// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMDS : implementaion of Salome mesh data structure // #ifdef _MSC_VER #pragma warning(disable:4786) #endif #include "SMDS_SetIterator.hxx" #include "SMDS_FaceOfNodes.hxx" #include "SMDS_IteratorOfElements.hxx" #include "SMDS_MeshNode.hxx" #include "SMDS_Mesh.hxx" #include "utilities.h" using namespace std; //======================================================================= //function : NbEdges //purpose : //======================================================================= int SMDS_FaceOfNodes::NbEdges() const { return NbNodes(); } int SMDS_FaceOfNodes::NbFaces() const { return 1; } int SMDS_FaceOfNodes::NbNodes() const { return myNbNodes; } //======================================================================= //function : Print //purpose : //======================================================================= void SMDS_FaceOfNodes::Print(ostream & OS) const { OS << "face <" << GetID() << " > : "; int i; for (i = 0; i < NbNodes() - 1; i++) OS << myNodes[i] << ","; OS << myNodes[i] << ") " << endl; } //======================================================================= //function : elementsIterator //purpose : //======================================================================= class SMDS_FaceOfNodes_MyIterator:public SMDS_NodeArrayElemIterator { public: SMDS_FaceOfNodes_MyIterator(const SMDS_MeshNode* const *s, int l): SMDS_NodeArrayElemIterator( s, & s[ l ] ) {} }; /// =================================================================== /*! * \brief Iterator on edges of face */ /// =================================================================== class _MyEdgeIterator : public SMDS_ElemIterator { vector< const SMDS_MeshElement* > myElems; int myIndex; public: _MyEdgeIterator(const SMDS_FaceOfNodes* face):myIndex(0) { myElems.reserve( face->NbNodes() ); for ( int i = 0; i < face->NbNodes(); ++i ) { const SMDS_MeshElement* edge = SMDS_Mesh::FindEdge( face->GetNode( i ), face->GetNodeWrap( i + 1 )); if ( edge ) myElems.push_back( edge ); } } /// Return true if and only if there are other object in this iterator virtual bool more() { return myIndex < myElems.size(); } /// Return the current object and step to the next one virtual const SMDS_MeshElement* next() { return myElems[ myIndex++ ]; } }; SMDS_ElemIteratorPtr SMDS_FaceOfNodes::elementsIterator (SMDSAbs_ElementType type) const { switch(type) { case SMDSAbs_Face: return SMDS_MeshElement::elementsIterator(SMDSAbs_Face); case SMDSAbs_Node: return SMDS_ElemIteratorPtr(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes)); case SMDSAbs_Edge: return SMDS_ElemIteratorPtr(new _MyEdgeIterator( this )); break; default: return SMDS_ElemIteratorPtr (new SMDS_IteratorOfElements (this,type,SMDS_ElemIteratorPtr (new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes)))); } return SMDS_ElemIteratorPtr(); } SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1, const SMDS_MeshNode* node2, const SMDS_MeshNode* node3) { //MESSAGE("******************************************************* SMDS_FaceOfNodes"); myNbNodes = 3; myNodes[0]=node1; myNodes[1]=node2; myNodes[2]=node3; myNodes[3]=0; } SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1, const SMDS_MeshNode* node2, const SMDS_MeshNode* node3, const SMDS_MeshNode* node4) { //MESSAGE("******************************************************* SMDS_FaceOfNodes"); myNbNodes = 4; myNodes[0]=node1; myNodes[1]=node2; myNodes[2]=node3; myNodes[3]=node4; } bool SMDS_FaceOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes) { myNbNodes = nbNodes; myNodes[0]=nodes[0]; myNodes[1]=nodes[1]; myNodes[2]=nodes[2]; if (nbNodes == 4) myNodes[3]=nodes[3]; else if (nbNodes != 3) return false; return true; } /*! * \brief Return node by its index * \param ind - node index * \retval const SMDS_MeshNode* - the node */ const SMDS_MeshNode* SMDS_FaceOfNodes::GetNode(const int ind) const { return myNodes[ ind ]; } SMDSAbs_EntityType SMDS_FaceOfNodes::GetEntityType() const { return NbNodes() == 3 ? SMDSEntity_Triangle : SMDSEntity_Quadrangle; } SMDSAbs_GeometryType SMDS_FaceOfNodes::GetGeomType() const { return NbNodes() == 3 ? SMDSGeom_TRIANGLE : SMDSGeom_QUADRANGLE; }