// SMESH SMESHDS : management of mesh data and SMESH document // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESHDS_Mesh.hxx // Module : SMESH #ifndef _SMESHDS_Mesh_HeaderFile #define _SMESHDS_Mesh_HeaderFile #include "SMDS_Mesh.hxx" #include "SMDS_MeshNode.hxx" #include "SMDS_MeshEdge.hxx" #include "SMDS_MeshFace.hxx" #include "SMDS_MeshVolume.hxx" #include "SMESHDS_Hypothesis.hxx" #include "SMESHDS_SubMesh.hxx" #include "SMESHDS_Script.hxx" #include #include #include #include #include #include //Not portable see http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_4 to know more. #ifdef __GNUC__ #if __GNUC__ < 3 #include // _CS_gbo_100504 Do not forget to define the namespace alias gstd namespace gstd { using ::hash_map; } // inherits globals #else #include namespace gstd = __gnu_cxx; #endif #endif class SMESHDS_Mesh:public SMDS_Mesh{ public: SMESHDS_Mesh(int MeshID); void ShapeToMesh(const TopoDS_Shape & S); bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H); bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H); virtual SMDS_MeshNode* AddNodeWithID(double x, double y, double z, int ID); virtual SMDS_MeshNode * AddNode(double x, double y, double z); virtual SMDS_MeshEdge* AddEdgeWithID(int n1, int n2, int ID); virtual SMDS_MeshEdge* AddEdgeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, int ID); virtual SMDS_MeshEdge* AddEdge(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2); virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int ID); virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, int ID); virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3); virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4, int ID); virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, int ID); virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4); virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int ID); virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, int ID); virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4); virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int ID); virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, const SMDS_MeshNode * n5, int ID); virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, const SMDS_MeshNode * n5); virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int ID); virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, const SMDS_MeshNode * n5, const SMDS_MeshNode * n6, int ID); virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, const SMDS_MeshNode * n5, const SMDS_MeshNode * n6); virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int n7, int n8, int ID); virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, const SMDS_MeshNode * n5, const SMDS_MeshNode * n6, const SMDS_MeshNode * n7, const SMDS_MeshNode * n8, int ID); virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, const SMDS_MeshNode * n3, const SMDS_MeshNode * n4, const SMDS_MeshNode * n5, const SMDS_MeshNode * n6, const SMDS_MeshNode * n7, const SMDS_MeshNode * n8); void MoveNode(const SMDS_MeshNode *, double x, double y, double z); virtual void RemoveNode(const SMDS_MeshNode *); void RemoveElement(const SMDS_MeshElement *); void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S); void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S); void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S); void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S); void UnSetNodeOnShape(const SMDS_MeshNode * aNode); void SetMeshElementOnShape(const SMDS_MeshElement * anElt, const TopoDS_Shape & S); void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt, const TopoDS_Shape & S); TopoDS_Shape ShapeToMesh() const; bool HasMeshElements(const TopoDS_Shape & S); SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S); SMESHDS_SubMesh * MeshElements(const int Index); list SubMeshIndices(); const std::map& SubMeshes() { return myShapeIndexToSubMesh; } bool HasHypothesis(const TopoDS_Shape & S); const list& GetHypothesis(const TopoDS_Shape & S) const; SMESHDS_Script * GetScript(); void ClearScript(); int ShapeToIndex(const TopoDS_Shape & aShape); TopoDS_Shape IndexToShape(int ShapeIndex); void NewSubMesh(int Index); void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index); void SetNodeOnFace(SMDS_MeshNode * aNode, int Index); void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index); void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index); void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index); ~SMESHDS_Mesh(); private: struct HashTopoDS_Shape{ size_t operator()(const TopoDS_Shape& S) const { return S.HashCode(2147483647); } }; typedef std::list THypList; typedef gstd::hash_map ShapeToHypothesis; ShapeToHypothesis myShapeToHypothesis; int myMeshID; TopoDS_Shape myShape; TopTools_IndexedMapOfShape myIndexToShape; std::map myShapeIndexToSubMesh; SMESHDS_Script* myScript; }; #endif