// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_CreatePolyhedralVolumeDlg.cxx // Author : Michael ZORIN, Open CASCADE S.A.S. // SMESH includes // #include "SMESHGUI_CreatePolyhedralVolumeDlg.h" #include "SMESHGUI.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_GroupUtils.h" #include "SMESHGUI_IdValidator.h" #include #include #include // SALOME GUI includes #include #include #include #include #include #include #include #include #include // OCCT includes #include #include // VTK includes #include #include #include #include #include // Qt includes #include #include #include #include #include #include #include #include #include #include #include #include #include #include // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_MeshEditor) #define SPACING 6 #define MARGIN 11 namespace SMESH { class TPolySimulation { SVTK_ViewWindow* myViewWindow; SALOME_Actor *myPreviewActor; vtkDataSetMapper* myMapper; vtkUnstructuredGrid* myGrid; public: TPolySimulation(SalomeApp_Application* app) { SUIT_ViewManager* mgr = app->activeViewManager(); myViewWindow = mgr ? dynamic_cast( mgr->getActiveView() ) : NULL; myGrid = vtkUnstructuredGrid::New(); // Create and display actor myMapper = vtkDataSetMapper::New(); myMapper->SetInputData( myGrid ); myPreviewActor = SALOME_Actor::New(); myPreviewActor->PickableOff(); myPreviewActor->VisibilityOff(); myPreviewActor->SetMapper( myMapper ); myPreviewActor->SetRepresentation( 3 ); double anRGB[3]; vtkProperty* aProp = vtkProperty::New(); GetColor( "SMESH", "selection_element_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) ); aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]); myPreviewActor->SetProperty( aProp ); double aFactor,aUnits; myPreviewActor->SetResolveCoincidentTopology(true); myPreviewActor->GetPolygonOffsetParameters(aFactor,aUnits); myPreviewActor->SetPolygonOffsetParameters(aFactor,0.2*aUnits); aProp->Delete(); myViewWindow->AddActor( myPreviewActor ); } typedef std::vector TVTKIds; void SetPosition(SMESH_Actor* theActor, vtkIdType theType, const TVTKIds& theIds, bool theReset=true) { vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid(); myGrid->SetPoints(aGrid->GetPoints()); ResetGrid(theReset); vtkIdList *anIds = vtkIdList::New(); for (int i = 0, iEnd = theIds.size(); i < iEnd; i++) anIds->InsertId(i,theIds[i]); myGrid->InsertNextCell(theType,anIds); if(theIds.size()!=0){ myGrid->InsertNextCell(theType,anIds); myGrid->Modified(); } anIds->Delete(); SetVisibility(true); } void ResetGrid(bool theReset=true){ if (theReset) myGrid->Reset(); } void SetVisibility(bool theVisibility){ myPreviewActor->SetVisibility(theVisibility); RepaintCurrentView(); } ~TPolySimulation(){ if( myViewWindow ) myViewWindow->RemoveActor(myPreviewActor); myPreviewActor->Delete(); myMapper->RemoveAllInputs(); myMapper->Delete(); myGrid->Delete(); } }; } //================================================================================= // class : SMESHGUI_CreatePolyhedralVolumeDlgDlg() // purpose : //================================================================================= SMESHGUI_CreatePolyhedralVolumeDlg::SMESHGUI_CreatePolyhedralVolumeDlg( SMESHGUI* theModule ) : QDialog( SMESH::GetDesktop( theModule ) ), mySMESHGUI( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ) { QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH",tr("ICON_SELECT"))); setModal(false); setAttribute(Qt::WA_DeleteOnClose, true); setWindowTitle( tr( "SMESH_CREATE_POLYHEDRAL_VOLUME_TITLE" ) ); setSizeGripEnabled( true ); QVBoxLayout* topLayout = new QVBoxLayout( this ); topLayout->setSpacing( SPACING ); topLayout->setMargin( MARGIN ); /***************************************************************/ ConstructorsBox = new QGroupBox(tr( "SMESH_ELEMENTS_TYPE" ), this); GroupConstructors = new QButtonGroup(this); QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout( ConstructorsBox ); ConstructorsBoxLayout->setSpacing( SPACING ); ConstructorsBoxLayout->setMargin( MARGIN ); RadioButton1 = new QRadioButton( tr( "MESH_NODE" ), ConstructorsBox ); RadioButton2 = new QRadioButton( tr( "SMESH_FACE" ), ConstructorsBox ); ConstructorsBoxLayout->addWidget( RadioButton1 ); ConstructorsBoxLayout->addWidget( RadioButton2 ); GroupConstructors->addButton(RadioButton1, 0); GroupConstructors->addButton(RadioButton2, 1); /***************************************************************/ GroupContent = new QGroupBox( tr( "SMESH_CONTENT" ), this ); QGridLayout* GroupContentLayout = new QGridLayout( GroupContent ); GroupContentLayout->setSpacing( SPACING ); GroupContentLayout->setMargin( MARGIN ); TextLabelIds = new QLabel( tr( "SMESH_ID_NODES" ), GroupContent ); SelectElementsButton = new QPushButton( GroupContent ); SelectElementsButton->setIcon( image0 ); LineEditElements = new QLineEdit( GroupContent ); LineEditElements->setValidator( new SMESHGUI_IdValidator( this ) ); myFacesByNodesLabel = new QLabel( tr( "FACES_BY_NODES" ), GroupContent ); myFacesByNodes = new QListWidget( GroupContent); myFacesByNodes->setSelectionMode( QListWidget::ExtendedSelection ); myFacesByNodes->setMinimumHeight( 150); AddButton = new QPushButton( tr( "SMESH_BUT_ADD" ), GroupContent ); RemoveButton = new QPushButton( tr( "SMESH_BUT_REMOVE" ), GroupContent ); Preview = new QCheckBox( tr( "SMESH_POLYEDRE_PREVIEW" ), GroupContent ); GroupContentLayout->addWidget( TextLabelIds, 0, 0 ); GroupContentLayout->addWidget( SelectElementsButton, 0, 1 ); GroupContentLayout->addWidget( LineEditElements, 0, 2, 1, 2 ); GroupContentLayout->addWidget( myFacesByNodesLabel, 1, 0 ); GroupContentLayout->addWidget( myFacesByNodes, 2, 0, 3, 3 ); GroupContentLayout->addWidget( AddButton, 2, 3 ); GroupContentLayout->addWidget( RemoveButton, 3, 3 ); GroupContentLayout->addWidget( Preview, 5, 0, 1, 4 ); /***************************************************************/ GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this ); GroupGroups->setCheckable( true ); QHBoxLayout* GroupGroupsLayout = new QHBoxLayout(GroupGroups); GroupGroupsLayout->setSpacing(SPACING); GroupGroupsLayout->setMargin(MARGIN); TextLabel_GroupName = new QLabel( tr( "SMESH_GROUP" ), GroupGroups ); ComboBox_GroupName = new QComboBox( GroupGroups ); ComboBox_GroupName->setEditable( true ); ComboBox_GroupName->setInsertPolicy( QComboBox::NoInsert ); GroupGroupsLayout->addWidget( TextLabel_GroupName ); GroupGroupsLayout->addWidget( ComboBox_GroupName, 1 ); /***************************************************************/ GroupButtons = new QGroupBox( this ); QHBoxLayout* GroupButtonsLayout = new QHBoxLayout( GroupButtons ); GroupButtonsLayout->setSpacing( SPACING ); GroupButtonsLayout->setMargin( MARGIN ); buttonOk = new QPushButton( tr( "SMESH_BUT_APPLY_AND_CLOSE" ), GroupButtons ); buttonOk->setAutoDefault( true ); buttonOk->setDefault( true ); buttonApply = new QPushButton( tr( "SMESH_BUT_APPLY" ), GroupButtons ); buttonApply->setAutoDefault( true ); buttonCancel = new QPushButton( tr( "SMESH_BUT_CLOSE" ), GroupButtons ); buttonCancel->setAutoDefault( true ); buttonHelp = new QPushButton( tr("SMESH_BUT_HELP" ), GroupButtons ); buttonHelp->setAutoDefault(true); GroupButtonsLayout->addWidget( buttonOk ); GroupButtonsLayout->addSpacing( 10 ); GroupButtonsLayout->addWidget( buttonApply ); GroupButtonsLayout->addSpacing( 10 ); GroupButtonsLayout->addStretch(); GroupButtonsLayout->addWidget( buttonCancel ); GroupButtonsLayout->addWidget( buttonHelp); /***************************************************************/ topLayout->addWidget( ConstructorsBox ); topLayout->addWidget( GroupContent ); topLayout->addWidget( GroupGroups ); topLayout->addWidget( GroupButtons ); mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector(); RadioButton1->setChecked( true ); mySMESHGUI->SetActiveDialogBox( (QDialog*)this ); myHelpFileName = "adding_nodes_and_elements_page.html#adding_polyhedrons_anchor"; Init(); } //================================================================================= // function : ~SMESHGUI_CreatePolyhedralVolumeDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= SMESHGUI_CreatePolyhedralVolumeDlg::~SMESHGUI_CreatePolyhedralVolumeDlg() { delete mySimulation; } static bool busy = false; //================================================================================= // function : Init() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::Init() { myEditCurrentArgument = LineEditElements; mySMESHGUI->SetActiveDialogBox( (QDialog*)this ); /* reset "Add to group" control */ GroupGroups->setChecked( false ); myNbOkElements = 0; myActor = 0; mySimulation = new SMESH::TPolySimulation( dynamic_cast( mySMESHGUI->application() ) ); /* signals and slots connections */ connect(buttonOk, SIGNAL( clicked() ), SLOT( ClickOnOk() ) ); connect(buttonCancel, SIGNAL( clicked() ), SLOT( reject() ) ); connect(buttonApply, SIGNAL( clicked() ), SLOT( ClickOnApply() ) ); connect(buttonHelp, SIGNAL( clicked() ), SLOT( ClickOnHelp() ) ); connect(GroupConstructors, SIGNAL(buttonClicked(int) ), SLOT( ConstructorsClicked(int) ) ); connect(SelectElementsButton, SIGNAL( clicked() ), SLOT( SetEditCurrentArgument() ) ); connect(LineEditElements, SIGNAL( textChanged(const QString&) ), SLOT(onTextChange(const QString&))); connect(myFacesByNodes, SIGNAL(itemSelectionChanged()), this, SLOT(onListSelectionChanged())); connect(AddButton, SIGNAL(clicked()), this, SLOT(onAdd())); connect(RemoveButton, SIGNAL(clicked()), this, SLOT(onRemove())); connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ); connect( mySelectionMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); connect( Preview, SIGNAL(toggled(bool)), this, SLOT(ClickOnPreview(bool))); /* to close dialog if study change */ connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( reject() ) ); ConstructorsClicked(0); SelectionIntoArgument(); } //================================================================================= // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::ConstructorsClicked(int constructorId) { //disconnect(mySelectionMgr, 0, this, 0); SALOME_ListIO io; mySelectionMgr->selectedObjects( io ); SALOME_ListIO aList; mySelectionMgr->setSelectedObjects( aList ); myEditCurrentArgument->clear(); myNbOkElements = 0; buttonApply->setEnabled(false); buttonOk->setEnabled(false); mySimulation->SetVisibility(false); switch(constructorId) { case 0 : { if ( myActor ){ myActor->SetPointRepresentation(true); } else SMESH::SetPointRepresentation(true); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode(NodeSelection); AddButton->setEnabled(false); RemoveButton->setEnabled(false); TextLabelIds->setText( tr( "SMESH_ID_NODES" ) ); myFacesByNodesLabel->show(); myFacesByNodes->clear(); myFacesByNodes->show(); AddButton->show(); RemoveButton->show(); Preview->show(); break; } case 1 : { if( myActor ){ myActor->SetPointRepresentation(false); } else { SMESH::SetPointRepresentation(false); } if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode(FaceSelection); TextLabelIds->setText( tr( "SMESH_ID_FACES" ) ); myFacesByNodesLabel->hide(); myFacesByNodes->hide(); AddButton->hide(); RemoveButton->hide(); Preview->show(); break; } } //connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); mySelectionMgr->setSelectedObjects( io ); QApplication::instance()->processEvents(); updateGeometry(); resize(100,100); } //================================================================================= // function : ClickOnPreview() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnPreview(bool theToggled){ Preview->setChecked(theToggled); displaySimulation(); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnApply() { if( !isValid() ) return; if ( myNbOkElements>0 && !mySMESHGUI->isActiveStudyLocked()) { if(checkEditLine(false) == -1) {return;} busy = true; long anElemId = -1; bool addToGroup = GroupGroups->isChecked(); QString aGroupName; SMESH::SMESH_GroupBase_var aGroup; int idx = 0; if( addToGroup ) { aGroupName = ComboBox_GroupName->currentText(); for ( int i = 1; i <= ComboBox_GroupName->count(); i++ ) { QString aName = ComboBox_GroupName->itemText( i ); if ( aGroupName == aName && ( i == ComboBox_GroupName->currentIndex() || idx == 0 ) ) idx = i; } if ( idx > 0 && idx <= myGroups.count() ) { SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( myGroups[idx-1] ); if ( !aGeomGroup->_is_nil() ) { int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ), tr( "MESH_STANDALONE_GRP_CHOSEN" ).arg( aGroupName ), tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 ); if ( res == 1 ) return; } aGroup = myGroups[idx-1]; } } if (GetConstructorId() == 0) { SMESH::long_array_var anIdsOfNodes = new SMESH::long_array; SMESH::long_array_var aQuantities = new SMESH::long_array; aQuantities->length( myFacesByNodes->count() ); TColStd_ListOfInteger aNodesIds; int aNbQuantities = 0; for (int i = 0; i < myFacesByNodes->count(); i++ ) { QStringList anIds = myFacesByNodes->item(i)->text().split( " ", QString::SkipEmptyParts ); for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it) aNodesIds.Append( (*it).toInt() ); aQuantities[aNbQuantities++] = anIds.count(); } anIdsOfNodes->length(aNodesIds.Extent()); int aNbIdsOfNodes = 0; TColStd_ListIteratorOfListOfInteger It; It.Initialize(aNodesIds); for( ;It.More();It.Next()) anIdsOfNodes[aNbIdsOfNodes++] = It.Value(); try{ SUIT_OverrideCursor aWaitCursor; SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); anElemId = aMeshEditor->AddPolyhedralVolume(anIdsOfNodes, aQuantities); }catch(SALOME::SALOME_Exception& exc){ INFOS("Follow exception was cought:\n\t"<text().split( " ", QString::SkipEmptyParts ); anIdsOfFaces->length(aListId.count()); for ( int i = 0; i < aListId.count(); i++ ) anIdsOfFaces[i] = aListId[i].toInt(); try{ SUIT_OverrideCursor aWaitCursor; SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); anElemId = aMeshEditor->AddPolyhedralVolumeByFaces(anIdsOfFaces); }catch(SALOME::SALOME_Exception& exc){ INFOS("Follow exception was cought:\n\t"<_is_nil() ) { // create new group aGroupUsed = SMESH::AddGroup( myMesh, SMESH::VOLUME, aGroupName ); if ( !aGroupUsed->_is_nil() ) { myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed)); ComboBox_GroupName->addItem( aGroupName ); } } else { SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup ); if ( !aGeomGroup->_is_nil() ) { aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup ); if ( !aGroupUsed->_is_nil() && idx > 0 ) { myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed); SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser(); } } else aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup ); } if ( !aGroupUsed->_is_nil() ) { SMESH::long_array_var anIdList = new SMESH::long_array; anIdList->length( 1 ); anIdList[0] = anElemId; aGroupUsed->Add( anIdList.inout() ); } } //SALOME_ListIO aList; //mySelectionMgr->setSelectedObjects( aList ); SMESH::UpdateView(); if( myActor ){ unsigned int anEntityMode = myActor->GetEntityMode(); myActor->SetEntityMode(SMESH_Actor::eVolumes | anEntityMode); } //ConstructorsClicked( GetConstructorId() ); busy = false; SMESHGUI::Modified(); } myFacesByNodes->clear(); } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnOk() { if(checkEditLine(false) == -1) {return;} ClickOnApply(); reject(); } //================================================================================= // function : reject() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::reject() { mySelectionMgr->clearFilters(); //SALOME_ListIO aList; //mySelectionMgr->setSelectedObjects( aList ); SMESH::SetPointRepresentation(false); mySimulation->SetVisibility(false); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode( ActorSelection ); disconnect( mySelectionMgr, 0, this, 0 ); mySMESHGUI->ResetState(); QDialog::reject(); } //================================================================================= // function : ClickOnHelp() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnHelp() { LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication()); if (app) app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName); else { QString platform; #ifdef WIN32 platform = "winapplication"; #else platform = "application"; #endif SUIT_MessageBox::warning(this, tr("WRN_WARNING"), tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE"). arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)). arg(myHelpFileName)); } } //======================================================================= //function : onTextChange //purpose : //======================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::onTextChange(const QString& theNewText) { if ( busy ) return; if (checkEditLine() == -1) return; busy = true; mySimulation->SetVisibility(false); SMDS_Mesh* aMesh = 0; if ( myActor ) aMesh = myActor->GetObject()->GetMesh(); if (GetConstructorId() == 0) { if ( aMesh ) { TColStd_MapOfInteger newIndices; QStringList aListId = theNewText.split( " ", QString::SkipEmptyParts ); for ( int i = 0; i < aListId.count(); i++ ) { const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() ); if ( n ) { newIndices.Add(n->GetID()); myNbOkElements++; } } mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->highlight( myActor->getIO(), true, true ); if ( myNbOkElements>0 && aListId.count()>=3) AddButton->setEnabled(true); else AddButton->setEnabled(false); displaySimulation(); } } else if (GetConstructorId() == 1) { myNbOkElements = 0; buttonOk->setEnabled( false ); buttonApply->setEnabled( false ); // check entered ids of faces and hilight them QStringList aListId; if ( aMesh ) { TColStd_MapOfInteger newIndices; aListId = theNewText.split( " ", QString::SkipEmptyParts ); for ( int i = 0; i < aListId.count(); i++ ) { const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() ); if ( e ) { newIndices.Add(e->GetID()); myNbOkElements++; } } mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->highlight( myActor->getIO(), true, true ); if ( myNbOkElements ) { if (aListId.count()>1){ buttonOk->setEnabled( true ); buttonApply->setEnabled( true ); } else{ buttonOk->setEnabled( false ); buttonApply->setEnabled( false ); } if(aListId.count()>1) displaySimulation(); } } } busy = false; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::SelectionIntoArgument() { if ( busy ) return; // clear if (GetConstructorId() == 1 || myFacesByNodes->count() <= 1) { myNbOkElements = 0; AddButton->setEnabled(false); buttonOk->setEnabled( false ); buttonApply->setEnabled( false ); } myActor = 0; busy = true; myEditCurrentArgument->setText( "" ); busy = false; if ( !GroupButtons->isEnabled() ) // inactive return; mySimulation->SetVisibility(false); QString aCurrentEntry = myEntry; // get selected mesh SALOME_ListIO selected; mySelectionMgr->selectedObjects( selected ); int nbSel = selected.Extent(); if(nbSel != 1){ return; } myEntry = selected.First()->getEntry(); myMesh = SMESH::GetMeshByIO( selected.First() ); if ( myMesh->_is_nil() ) return; // process groups if ( !myMesh->_is_nil() && myEntry != aCurrentEntry ) { myGroups.clear(); ComboBox_GroupName->clear(); ComboBox_GroupName->addItem( QString() ); SMESH::ListOfGroups aListOfGroups = *myMesh->GetGroups(); for ( int i = 0, n = aListOfGroups.length(); i < n; i++ ) { SMESH::SMESH_GroupBase_var aGroup = aListOfGroups[i]; if ( !aGroup->_is_nil() && aGroup->GetType() == SMESH::VOLUME ) { QString aGroupName( aGroup->GetName() ); if ( !aGroupName.isEmpty() ) { myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroup)); ComboBox_GroupName->addItem( aGroupName ); } } } } myActor = SMESH::FindActorByObject(myMesh); if ( !myActor ) return; // get selected nodes/faces QString aString = ""; int anbNodes=0,aNbFaces=0; switch(GetConstructorId()){ case 0:{ anbNodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString); if (anbNodes >= 3) AddButton->setEnabled(true); else if (anbNodes < 3){ AddButton->setEnabled(false); } busy = true; myEditCurrentArgument->setText( aString ); if (checkEditLine() == -1) {busy = false;return;} busy = false; break; } case 1:{ // get selected faces aNbFaces = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString); if (aNbFaces<=1){ buttonOk->setEnabled( false ); buttonApply->setEnabled( false ); } else { buttonOk->setEnabled( true ); buttonApply->setEnabled( true ); } busy = true; myEditCurrentArgument->setText( aString ); if (checkEditLine() == -1) {busy = false;return;} busy = false; // OK myNbOkElements = 1; break; } default: return; } if(anbNodes>2 || aNbFaces>1) displaySimulation(); } /*\brief int SMESHGUI_CreatePolyhedralVolumeDlg::checkEditLine() * Checking of indices in edit line. * If incorecct indices in edit line warning message appear and myEditCurrentArgument remove last index. * \retval 1 - if all ok(or no indices in edit line), -1 - if there are incorrect indices. */ int SMESHGUI_CreatePolyhedralVolumeDlg::checkEditLine(bool checkLast) { QString aString = ""; SMDS_Mesh* aMesh = 0; if(myMesh->_is_nil()) return 1; if(!myActor){ myActor = SMESH::FindActorByObject(myMesh); if(!myActor) return 1; } aMesh = myActor->GetObject()->GetMesh(); // checking for nodes if (checkLast && myEditCurrentArgument->text().right(1) != QString(" ") ) return 1; QStringList aListId = myEditCurrentArgument->text().split( " ", QString::SkipEmptyParts ); for ( int i = 0; i < aListId.count(); i++ ){ switch (GetConstructorId()){ case 0:{ // nodes const SMDS_MeshNode * aNode = aMesh->FindNode( aListId[ i ].toInt() ); if( !aNode ){ SUIT_MessageBox::warning(this, tr("SMESH_POLYEDRE_CREATE_ERROR"), tr("The incorrect indices of nodes!")); myEditCurrentArgument->clear(); myEditCurrentArgument->setText( aString ); return -1; } break; } case 1:{ // faces bool aElemIsOK = true; const SMDS_MeshElement * aElem = aMesh->FindElement( aListId[ i ].toInt() ); if (!aElem) { aElemIsOK = false; } else { SMDSAbs_ElementType aType = aMesh->GetElementType( aElem->GetID(),true ); if (aType != SMDSAbs_Face){ aElemIsOK = false; } } if (!aElemIsOK){ SUIT_MessageBox::warning(this, tr("SMESH_POLYEDRE_CREATE_ERROR"), tr("The incorrect indices of faces!")); myEditCurrentArgument->clear(); myEditCurrentArgument->setText( aString ); return -1; } break; } } aString += aListId[ i ] + " "; } return 1; } //======================================================================= //function : displaySimulation //purpose : //======================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::displaySimulation() { if ( (myNbOkElements || AddButton->isEnabled()) && GroupButtons->isEnabled() && myActor) { SMESH::TPolySimulation::TVTKIds aVTKIds; vtkIdType aType = VTK_CONVEX_POINT_SET; SMDS_Mesh* aMesh = 0; if ( myActor ){ aMesh = myActor->GetObject()->GetMesh(); } if (GetConstructorId() == 0 && aMesh){ if (!AddButton->isEnabled()){ mySimulation->ResetGrid(true); for (int i = 0; i < myFacesByNodes->count(); i++) { QStringList anIds = myFacesByNodes->item(i)->text().split( " ", QString::SkipEmptyParts ); SMESH::TPolySimulation::TVTKIds aVTKIds_faces; for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it){ const SMDS_MeshNode* aNode = aMesh->FindNode( (*it).toInt() ); if (!aNode) continue; vtkIdType aId = myActor->GetObject()->GetNodeVTKId( (*it).toInt() ); aVTKIds.push_back(aId); aVTKIds_faces.push_back(aId); } if(!Preview->isChecked()){ aType = VTK_POLYGON; mySimulation->SetPosition(myActor, aType, aVTKIds_faces,false); } } if(myFacesByNodes->count() == 0){ mySimulation->SetVisibility(false); } else { mySimulation->SetVisibility(true); } if(Preview->isChecked()){ mySimulation->SetPosition(myActor, aType, aVTKIds); } } else { // add ids from edit line QStringList anEditIds = myEditCurrentArgument->text().split( " ", QString::SkipEmptyParts ); for ( int i = 0; i < anEditIds.count(); i++ ) aVTKIds.push_back( myActor->GetObject()->GetNodeVTKId( anEditIds[ i ].toInt() )); aType = VTK_POLYGON; mySimulation->SetPosition(myActor, aType, aVTKIds); } }else if(GetConstructorId() == 1 && aMesh){ QStringList aListId = myEditCurrentArgument->text().split( " ", QString::SkipEmptyParts ); for ( int i = 0; i < aListId.count(); i++ ) { const SMDS_MeshElement * anElem = aMesh->FindElement( aListId[ i ].toInt() ); if ( !anElem ) continue; SMDSAbs_ElementType aFaceType = aMesh->GetElementType( anElem->GetID(),true ); if (aFaceType != SMDSAbs_Face) continue; SMDS_ElemIteratorPtr anIter = anElem->nodesIterator(); SMESH::TPolySimulation::TVTKIds aVTKIds_faces; while( anIter->more() ) if ( const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next() ){ vtkIdType aId = myActor->GetObject()->GetNodeVTKId( aNode->GetID() ); aVTKIds.push_back(aId); aVTKIds_faces.push_back(aId); } if(!Preview->isChecked()){ aType = VTK_POLYGON; mySimulation->SetPosition(myActor, aType, aVTKIds_faces); } } if(Preview->isChecked()) mySimulation->SetPosition(myActor, aType, aVTKIds); } SMESH::UpdateView(); } } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); if(send == SelectElementsButton) { LineEditElements->setFocus(); myEditCurrentArgument = LineEditElements; } SelectionIntoArgument(); } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::DeactivateActiveDialog() { if ( ConstructorsBox->isEnabled() ) { ConstructorsBox->setEnabled(false); GroupContent->setEnabled(false); GroupButtons->setEnabled(false); mySimulation->SetVisibility(false); mySMESHGUI->ResetState(); mySMESHGUI->SetActiveDialogBox(0); } } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::ActivateThisDialog() { /* Emit a signal to deactivate the active dialog */ mySMESHGUI->EmitSignalDeactivateDialog(); ConstructorsBox->setEnabled(true); GroupContent->setEnabled(true); GroupButtons->setEnabled(true); mySMESHGUI->SetActiveDialogBox( (QDialog*)this ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode( FaceSelection ); SelectionIntoArgument(); } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::enterEvent(QEvent* e) { if ( ConstructorsBox->isEnabled() ) return; ActivateThisDialog(); } //================================================================================= // function : GetConstructorId() // purpose : //================================================================================= int SMESHGUI_CreatePolyhedralVolumeDlg::GetConstructorId() { return GroupConstructors->checkedId(); } //================================================================================= // function : onAdd() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::onAdd() { SALOME_ListIO selected; mySelectionMgr->selectedObjects( selected ); int aNbSel = selected.Extent(); if (aNbSel == 0 || !myActor || myMesh->_is_nil()) return; if (checkEditLine(false) == -1) return; busy = true; if ( !(myEditCurrentArgument->text().isEmpty()) ) { myFacesByNodes->addItem(myEditCurrentArgument->text()); //myFacesByNodes->setSelected(myFacesByNodes->count() - 1, true); myNbOkElements = 1; myEditCurrentArgument->clear(); AddButton->setEnabled(false); buttonApply->setEnabled( myFacesByNodes->count() > 1 ); buttonOk->setEnabled( myFacesByNodes->count() > 1 ); } busy = false; onListSelectionChanged(); displaySimulation(); } //================================================================================= // function : onRemove() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::onRemove() { busy = true; QList selItems = myFacesByNodes->selectedItems(); QListWidgetItem* anItem; if ( selItems.count() > 0 ) myNbOkElements = 1; foreach( anItem, selItems ) delete anItem; RemoveButton->setEnabled( myFacesByNodes->count() > 0 ); buttonOk->setEnabled( myFacesByNodes->count() > 1 ); buttonApply->setEnabled( myFacesByNodes->count() > 1 ); busy = false; displaySimulation(); } //================================================================================= // function : onListSelectionChanged() // purpose : Called when selection in element list is changed //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::onListSelectionChanged() { if (busy || !myActor) return; busy = true; SALOME_ListIO aList; mySelectionMgr->setSelectedObjects( aList ); TColStd_MapOfInteger aIndexes; QList selItems = myFacesByNodes->selectedItems(); QListWidgetItem* anItem; foreach( anItem, selItems ) { QStringList anIds = anItem->text().split( " ", QString::SkipEmptyParts ); for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it) aIndexes.Add((*it).toInt()); } RemoveButton->setEnabled(selItems.count() > 0); mySelector->AddOrRemoveIndex(myActor->getIO(), aIndexes, true ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->highlight( myActor->getIO(), true, true ); mySelectionMgr->clearFilters(); aList.Append( myActor->getIO() ); mySelectionMgr->setSelectedObjects( aList ); busy = false; } //================================================================================= // function : keyPressEvent() // purpose : //================================================================================= void SMESHGUI_CreatePolyhedralVolumeDlg::keyPressEvent( QKeyEvent* e ) { QDialog::keyPressEvent( e ); if ( e->isAccepted() ) return; if ( e->key() == Qt::Key_F1 ) { e->accept(); ClickOnHelp(); } } //================================================================================= // function : isValid // purpose : //================================================================================= bool SMESHGUI_CreatePolyhedralVolumeDlg::isValid() { if( GroupGroups->isChecked() && ComboBox_GroupName->currentText().isEmpty() ) { SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ), tr( "GROUP_NAME_IS_EMPTY" ) ); return false; } return true; }