/*!
\page a2d_meshing_hypo_page 2D Meshing Hypotheses
- \ref max_element_area_anchor "Max Element Area"
- \ref length_from_edges_anchor "Length from Edges"
- \ref quadrangle_preference_anchor "Quadrangle Preference"
\anchor max_element_area_anchor
Max Element Area
Max Element Area hypothesis is applied for meshing of 2D faces
composing your geometrical object. Definition of this hypothesis
consists of setting the maximum area of meshing elements (depending on
the chosen meshing algorithm it can be triangles or quadrangles),
which will compose the mesh of these 2D faces.
\image html a-maxelarea.png
\image html max_el_area.png
See Also a sample TUI Script of a
\ref tui_max_element_area "Maximum Element Area" hypothesis
operation.
\anchor length_from_edges_anchor
Length from Edges
Length from edges hypothesis builds 2D mesh segments having a
length calculated as an average edge length for a given wire.
See Also a sample TUI Script of a
\ref tui_length_from_edges "Length from Edges" hypothesis operation.
\anchor quadrangle_preference_anchor
Quadrangle Preference
This algorithm can be used only together with Quadrangle (Mapping)
algorithm. It allows to build quadrangular meshes even if the number
of nodes at the opposite edges of a meshed face is not equal,
otherwise this mesh will contain some triangular elements.
This hypothesis has one restriction on its work: the total quantity of
segments on all four sides of the face must be even (divisible by 2).
*/