// SMESH SMDS : implementaion of Salome mesh data structure // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMDS_MeshElementIDFactory.cxx // Author : Jean-Michel BOULCOURT // Module : SMESH #include "SMDS_MeshElementIDFactory.hxx" #include "SMDS_MeshElement.hxx" //======================================================================= //function : SMDS_MeshElementIDFactory //purpose : //======================================================================= SMDS_MeshElementIDFactory::SMDS_MeshElementIDFactory():SMDS_MeshIDFactory() { } //======================================================================= //function : BindID //purpose : //======================================================================= bool SMDS_MeshElementIDFactory::BindID(int ID, SMDS_MeshElement * elem) { bool bound=myIDElements.insert( map::value_type(ID,elem)).second; if(bound) elem->myID=ID; return bound; } //======================================================================= //function : MeshElement //purpose : //======================================================================= SMDS_MeshElement* SMDS_MeshElementIDFactory::MeshElement(int ID) { map::iterator it=myIDElements.find(ID); if(it==myIDElements.end()) return NULL; else return (*it).second; } //======================================================================= //function : GetFreeID //purpose : //======================================================================= int SMDS_MeshElementIDFactory::GetFreeID() { int ID; do { ID = SMDS_MeshIDFactory::GetFreeID(); } while (myIDElements.find(ID) != myIDElements.end()); return ID; } //======================================================================= //function : ReleaseID //purpose : //======================================================================= void SMDS_MeshElementIDFactory::ReleaseID(const int ID) { myIDElements.erase(ID); SMDS_MeshIDFactory::ReleaseID(ID); }