// SMESH SMESHDS : idl implementation based on 'SMESH' unit's classes // // Copyright (C) 2004 CEA // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org or email : webmaster.salome@opencascade.org // // // // File : SMESHDS_Group.cxx // Author : Michael Sazonov, OCC // Module : SMESH // $Header$ #include #include //============================================================================= /*! * */ //============================================================================= SMESHDS_Group::SMESHDS_Group (const SMESHDS_Mesh* theMesh, const SMDSAbs_ElementType theType) : SMDS_MeshGroup(theMesh,theType), myStoreName(""), myCurIndex(0), myCurID(0) { } //============================================================================= /*! * */ //============================================================================= bool SMESHDS_Group::Contains (const int theID) const { const SMDS_MeshElement* aElem = findInMesh (theID); if (aElem) return SMDS_MeshGroup::Contains(aElem); return false; } //============================================================================= /*! * */ //============================================================================= bool SMESHDS_Group::Add (const int theID) { const SMDS_MeshElement* aElem = findInMesh (theID); if (!aElem || SMDS_MeshGroup::Contains(aElem)) return false; SMDS_MeshGroup::Add (aElem); return true; } //============================================================================= /*! * */ //============================================================================= bool SMESHDS_Group::Remove (const int theID) { const SMDS_MeshElement* aElem = findInMesh (theID); if (!aElem || !SMDS_MeshGroup::Contains(aElem)) return false; SMDS_MeshGroup::Remove (aElem); return true; } //============================================================================= /*! * */ //============================================================================= int SMESHDS_Group::GetID (const int theIndex) { if (theIndex < 1 || theIndex > Extent()) return -1; if (myCurIndex < 1 || myCurIndex > theIndex) { InitIterator(); myCurIndex = 0; myCurID = -1; } while (myCurIndex < theIndex && More()) { myCurIndex++; myCurID = Next()->GetID(); } return myCurID; } //============================================================================= /*! * */ //============================================================================= const SMDS_MeshElement* SMESHDS_Group::findInMesh (const int theID) const { SMDSAbs_ElementType aType = GetType(); const SMDS_MeshElement* aElem = NULL; if (aType == SMDSAbs_Node) { aElem = GetMesh()->FindNode(theID); } else if (aType != SMDSAbs_All) { aElem = GetMesh()->FindElement(theID); if (aElem && aType != aElem->GetType()) aElem = NULL; } return aElem; }