# Reorient faces import salome salome.salome_init() import GEOM from salome.geom import geomBuilder geompy = geomBuilder.New(salome.myStudy) import SMESH, SALOMEDS from salome.smesh import smeshBuilder smesh = smeshBuilder.New(salome.myStudy) import salome_notebook # create a geometry consisting of two faces box = geompy.MakeBoxDXDYDZ( 10, 10, 10 ) faces = geompy.SubShapeAllSorted( box, geompy.ShapeType["FACE"]) shape = geompy.MakeCompound( faces[:2] ) faces = geompy.SubShapeAll( shape, geompy.ShapeType["FACE"] ) geompy.addToStudy( shape, "shape") geompy.addToStudyInFather( shape, faces[0], "faces[0]") geompy.addToStudyInFather( shape, faces[1], "faces[1]") # create a 2D mesh mesh = smesh.Mesh( shape, "test_Reorient2D") mesh.AutomaticHexahedralization(0.5) localAlgo = mesh.Segment(faces[0]) localAlgo.NumberOfSegments( 11 ) mesh.Compute() group = mesh.Group( faces[1] ) vec = geompy.MakeVectorDXDYDZ( 1, 1, 1 ) # Each of arguments of Reorient2D() function can be of different types: # # 2DObject - the whole mesh # Direction - a GEOM object (vector) # FaceOrPoint - an ID of face mesh.Reorient2D( mesh, vec, mesh.NbElements() ) # # 2DObject - a sub-mesh # Direction - components of a vector # FaceOrPoint - a GEOM object (vertex) mesh.Reorient2D( localAlgo.GetSubMesh(), [ 1, -1, 1 ], geompy.GetFirstVertex( vec )) # # 2DObject - a group of faces # Direction - a SMESH.DirStruct structure # FaceOrPoint - coordinates of a point mesh.Reorient2D( group, smesh.MakeDirStruct( -10, 1, 10 ), [0,0,0]) # # FaceOrPoint - a SMESH.PointStruct structure mesh.Reorient2D( localAlgo.GetSubMesh().GetIDs(), [10,1,0], SMESH.PointStruct(0,0,0)) # Use Reorient2DBy3D() to orient faces of 2 geom faces to have their normal pointing inside volumes mesh3D = smesh.Mesh( box, '3D mesh') mesh3D.AutomaticHexahedralization(0.5) group0 = mesh3D.Group( faces[0] ) group1 = mesh3D.Group( faces[1] ) # pass group0 and ids of faces of group1 to inverse nbRev = mesh3D.Reorient2DBy3D([ group0, group1.GetIDs() ], mesh3D, theOutsideNormal=False) print("Nb reoriented faces:", nbRev) # orient the reversed faces back nbRev = mesh3D.Reorient2DBy3D( mesh3D, mesh3D, theOutsideNormal=True) print("Nb re-reoriented faces:", nbRev)