// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMDS : implementaion of Salome mesh data structure // File : SMDS_VolumeTool.hxx // Module : SMESH // Created : Tue Jul 13 11:27:17 2004 // Author : Edward AGAPOV (eap) // #ifndef SMDS_VolumeTool_HeaderFile #define SMDS_VolumeTool_HeaderFile #include "SMESH_SMDS.hxx" class SMDS_MeshElement; class SMDS_MeshNode; class SMDS_VtkVolume; class SMDS_MeshVolume; #include #include #include // ========================================================================= // // Class providing topological and other information about SMDS_MeshVolume: // allows iteration on faces or, to be precise, on nodes of volume sides; // provides info on nodes connection etc. // // ========================================================================= class SMDS_EXPORT SMDS_VolumeTool { public: enum VolumeType { UNKNOWN = -1, TETRA = 0, PYRAM, PENTA, HEXA, HEX_PRISM, QUAD_TETRA, QUAD_PYRAM, QUAD_PENTA, QUAD_HEXA, POLYHEDA, NB_VOLUME_TYPES }; // to keep synchronised with GetSize()! SMDS_VolumeTool (); ~SMDS_VolumeTool (); SMDS_VolumeTool( const SMDS_MeshElement* theVolume, const bool ignoreCentralNodes = true); bool Set( const SMDS_MeshElement* theVolume, const bool ignoreCentralNodes = true, const std::vector* nodes = 0); // Set volume. // Return false if theVolume is not of type SMDSAbs_Volume. // ignoreCentralNodes makes skip nodes at face centers when returning // nodes of faces of SMDSEntity_TriQuad_Hexa. // alternative nodes can be provided const SMDS_MeshVolume* Element() const; // return element int ID() const; // return element ID bool IsPoly() const { return myPolyedre; } // ----------------------- // general info // ----------------------- VolumeType GetVolumeType() const; bool IsForward() const { return myVolForward; } // Check volume orientation. can be changed by Inverse(). // See node order of forward volumes at the file bottom void Inverse(); // Change nodes order as if the volume changes its orientation: // top and bottom faces are reversed. // Result of IsForward() and methods returning nodes change const SMDS_MeshNode** GetNodes() const { return (const SMDS_MeshNode**) &myVolumeNodes[0]; } // Return array of volume nodes int NbNodes() const { return myVolumeNodes.size(); } // Return array of volume nodes double GetSize() const; // Return element volume bool GetBaryCenter (double & X, double & Y, double & Z) const; bool IsOut(double X, double Y, double Z, double tol) const; // Classify a point // ----------------------- // info on node connection // ----------------------- bool IsLinked (const SMDS_MeshNode* theNode1, const SMDS_MeshNode* theNode2, const bool theIgnoreMediumNodes=false) const; // Return true if theNode1 is linked with theNode2. // If theIgnoreMediumNodes then corner nodes of quadratic cell are considered linked as well bool IsLinked (const int theNode1Index, const int theNode2Index, bool theIgnoreMediumNodes=false) const; // Return true if the node with theNode1Index is linked // with the node with theNode2Index // If theIgnoreMediumNodes then corner nodes of quadratic cell are considered linked as well int GetNodeIndex(const SMDS_MeshNode* theNode) const; // Return an index of theNode int GetAllExistingEdges(std::vector & edges) const; // Fill vector with boundary edges existing in the mesh double MinLinearSize2() const; // Return minimal square distance between connected corner nodes double MaxLinearSize2() const; // Return maximal square distance between connected corner nodes // ------------- // info on faces // ------------- // For all elements, 0-th face is bottom based on the first nodes. // For prismatic elements (tetra,hexa,prisms), 1-th face is a top one. // For all elements, side faces follow order of bottom nodes void SetExternalNormal (); // Node order in faces will be so that faces normals are external. int NbFaces() const { return myNbFaces; } // Return number of faces of the volume. In the following // methods 0 <= faceIndex < NbFaces() int NbFaceNodes( int faceIndex ) const; // Return number of nodes in the array of face nodes const int* GetFaceNodesIndices( int faceIndex ) const; // Return the array of face nodes indices // To comfort link iteration, the array // length == NbFaceNodes( faceIndex ) + 1 and // the last node index == the first one, except for // SMDSEntity_TriQuad_Hexa at ignoreCentralNodes==false. // NOTE: for the quadratic volume, node indices are in the order the nodes encounter // in face boundary and not the order they are in the mesh face const SMDS_MeshNode** GetFaceNodes( int faceIndex ) const; // Return the array of face nodes. // To comfort link iteration, the array // length == NbFaceNodes( faceIndex ) + 1 and // the last node == the first one, except for // SMDSEntity_TriQuad_Hexa at ignoreCentralNodes==false. // NOTE: for the quadratic volume, nodes are in the order they encounter in face boundary // and not the order they are in the mesh face // WARNING: do not modify the array, some methods // work basing on its contents bool GetFaceNodes (int faceIndex, std::set& theFaceNodes ) const; // Return a set of face nodes. bool IsFaceExternal( int faceIndex ) const; // Check normal orientation of a face. // SetExternalNormal() is taken into account. bool IsFreeFace( int faceIndex, const SMDS_MeshElement** otherVol=0 ) const; // Fast check that only one volume is built on nodes of a given face // otherVol returns another volume sharing the given facet bool IsFreeFaceAdv( int faceIndex, const SMDS_MeshElement** otherVol=0 ) const; // Thorough check that all volumes built on the face nodes lays on one side // otherVol returns another volume sharing the given facet bool GetFaceNormal (int faceIndex, double & X, double & Y, double & Z) const; // Return a normal to a face bool GetFaceBaryCenter (int faceIndex, double & X, double & Y, double & Z) const; // Return barycenter of a face double GetFaceArea( int faceIndex ) const; // Return face area int GetOppFaceIndex( int faceIndex ) const; // Return index of the opposite face if it exists, else -1. int GetCenterNodeIndex( int faceIndex ) const; // Return index of the node located at face center of a quadratic element like HEX27 int GetFaceIndex( const std::set& theFaceNodes, const int theFaceIndexHint=-1) const; // Return index of a face formed by theFaceNodes. // Return -1 if a face not found //int GetFaceIndex( const std::set& theFaceNodesIndices ); // Return index of a face formed by theFaceNodesIndices // Return -1 if a face not found int GetAllExistingFaces(std::vector & faces) const; // Fill vector with boundary faces existing in the mesh // ------------------------ // static methods for faces // ------------------------ static VolumeType GetType(int nbNodes); // return VolumeType by nb of nodes in a volume static int NbFaces( VolumeType type ); // return nb of faces by volume type static const int* GetFaceNodesIndices(VolumeType type, int faceIndex, bool external); // Return the array of face nodes indices // To comfort link iteration, the array // length == NbFaceNodes( faceIndex ) + 1 and // the last node index == the first one. // Nodes at face centers of SMDSEntity_TriQuad_Hexa are ignored static int NbFaceNodes(VolumeType type, int faceIndex ); // Return number of nodes in the array of face nodes // Nodes at face centers of SMDSEntity_TriQuad_Hexa are ignored static int NbCornerNodes(VolumeType type); // Useful to know nb of corner nodes of a quadratic volume static int GetOppFaceIndexOfHex( int faceIndex ); // Return index of the opposite face of the hexahedron private: bool setFace( int faceIndex ) const; bool projectNodesToNormal( int faceIndex, double& minProj, double& maxProj ) const; const SMDS_MeshElement* myVolume; const SMDS_VtkVolume* myPolyedre; bool myIgnoreCentralNodes; bool myVolForward; int myNbFaces; std::vector myVolumeNodes; std::vector< int > myPolyIndices; // of a myCurFace std::vector< int > myPolyQuantities; std::vector< int > myPolyFacetOri; // -1-in, +1-out, 0-undef typedef std::pair Link; std::map myFwdLinks; // used in IsFaceExternal() to find out myPolyFacetOri mutable bool myExternalFaces; mutable const int* myAllFacesNodeIndices_F; mutable const int* myAllFacesNodeIndices_RE; mutable const int* myAllFacesNbNodes; mutable int myMaxFaceNbNodes; struct SaveFacet; struct Facet { int myIndex; int myNbNodes; int* myNodeIndices; std::vector myNodes; }; mutable Facet myCurFace; }; #endif /////////////////////////////////////////////////////////////////////////// // // ORDER OF NODES OF FORWARD ELEMENT // /////////////////////////////////////////////////////////////////////////// /* // N3 // + // /|\ // / | \ // / | \ // N0 +---|---+ N1 TETRAHEDRON // \ | / // \ | / // \ | / // \|/ // + // N2 // + N4 // /|\ // / | \ // / | \ // / | \ // N3 +---------+ N5 // | | | // | + N1 | // | / \ | PENTAHEDRON // | / \ | // | / \ | // |/ \| // N0 +---------+ N2 // N5+----------+N6 // /| /| // / | / | // / | / | // N4+----------+N7 | // | | | | HEXAHEDRON // | | | | // | | | | // | N1+------|---+N2 // | / | / // | / | / // |/ |/ // N0+----------+N3 // */