(const gp_Pnt& point) = 0; virtual ~SMESH_ElementSearcher(); }; namespace SMESH_MeshAlgos { /*! * \brief Return true if the point is IN or ON of the element */ SMESHUtils_EXPORT bool IsOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol ); SMESHUtils_EXPORT double GetDistance( const SMDS_MeshElement* elem, const gp_Pnt& point ); SMESHUtils_EXPORT double GetDistance( const SMDS_MeshEdge* edge, const gp_Pnt& point ); SMESHUtils_EXPORT double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point ); SMESHUtils_EXPORT double GetDistance( const SMDS_MeshVolume* volume, const gp_Pnt& point ); SMESHUtils_EXPORT void GetBarycentricCoords( const gp_XY& point, const gp_XY& t0, const gp_XY& t1, const gp_XY& t2, double & bc0, double & bc1); /*! * Return a face having linked nodes n1 and n2 and which is * - not in avoidSet, * - in elemSet provided that !elemSet.empty() * i1 and i2 optionally returns indices of n1 and n2 */ SMESHUtils_EXPORT const SMDS_MeshElement* FindFaceInSet(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, const TIDSortedElemSet& elemSet, const TIDSortedElemSet& avoidSet, int* i1=0, int* i2=0); /*! * \brief Calculate normal of a mesh face */ SMESHUtils_EXPORT bool FaceNormal(const SMDS_MeshElement* F, gp_XYZ& normal, bool normalized=true); /*! * \brief Return nodes common to two elements */ SMESHUtils_EXPORT std::vector< const SMDS_MeshNode*> GetCommonNodes(const SMDS_MeshElement* e1, const SMDS_MeshElement* e2); /*! * \brief Return SMESH_NodeSearcher. The caller is responsible for deleteing it */ SMESHUtils_EXPORT SMESH_NodeSearcher* GetNodeSearcher( SMDS_Mesh& mesh ); /*! * \brief Return SMESH_ElementSearcher. The caller is responsible for deleting it */ SMESHUtils_EXPORT SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh ); SMESHUtils_EXPORT SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh, SMDS_ElemIteratorPtr elemIt ); } #endif