/*!
\page merging_nodes_page Merging nodes
\n This functionality allows user to detect groups of coincident nodes
with desirable tolerance, edit these groups and merge.
\image html mergenodes_ico.png "Merge nodes button"
To merge nodes of your mesh:
- From the \b Modification choose \b Transformation and from its
sub-menu select the Merge nodes item. The following dialog box
shall appear:
\image html mergenodes_auto.png
- \b Name is the name of the mesh whose nodes will be merged.
- \b Automatic or \b Manual Mode allows choosing how the nodes are
processed.
- \b Tolerance is a maximum distance between nodes sufficient for
merging.
- Automatic mode:
- In the \b Automatic Mode all Nodes within the indicated tolerance
will be merged.
- If the \b Manual Mode is selected, additional controls are available:
- \b Detect button generates the list of coincident nodes for the given
\b Tolerance.
- Coincident nodes is a list of groups of nodes for
merging. All nodes of each group will form one after the
operation.
- \b Remove button deletes the selected group from the list.
- \b Add button adds to the list a group of nodes selected in the
viewer with pressed "Shift" key.
- Select all checkbox selects all groups.
\image html mergenodes.png
- Edit selected group list allows editing the selected
group:
\image html add.png
adds to the group the node selected in the viewer.
\image html remove.png
removes from the group the selected node.
\image html sort.png
moves the selected node to the first position in the
group. This means that all other nodes will be merged into this
one.
- To confirm your choice click \b Apply or Apply and Close button.
\image html merging_nodes1.png "The initial obgect"
\image html merging_nodes2.png "The object has been merged with a very big tolerance"
See Also a sample TUI Script of a
\ref tui_merging_nodes "Merge Nodes" operation.
*/