// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_RenumberingDlg.cxx // Author : Michael ZORIN, Open CASCADE S.A.S. // SMESH includes // #include "SMESHGUI_RenumberingDlg.h" #include "SMESHGUI.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_VTKUtils.h" #include #include // SALOME GUI includes #include #include #include #include #include #include #include #include // Qt includes #include #include #include #include #include #include #include #include #include #include // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_MeshEditor) #define SPACING 6 #define MARGIN 11 //================================================================================= // class : SMESHGUI_RenumberingDlg() // purpose : //================================================================================= SMESHGUI_RenumberingDlg::SMESHGUI_RenumberingDlg( SMESHGUI* theModule, const int unit) : QDialog( SMESH::GetDesktop( theModule ) ), mySMESHGUI( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ) { myUnit = unit; setModal(false); setAttribute(Qt::WA_DeleteOnClose, true); setWindowTitle(unit == 0 ? tr("SMESH_RENUMBERING_NODES_TITLE") : tr("SMESH_RENUMBERING_ELEMENTS_TITLE")); setSizeGripEnabled(true); SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( mySMESHGUI ); QPixmap image0(resMgr->loadPixmap("SMESH", unit == 0 ? tr("ICON_DLG_RENUMBERING_NODES") : tr("ICON_DLG_RENUMBERING_ELEMENTS"))); QPixmap image1(resMgr->loadPixmap("SMESH",tr("ICON_SELECT"))); QVBoxLayout* SMESHGUI_RenumberingDlgLayout = new QVBoxLayout(this); SMESHGUI_RenumberingDlgLayout->setSpacing(SPACING); SMESHGUI_RenumberingDlgLayout->setMargin(MARGIN); /***************************************************************/ GroupConstructors = new QGroupBox(unit == 0 ? tr("SMESH_NODES") : tr("SMESH_ELEMENTS"), this); myHelpFileName = unit == 0 ? "renumbering_nodes_and_elements.html#renumbering-nodes-anchor" : "renumbering_nodes_and_elements.html#renumbering-elements-anchor"; QButtonGroup* ButtonGroup = new QButtonGroup(this); QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors); GroupConstructorsLayout->setSpacing(SPACING); GroupConstructorsLayout->setMargin(MARGIN); Constructor1 = new QRadioButton(GroupConstructors); Constructor1->setIcon(image0); Constructor1->setChecked(true); GroupConstructorsLayout->addWidget(Constructor1); ButtonGroup->addButton(Constructor1, 0); /***************************************************************/ GroupMesh = new QGroupBox(tr("SMESH_RENUMBERING"), this); QHBoxLayout* GroupMeshLayout = new QHBoxLayout(GroupMesh); GroupMeshLayout->setMargin(MARGIN); GroupMeshLayout->setSpacing(SPACING); TextLabelMesh = new QLabel(tr("SMESH_MESH"), GroupMesh); SelectButton = new QPushButton(GroupMesh); SelectButton->setIcon(image1); LineEditMesh = new QLineEdit(GroupMesh); LineEditMesh->setReadOnly(true); GroupMeshLayout->addWidget(TextLabelMesh); GroupMeshLayout->addWidget(SelectButton); GroupMeshLayout->addWidget(LineEditMesh); /***************************************************************/ GroupButtons = new QGroupBox(this); QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons); GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN); buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons); buttonOk->setAutoDefault(true); buttonOk->setDefault(true); buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons); buttonApply->setAutoDefault(true); buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons); buttonCancel->setAutoDefault(true); buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons); buttonHelp->setAutoDefault(true); GroupButtonsLayout->addWidget(buttonOk); GroupButtonsLayout->addSpacing(10); GroupButtonsLayout->addWidget(buttonApply); GroupButtonsLayout->addSpacing(10); GroupButtonsLayout->addStretch(); GroupButtonsLayout->addWidget(buttonCancel); GroupButtonsLayout->addWidget(buttonHelp); /***************************************************************/ SMESHGUI_RenumberingDlgLayout->addWidget(GroupConstructors); SMESHGUI_RenumberingDlgLayout->addWidget(GroupMesh); SMESHGUI_RenumberingDlgLayout->addWidget(GroupButtons); Init(); /* Initialisations */ } //================================================================================= // function : ~SMESHGUI_RenumberingDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= SMESHGUI_RenumberingDlg::~SMESHGUI_RenumberingDlg() { } //================================================================================= // function : Init() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::Init() { myConstructorId = 0; Constructor1->setChecked(true); mySMESHGUI->SetActiveDialogBox((QDialog*)this); myMesh = SMESH::SMESH_Mesh::_nil(); myMeshFilter = new SMESH_TypeFilter (SMESH::MESH); /* signals and slots connections */ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp())); connect(SelectButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); /* to close dialog if study change */ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject())); myEditCurrentArgument = LineEditMesh; LineEditMesh->setFocus(); mySelectionMgr->clearFilters(); mySelectionMgr->installFilter(myMeshFilter); SelectionIntoArgument(); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::ClickOnApply() { if (SMESHGUI::isStudyLocked()) return; if (!myMesh->_is_nil()) { try { SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh); bool isUnitsLabeled = false; if (myUnit == 0 && anActor) { isUnitsLabeled = anActor->GetPointsLabeled(); if (isUnitsLabeled) anActor->SetPointsLabeled(false); } else if (myUnit == 1 && anActor) { isUnitsLabeled = anActor->GetCellsLabeled(); if (isUnitsLabeled) anActor->SetCellsLabeled(false); } SUIT_OverrideCursor aWaitCursor; if (myUnit == 0) { aMeshEditor->RenumberNodes(); if (isUnitsLabeled && anActor) anActor->SetPointsLabeled(true); } else if (myUnit == 1) { aMeshEditor->RenumberElements(); if (isUnitsLabeled && anActor) anActor->SetCellsLabeled(true); } } catch(...) { } //mySelectionMgr->clearSelected(); SMESH::UpdateView(); SMESHGUI::Modified(); } } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::ClickOnOk() { ClickOnApply(); reject(); } //================================================================================= // function : reject() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::reject() { //mySelectionMgr->clearSelected(); mySelectionMgr->clearFilters(); disconnect(mySelectionMgr, 0, this, 0); mySMESHGUI->ResetState(); QDialog::reject(); } //================================================================================= // function : ClickOnHelp() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::ClickOnHelp() { LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication()); if (app) app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName); else { QString platform; #ifdef WIN32 platform = "winapplication"; #else platform = "application"; #endif SUIT_MessageBox::warning(this, tr("WRN_WARNING"), tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE"). arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)). arg(myHelpFileName)); } } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void SMESHGUI_RenumberingDlg::SelectionIntoArgument() { if (!GroupButtons->isEnabled()) // inactive return; QString aString = ""; SALOME_ListIO aList; mySelectionMgr->selectedObjects(aList); int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString); if (myEditCurrentArgument == LineEditMesh) { // mesh if (nbSel != 1) { myMesh = SMESH::SMESH_Mesh::_nil(); aString = ""; } else { Handle(SALOME_InteractiveObject) IO = aList.First(); myMesh = SMESH::IObjectToInterface(IO); if (myMesh->_is_nil()) aString = ""; } } myEditCurrentArgument->setText(aString); bool isEnabled = (!myMesh->_is_nil()); buttonOk->setEnabled(isEnabled); buttonApply->setEnabled(isEnabled); } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); switch (myConstructorId) { case 0: /* default constructor */ { if(send == SelectButton) { LineEditMesh->setFocus(); myEditCurrentArgument = LineEditMesh; } SelectionIntoArgument(); break; } } } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::DeactivateActiveDialog() { if (GroupConstructors->isEnabled()) { GroupConstructors->setEnabled(false); GroupMesh->setEnabled(false); GroupButtons->setEnabled(false); mySMESHGUI->ResetState(); mySMESHGUI->SetActiveDialogBox(0); } } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::ActivateThisDialog() { /* Emit a signal to deactivate the active dialog */ mySMESHGUI->EmitSignalDeactivateDialog(); GroupConstructors->setEnabled(true); GroupMesh->setEnabled(true); GroupButtons->setEnabled(true); mySMESHGUI->SetActiveDialogBox((QDialog*)this); SelectionIntoArgument(); } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::enterEvent(QEvent* e) { if (GroupConstructors->isEnabled()) return; ActivateThisDialog(); } //================================================================================= // function : keyPressEvent() // purpose : //================================================================================= void SMESHGUI_RenumberingDlg::keyPressEvent( QKeyEvent* e ) { QDialog::keyPressEvent( e ); if ( e->isAccepted() ) return; if ( e->key() == Qt::Key_F1 ) { e->accept(); ClickOnHelp(); } }