// SMESH SMESHGUI : GUI for SMESH component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESHGUI_AddMeshElementDlg.h // Author : Nicolas REJNERI // Module : SMESH // $Header$ #ifndef DIALOGBOX_ADD_FACE_H #define DIALOGBOX_ADD_FACE_H #include "SalomeApp_SelectionMgr.h" #include "SMDSAbs_ElementType.hxx" // QT Includes #include #include class QVBoxLayout; class QHBoxLayout; class QGridLayout; class QButtonGroup; class QGroupBox; class QLabel; class QLineEdit; class QPushButton; class QRadioButton; class QCheckBox; class SMESHGUI; class SMESH_Actor; class SMDS_Mesh; class SVTK_ViewWindow; class SVTK_Selector; namespace SMESH{ struct TElementSimulation; } // IDL Headers #include #include CORBA_SERVER_HEADER(SMESH_Mesh) //================================================================================= // class : SMESHGUI_AddMeshElementDlg // purpose : //================================================================================= class SMESHGUI_AddMeshElementDlg : public QDialog { Q_OBJECT public: SMESHGUI_AddMeshElementDlg( SMESHGUI*, const char* = 0, SMDSAbs_ElementType ElementType = SMDSAbs_Edge, int nbNodes = 2, bool modal = FALSE, WFlags fl = 0 ); ~SMESHGUI_AddMeshElementDlg(); private: void Init (); void closeEvent (QCloseEvent*); void hideEvent (QHideEvent*); /* ESC key */ void enterEvent (QEvent*); /* mouse enter the QWidget */ void displaySimulation(); SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SalomeApp_SelectionMgr* mySelectionMgr; /* User shape selection */ int myNbOkNodes; /* to check when arguments is defined */ bool myBusy; SVTK_Selector* mySelector; QLineEdit* myEditCurrentArgument; /* Current LineEdit */ int myElementType; int myNbNodes; bool myIsPoly; SMESH::SMESH_Mesh_var myMesh; SMESH_Actor* myActor; SMESH::TElementSimulation* mySimulation; QButtonGroup* GroupConstructors; QRadioButton* Constructor1; QGroupBox * GroupButtons; QPushButton * buttonOk; QPushButton * buttonCancel; QPushButton * buttonApply; QGroupBox * GroupC1; QLabel * TextLabelC1A1; QPushButton * SelectButtonC1A1; QLineEdit * LineEditC1A1; QCheckBox * Reverse; private slots: void ClickOnOk(); void ClickOnCancel(); void ClickOnApply(); void SetEditCurrentArgument() ; void SelectionIntoArgument() ; void DeactivateActiveDialog() ; void ActivateThisDialog() ; void CheckBox( int ); void onTextChange(const QString&); protected: QGridLayout* SMESHGUI_AddMeshElementDlgLayout; QGridLayout* GroupConstructorsLayout; QGridLayout* GroupButtonsLayout; QGridLayout* GroupC1Layout; }; #endif // DIALOGBOX_ADD_FACE_H