// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESH_Pattern_i.cxx // Created : Fri Aug 20 16:15:49 2004 // Author : Edward AGAPOV (eap) // $Header: #include "SMESH_Pattern_i.hxx" #include "GEOM_Client.hxx" #include "SMESH_Gen_i.hxx" #include "SMESH_Mesh.hxx" #include "SMESH_Mesh_i.hxx" #include "SMDS_MeshFace.hxx" #include "SMDS_MeshVolume.hxx" #include #include #include #include #include //======================================================================= //function : dumpErrorCode //purpose : //======================================================================= static void addErrorCode(const char* thePyCommand) { SMESH_Gen_i::AddToCurrentPyScript("if (isDone != 1):"); TCollection_AsciiString str ("\tprint \""); str += (char*) thePyCommand; str += ":\", pattern.GetErrorCode()"; SMESH_Gen_i::AddToCurrentPyScript( str ); } //============================================================================= /*! * SMESH_Gen_i::GetPattern * * Create pattern mapper */ //============================================================================= SMESH::SMESH_Pattern_ptr SMESH_Gen_i::GetPattern() { // Update Python script SMESH_Gen_i::AddToCurrentPyScript( "pattern = smesh.GetPattern()" ); SMESH_Pattern_i* i = new SMESH_Pattern_i( this ); SMESH::SMESH_Pattern_var anObj = i->_this(); return anObj._retn(); } //======================================================================= //function : SMESH_Pattern_i //purpose : //======================================================================= SMESH_Pattern_i::SMESH_Pattern_i( SMESH_Gen_i* theGen_i ): myGen( theGen_i ) { } //======================================================================= //function : getMesh //purpose : //======================================================================= ::SMESH_Mesh* SMESH_Pattern_i::getMesh( SMESH::SMESH_Mesh_ptr & theMesh ) { SMESH_Mesh_i* anImplPtr = dynamic_cast( SMESH_Gen_i::GetServant( theMesh ).in() ); if ( anImplPtr ) return & anImplPtr->GetImpl(); return 0; } //======================================================================= //function : LoadFromFile //purpose : //======================================================================= CORBA::Boolean SMESH_Pattern_i::LoadFromFile(const char* theFileContents) { // Update Python script TCollection_AsciiString str( "isDone = pattern.LoadFromFile(" ); str += TCollection_AsciiString( (char*) theFileContents ) + ")"; SMESH_Gen_i::AddToCurrentPyScript( str ); addErrorCode( "LoadFromFile" ); return myPattern.Load( theFileContents ); } //======================================================================= //function : LoadFromFace //purpose : //======================================================================= CORBA::Boolean SMESH_Pattern_i::LoadFromFace(SMESH::SMESH_Mesh_ptr theMesh, GEOM::GEOM_Object_ptr theFace, CORBA::Boolean theProject) { if ( theMesh->_is_nil() || theFace->_is_nil() ) return false; ::SMESH_Mesh* aMesh = getMesh( theMesh ); if ( !aMesh ) return false; TopoDS_Face aFace = TopoDS::Face( myGen->GeomObjectToShape( theFace )); if ( aFace.IsNull() ) return false; // Update Python script TCollection_AsciiString str( "isDone = pattern.LoadFromFace( " ); SMESH_Gen_i::AddObject( str, theMesh ) += ", "; SMESH_Gen_i::AddObject( str, theFace ) += ", "; str += TCollection_AsciiString( theProject ) + " )"; SMESH_Gen_i::AddToCurrentPyScript( str ); addErrorCode( "LoadFromFace" ); return myPattern.Load( aMesh, aFace, theProject ); } //======================================================================= //function : LoadFrom3DBlock //purpose : //======================================================================= CORBA::Boolean SMESH_Pattern_i::LoadFrom3DBlock(SMESH::SMESH_Mesh_ptr theMesh, GEOM::GEOM_Object_ptr theBlock) { if ( theMesh->_is_nil() || theBlock->_is_nil() ) return false; ::SMESH_Mesh* aMesh = getMesh( theMesh ); if ( !aMesh ) return false; TopoDS_Shape aShape = myGen->GeomObjectToShape( theBlock ); if ( aShape.IsNull()) return false; TopExp_Explorer exp ( aShape, TopAbs_SHELL ); if ( !exp.More() ) return false; // Update Python script TCollection_AsciiString str( "isDone = pattern.LoadFrom3DBlock( " ); SMESH_Gen_i::AddObject( str, theMesh ) += ", "; SMESH_Gen_i::AddObject( str, theBlock ) += " )"; SMESH_Gen_i::AddToCurrentPyScript( str ); addErrorCode( "LoadFrom3DBlock" ); return myPattern.Load( aMesh, TopoDS::Shell( exp.Current() )); } //======================================================================= //function : ApplyToFace //purpose : //======================================================================= SMESH::point_array* SMESH_Pattern_i::ApplyToFace(GEOM::GEOM_Object_ptr theFace, GEOM::GEOM_Object_ptr theVertexOnKeyPoint1, CORBA::Boolean theReverse) { SMESH::point_array_var points = new SMESH::point_array; list xyzList; TopoDS_Shape F = myGen->GeomObjectToShape( theFace ); TopoDS_Shape V = myGen->GeomObjectToShape( theVertexOnKeyPoint1 ); if (!F.IsNull() && F.ShapeType() == TopAbs_FACE && !V.IsNull() && V.ShapeType() == TopAbs_VERTEX && myPattern.Apply( TopoDS::Face( F ), TopoDS::Vertex( V ), theReverse ) && myPattern.GetMappedPoints( xyzList )) { points->length( xyzList.size() ); list::iterator xyzIt = xyzList.begin(); for ( int i = 0; xyzIt != xyzList.end(); xyzIt++ ) { SMESH::PointStruct & p = points[ i++ ]; (*xyzIt)->Coord( p.x, p.y, p.z ); } } // Update Python script TCollection_AsciiString str( "pattern.ApplyToFace( " ); SMESH_Gen_i::AddObject( str, theFace ) += ", "; SMESH_Gen_i::AddObject( str, theVertexOnKeyPoint1 ) += ", "; str += TCollection_AsciiString( theReverse ) + " )"; SMESH_Gen_i::AddToCurrentPyScript( str ); return points._retn(); } //======================================================================= //function : ApplyTo3DBlock //purpose : //======================================================================= SMESH::point_array* SMESH_Pattern_i::ApplyTo3DBlock(GEOM::GEOM_Object_ptr theBlock, GEOM::GEOM_Object_ptr theVertex000, GEOM::GEOM_Object_ptr theVertex001) { SMESH::point_array_var points = new SMESH::point_array; list xyzList; TopExp_Explorer exp( myGen->GeomObjectToShape( theBlock ), TopAbs_SHELL ); TopoDS_Shape V000 = myGen->GeomObjectToShape( theVertex000 ); TopoDS_Shape V001 = myGen->GeomObjectToShape( theVertex001 ); if (exp.More() && !V000.IsNull() && V000.ShapeType() == TopAbs_VERTEX && !V001.IsNull() && V001.ShapeType() == TopAbs_VERTEX && myPattern.Apply(TopoDS::Shell( exp.Current() ), TopoDS::Vertex( V000 ), TopoDS::Vertex( V001 )) && myPattern.GetMappedPoints( xyzList )) { points->length( xyzList.size() ); list::iterator xyzIt = xyzList.begin(); for ( int i = 0; xyzIt != xyzList.end(); xyzIt++ ) { SMESH::PointStruct & p = points[ i++ ]; (*xyzIt)->Coord( p.x, p.y, p.z ); } } // Update Python script TCollection_AsciiString str( "pattern.ApplyTo3DBlock( " ); SMESH_Gen_i::AddObject( str, theBlock ) += ", "; SMESH_Gen_i::AddObject( str, theVertex000 ) += ", "; SMESH_Gen_i::AddObject( str, theVertex001 ) += " )"; SMESH_Gen_i::AddToCurrentPyScript( str ); return points._retn(); } //======================================================================= //function : ApplyToMeshFaces //purpose : //======================================================================= SMESH::point_array* SMESH_Pattern_i::ApplyToMeshFaces(SMESH::SMESH_Mesh_ptr theMesh, const SMESH::long_array& theFacesIDs, CORBA::Long theNodeIndexOnKeyPoint1, CORBA::Boolean theReverse) { SMESH::point_array_var points = new SMESH::point_array; ::SMESH_Mesh* aMesh = getMesh( theMesh ); if ( !aMesh ) return points._retn(); list xyzList; set fset; for (int i = 0; i < theFacesIDs.length(); i++) { CORBA::Long index = theFacesIDs[i]; const SMDS_MeshElement * elem = aMesh->GetMeshDS()->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Face ) fset.insert( static_cast( elem )); } if (myPattern.Apply( fset, theNodeIndexOnKeyPoint1, theReverse ) && myPattern.GetMappedPoints( xyzList )) { points->length( xyzList.size() ); list::iterator xyzIt = xyzList.begin(); for ( int i = 0; xyzIt != xyzList.end(); xyzIt++ ) { SMESH::PointStruct & p = points[ i++ ]; (*xyzIt)->Coord( p.x, p.y, p.z ); } } // Update Python script TCollection_AsciiString str( "pattern.ApplyToMeshFaces( " ); SMESH_Gen_i::AddObject( str, theMesh ) += ", "; SMESH_Gen_i::AddArray( str, theFacesIDs ) += ", "; str += TCollection_AsciiString( (int)theNodeIndexOnKeyPoint1 ) + ", "; str += TCollection_AsciiString( theReverse ) + " )"; SMESH_Gen_i::AddToCurrentPyScript( str ); return points._retn(); } //======================================================================= //function : ApplyToHexahedrons //purpose : //======================================================================= SMESH::point_array* SMESH_Pattern_i::ApplyToHexahedrons(SMESH::SMESH_Mesh_ptr theMesh, const SMESH::long_array& theVolumesIDs, CORBA::Long theNode000Index, CORBA::Long theNode001Index) { SMESH::point_array_var points = new SMESH::point_array; ::SMESH_Mesh* aMesh = getMesh( theMesh ); if ( !aMesh ) return points._retn(); list xyzList; set vset; for (int i = 0; i < theVolumesIDs.length(); i++) { CORBA::Long index = theVolumesIDs[i]; const SMDS_MeshElement * elem = aMesh->GetMeshDS()->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Volume && elem->NbNodes() == 8 ) vset.insert( static_cast( elem )); } if (myPattern.Apply( vset, theNode000Index, theNode001Index ) && myPattern.GetMappedPoints( xyzList )) { points->length( xyzList.size() ); list::iterator xyzIt = xyzList.begin(); for ( int i = 0; xyzIt != xyzList.end(); xyzIt++ ) { SMESH::PointStruct & p = points[ i++ ]; (*xyzIt)->Coord( p.x, p.y, p.z ); } } // Update Python script TCollection_AsciiString str( "pattern.ApplyToHexahedrons( " ); SMESH_Gen_i::AddObject( str, theMesh ) += ", "; SMESH_Gen_i::AddArray( str, theVolumesIDs ) += ", "; str += TCollection_AsciiString( (int)theNode000Index ) + ", "; str += TCollection_AsciiString( (int)theNode001Index ) + " )"; SMESH_Gen_i::AddToCurrentPyScript( str ); return points._retn(); } //======================================================================= //function : MakeMesh //purpose : //======================================================================= CORBA::Boolean SMESH_Pattern_i::MakeMesh (SMESH::SMESH_Mesh_ptr theMesh, const CORBA::Boolean CreatePolygons, const CORBA::Boolean CreatePolyedrs) { ::SMESH_Mesh* aMesh = getMesh( theMesh ); if ( !aMesh ) return false; // Update Python script TCollection_AsciiString str( "isDone = pattern.MakeMesh( " ); SMESH_Gen_i::AddObject( str, theMesh ) += ", "; str += TCollection_AsciiString( CreatePolygons ) + ", "; str += TCollection_AsciiString( CreatePolyedrs ) + " )"; SMESH_Gen_i::AddToCurrentPyScript( str ); addErrorCode( "MakeMesh" ); return myPattern.MakeMesh( aMesh, CreatePolygons, CreatePolyedrs ); } //======================================================================= //function : GetString //purpose : //======================================================================= char* SMESH_Pattern_i::GetString() { ostringstream os; myPattern.Save( os ); return CORBA::string_dup( os.str().c_str() ); } //======================================================================= //function : Is2D //purpose : //======================================================================= CORBA::Boolean SMESH_Pattern_i::Is2D() { return myPattern.Is2D(); } //======================================================================= //function : GetPoints //purpose : //======================================================================= SMESH::point_array* SMESH_Pattern_i::GetPoints() { SMESH::point_array_var points = new SMESH::point_array; list xyzList; if (myPattern.GetPoints( xyzList )) { points->length( xyzList.size() ); list::iterator xyzIt = xyzList.begin(); for ( int i = 0; xyzIt != xyzList.end(); xyzIt++ ) { SMESH::PointStruct & p = points[ i++ ]; (*xyzIt)->Coord( p.x, p.y, p.z ); } } return points._retn(); } //======================================================================= //function : GetKeyPoints //purpose : //======================================================================= SMESH::long_array* SMESH_Pattern_i::GetKeyPoints() { SMESH::long_array_var ids = new SMESH::long_array; if ( myPattern.IsLoaded() ) { const list< int > & idList = myPattern.GetKeyPointIDs(); ids->length( idList.size() ); list< int >::const_iterator iIt = idList.begin(); for ( int i = 0; iIt != idList.end(); iIt++, i++ ) ids[ i ] = *iIt; } return ids._retn(); } //======================================================================= //function : GetElementPoints //purpose : //======================================================================= SMESH::array_of_long_array* SMESH_Pattern_i::GetElementPoints(CORBA::Boolean applied) { SMESH::array_of_long_array_var arrayOfArray = new SMESH::array_of_long_array; const list< list< int > >& listOfIdList = myPattern.GetElementPointIDs(applied); arrayOfArray->length( listOfIdList.size() ); list< list< int > >::const_iterator llIt = listOfIdList.begin(); for ( int i = 0 ; llIt != listOfIdList.end(); llIt++, i++ ) { const list< int > & idList = (*llIt); SMESH::long_array& ids = arrayOfArray[ i ]; ids.length( idList.size() ); list< int >::const_iterator iIt = idList.begin(); for ( int j = 0; iIt != idList.end(); iIt++, j++ ) ids[ j ] = *iIt; } return arrayOfArray._retn(); } //======================================================================= //function : GetErrorCode //purpose : //======================================================================= #define RETCASE(enm) case ::SMESH_Pattern::enm: return SMESH::SMESH_Pattern::enm; SMESH::SMESH_Pattern::ErrorCode SMESH_Pattern_i::GetErrorCode() { switch ( myPattern.GetErrorCode() ) { RETCASE( ERR_OK ); RETCASE( ERR_READ_NB_POINTS ); RETCASE( ERR_READ_POINT_COORDS ); RETCASE( ERR_READ_TOO_FEW_POINTS ); RETCASE( ERR_READ_3D_COORD ); RETCASE( ERR_READ_NO_KEYPOINT ); RETCASE( ERR_READ_BAD_INDEX ); RETCASE( ERR_READ_ELEM_POINTS ); RETCASE( ERR_READ_NO_ELEMS ); RETCASE( ERR_READ_BAD_KEY_POINT ); RETCASE( ERR_SAVE_NOT_LOADED ); RETCASE( ERR_LOAD_EMPTY_SUBMESH ); RETCASE( ERR_LOADF_NARROW_FACE ); RETCASE( ERR_LOADF_CLOSED_FACE ); RETCASE( ERR_LOADV_BAD_SHAPE ); RETCASE( ERR_LOADV_COMPUTE_PARAMS ); RETCASE( ERR_APPL_NOT_LOADED ); RETCASE( ERR_APPL_BAD_DIMENTION ); RETCASE( ERR_APPL_BAD_NB_VERTICES ); RETCASE( ERR_APPLF_BAD_TOPOLOGY ); RETCASE( ERR_APPLF_BAD_VERTEX ); RETCASE( ERR_APPLF_INTERNAL_EEROR ); RETCASE( ERR_APPLV_BAD_SHAPE ); RETCASE( ERR_MAKEM_NOT_COMPUTED ); default:; }; return SMESH::SMESH_Pattern::ERR_OK; }