// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // #ifndef SMESHGUI_FaceGroupsSeparatedByEdges_H #define SMESHGUI_FaceGroupsSeparatedByEdges_H // SMESH includes #include "SMESH_SMESHGUI.hxx" #include "SMESHGUI_PreviewDlg.h" #include #include CORBA_SERVER_HEADER(SMESH_MeshEditor) #include CORBA_SERVER_HEADER(SMESH_Mesh) class LightApp_SelectionMgr; class QCheckBox; class QLineEdit; class QWidget; class QPushButton; class SMESHGUI_SpinBox; /*! * \brief Dialog to create face groups divided by sharp edges */ class SMESHGUI_EXPORT SMESHGUI_FaceGroupsSeparatedByEdgesDlg : public SMESHGUI_PreviewDlg { Q_OBJECT public: SMESHGUI_FaceGroupsSeparatedByEdgesDlg( SMESHGUI* theModule ); virtual ~SMESHGUI_FaceGroupsSeparatedByEdgesDlg(); private slots: void ClickOnOk(); bool ClickOnApply(); void ClickOnHelp(); void SelectionIntoArgument(); void DeactivateActiveDialog(); void ActivateThisDialog(); void reject(); void onArgChange() { onDisplaySimulation( true ); } virtual void onDisplaySimulation( bool = true ); private: LightApp_SelectionMgr* mySelectionMgr; QWidget* GroupArgs; QWidget* GroupButtons; QLineEdit* myMeshName; SMESHGUI_SpinBox* myAngle; QCheckBox* myCreateEdgesCheck; QCheckBox* myUseExistingCheck; QPushButton* buttonOk; QPushButton* buttonCancel; QPushButton* buttonApply; QPushButton* buttonHelp; SMESH::SMESH_Mesh_var myMesh; }; #endif // SMESHGUI_FaceGroupsSeparatedByEdges_H