// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESHGUI_Make2DFrom3D.h // Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com) #ifndef SMESHGUI_Make2DFrom3DOp_H #define SMESHGUI_Make2DFrom3DOp_H // SMESH includes #include "SMESH_SMESHGUI.hxx" #include "SMESHGUI_Dialog.h" #include "SMESHGUI_SelectionOp.h" #include "SMESH_TypeFilter.hxx" #include #include CORBA_SERVER_HEADER(SMESH_MeshEditor) #include CORBA_SERVER_HEADER(SMESH_Mesh) class QCheckBox; class QLineEdit; class QRadioButton; class SMESHGUI_Make2DFrom3DOp; /*! * \brief Dialog to show result mesh statistic */ class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DDlg : public SMESHGUI_Dialog { Q_OBJECT public: enum { MeshOrGroups }; SMESHGUI_Make2DFrom3DDlg( QWidget* ); virtual ~SMESHGUI_Make2DFrom3DDlg(); SMESH::Bnd_Dimension mode() const; bool needNewMesh() const; QString getNewMeshName() const; void setNewMeshName( const QString& ); void setNewMeshEnabled( bool ); bool getNewMeshEnabled() const; bool needGroup() const; QString getGroupName() const; void setGroupName( const QString& ); bool copySource() const; private slots: void onTargetChanged(); void onGroupChecked(); private: QRadioButton* my2dFrom3dRB; QRadioButton* my1dFrom2dRB; QRadioButton* my1dFrom3dRB; QRadioButton* myThisMeshRB; QRadioButton* myNewMeshRB; QLineEdit* myMeshName; QCheckBox* myCopyCheck; QCheckBox* myGroupCheck; QLineEdit* myGroupName; friend class SMESHGUI_Make2DFrom3DOp; }; /*! * \brief Operation to compute 2D mesh on 3D */ class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DOp : public SMESHGUI_SelectionOp { Q_OBJECT public: SMESHGUI_Make2DFrom3DOp(); virtual ~SMESHGUI_Make2DFrom3DOp(); virtual LightApp_Dialog* dlg() const; protected: virtual void startOperation(); virtual void selectionDone(); virtual SUIT_SelectionFilter* createFilter( const int ) const; bool isValid( QString& ) const; protected slots: virtual bool onApply(); void onModeChanged(); private: bool compute2DMesh( QStringList& ); private: SMESH::SMESH_Mesh_var mySrcMesh; QPointer myDlg; SMESH_TypeFilter myMeshFilter; SMESH_TypeFilter myGroupFilter; }; #endif // SMESHGUI_Make2DFrom3DOp_H