// SMESH SMESHGUI : GUI for SMESH component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESHGUI_StandardMeshInfosDlg.cxx // Author : Michael ZORIN // Module : SMESH // $Header$ #include "SMESHGUI_StandardMeshInfosDlg.h" #include "SMESHGUI.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_MeshUtils.h" #include "SMESH.hxx" #include "SMESH_TypeFilter.hxx" #include "SALOMEDSClient_Study.hxx" #include "SALOMEDSClient_SObject.hxx" #include "SUIT_Session.h" #include "SUIT_OverrideCursor.h" #include "SalomeApp_SelectionMgr.h" #include "SALOME_ListIO.hxx" #include "utilities.h" // QT Includes #include #include #include #include #include #include #include // IDL Headers #include "SALOMEconfig.h" #include CORBA_SERVER_HEADER(SMESH_Mesh) #include CORBA_SERVER_HEADER(SMESH_Group) #include CORBA_SERVER_HEADER(GEOM_Gen) using namespace std; //================================================================================= /*! * SMESHGUI_StandardMeshInfosDlg::SMESHGUI_StandardMeshInfosDlg * * Constructor */ //================================================================================= SMESHGUI_StandardMeshInfosDlg::SMESHGUI_StandardMeshInfosDlg (QWidget* parent, const char* name, bool modal, WFlags fl) : QDialog(parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose) { if (!name) setName("SMESHGUI_StandardMeshInfosDlg"); setCaption(tr("SMESH_STANDARD_MESHINFO_TITLE" )); setSizeGripEnabled(TRUE); myStartSelection = true; myIsActiveWindow = true; // dialog layout QGridLayout* aDlgLayout = new QGridLayout(this); aDlgLayout->setSpacing(6); aDlgLayout->setMargin(11); // mesh group box myMeshGroup = new QGroupBox(this, "myMeshGroup"); myMeshGroup->setTitle(tr("SMESH_MESH")); myMeshGroup->setColumnLayout(0, Qt::Vertical); myMeshGroup->layout()->setSpacing(0); myMeshGroup->layout()->setMargin(0); QGridLayout* myMeshGroupLayout = new QGridLayout(myMeshGroup->layout()); myMeshGroupLayout->setAlignment(Qt::AlignTop); myMeshGroupLayout->setSpacing(6); myMeshGroupLayout->setMargin(11); // select button, label and line edit with mesh name myNameLab = new QLabel(myMeshGroup, "myNameLab"); myNameLab->setText(tr("SMESH_NAME" )); myMeshGroupLayout->addWidget(myNameLab, 0, 0); QPixmap image0(SUIT_Session::session()->resourceMgr()->loadPixmap("SMESH",tr("ICON_SELECT"))); mySelectBtn = new QPushButton(myMeshGroup, "mySelectBtn"); mySelectBtn->setPixmap(image0); mySelectBtn->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed)); myMeshGroupLayout->addWidget(mySelectBtn, 0, 1); myMeshLine = new QLineEdit(myMeshGroup, "myMeshLine"); myMeshGroupLayout->addWidget(myMeshLine, 0, 2); aDlgLayout->addWidget(myMeshGroup, 0, 0); // information group box myInfoGroup = new QGroupBox(this, "myInfoGroup"); myInfoGroup->setTitle(tr("SMESH_INFORMATION")); myInfoGroup->setColumnLayout(0, Qt::Vertical); myInfoGroup->layout()->setSpacing(0); myInfoGroup->layout()->setMargin(0); QGridLayout* myInfoGroupLayout = new QGridLayout(myInfoGroup->layout()); myInfoGroupLayout->setAlignment(Qt::AlignTop); myInfoGroupLayout->setSpacing(6); myInfoGroupLayout->setMargin(11); // information text browser myInfo = new QTextBrowser(myInfoGroup, "myInfo"); myInfoGroupLayout->addWidget(myInfo, 0, 0); aDlgLayout->addWidget(myInfoGroup, 1, 0); // buttons group myButtonsGroup = new QGroupBox(this, "myButtonsGroup"); myButtonsGroup->setColumnLayout(0, Qt::Vertical); myButtonsGroup->layout()->setSpacing(0); myButtonsGroup->layout()->setMargin(0); QHBoxLayout* myButtonsGroupLayout = new QHBoxLayout(myButtonsGroup->layout()); myButtonsGroupLayout->setAlignment(Qt::AlignTop); myButtonsGroupLayout->setSpacing(6); myButtonsGroupLayout->setMargin(11); // buttons --> OK button myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), myButtonsGroup, "myOkBtn"); myOkBtn->setAutoDefault(TRUE); myOkBtn->setDefault(TRUE); myButtonsGroupLayout->addStretch(); myButtonsGroupLayout->addWidget(myOkBtn); myButtonsGroupLayout->addStretch(); aDlgLayout->addWidget(myButtonsGroup, 2, 0); mySelectionMgr = SMESHGUI::selectionMgr(); SMESHGUI::GetSMESHGUI()->SetActiveDialogBox(this); // connect signals connect(myOkBtn, SIGNAL(clicked()), this, SLOT(close())); connect(mySelectBtn, SIGNAL(clicked()), this, SLOT(onStartSelection())); connect(SMESHGUI::GetSMESHGUI(), SIGNAL(SignalCloseAllDialogs()), this, SLOT(close())); connect(SMESHGUI::GetSMESHGUI(), SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged())); // resize and move dialog, then show this->setMinimumSize(270, 428); int x, y; SMESHGUI::GetSMESHGUI()->DefineDlgPosition(this, x, y); this->move(x, y); this->show(); // init dialog with current selection myMeshFilter = new SMESH_TypeFilter (MESH); mySelectionMgr->installFilter(myMeshFilter); onSelectionChanged(); } //================================================================================= /*! * SMESHGUI_StandardMeshInfosDlg::~SMESHGUI_StandardMeshInfosDlg * * Destructor */ //================================================================================= SMESHGUI_StandardMeshInfosDlg::~SMESHGUI_StandardMeshInfosDlg() { } //================================================================================= /*! * SMESHGUI_StandardMeshInfosDlg::DumpMeshInfos */ //================================================================================= void SMESHGUI_StandardMeshInfosDlg::DumpMeshInfos() { SUIT_OverrideCursor wc; SALOME_ListIO aList; mySelectionMgr->selectedObjects(aList); int nbSel = aList.Extent(); myInfo->clear(); if (nbSel == 1) { myStartSelection = false; myMeshLine->setText(""); SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(aList.First()); if (!aMesh->_is_nil()) { QString aName, anInfo; SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aName); myMeshLine->setText(aName); int aNbNodes = (int)aMesh->NbNodes(); int aNbEdges = (int)aMesh->NbEdges(); int aNbFaces = (int)aMesh->NbFaces(); int aNbVolumes = (int)aMesh->NbVolumes(); int aDimension = 0; double aNbDimElements = 0; if (aNbVolumes > 0) { aNbDimElements = aNbVolumes; aDimension = 3; } else if(aNbFaces > 0) { aNbDimElements = aNbFaces; aDimension = 2; } else if(aNbEdges > 0) { aNbDimElements = aNbEdges; aDimension = 1; } else if(aNbNodes > 0) { aNbDimElements = aNbNodes; aDimension = 0; } // information about the mesh anInfo.append(QString("Nb of element of dimension %1: %2
").arg(aDimension).arg(aNbDimElements)); anInfo.append(QString("Nb of nodes: %1

").arg(aNbNodes)); // information about the groups of the mesh _PTR(Study) aStudy = SMESH::GetActiveStudyDocument(); _PTR(SObject) aMeshSO = SMESH::FindSObject(aMesh); _PTR(SObject) anObj; bool hasGroup = false; // info about groups on nodes aMeshSO->FindSubObject(Tag_NodeGroups, anObj); if (anObj) { _PTR(ChildIterator) it = aStudy->NewChildIterator(anObj); if (it->More()) { anInfo.append(QString("Groups:

")); hasGroup = true; } for (; it->More(); it->Next()) { _PTR(SObject) subObj = it->Value(); CORBA::Object_var anObject = SMESH::SObjectToObject(subObj); SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObject); if (!aGroup->_is_nil()) { anInfo.append(QString("- %1
").arg(aGroup->GetName())); anInfo.append(QString("%1
").arg("on nodes")); anInfo.append(QString("%1
").arg(aGroup->Size())); // check if the group based on geometry SMESH::SMESH_GroupOnGeom_var aGroupOnGeom = SMESH::SMESH_GroupOnGeom::_narrow(aGroup); if (!aGroupOnGeom->_is_nil()) { GEOM::GEOM_Object_var aGroupMainShape = aGroupOnGeom->GetShape(); QString aShapeName = ""; _PTR(SObject) aGeomObj, aRef; if (subObj->FindSubObject(1, aGeomObj) && aGeomObj->ReferencedObject(aRef)) aShapeName = aRef->GetName().c_str(); anInfo.append(QString("based on %1 geometry object

").arg(aShapeName)); } else { anInfo.append(QString("
")); } } } } // info about groups on edges anObj.reset(); aMeshSO->FindSubObject(Tag_EdgeGroups, anObj); if (anObj) { _PTR(ChildIterator) it = aStudy->NewChildIterator(anObj); if (!hasGroup && it->More()) { anInfo.append(QString("Groups:

")); hasGroup = true; } for (; it->More(); it->Next()) { _PTR(SObject) subObj = it->Value(); CORBA::Object_var anObject = SMESH::SObjectToObject(subObj); SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObject); if (!aGroup->_is_nil()) { anInfo.append(QString("- %1
").arg(aGroup->GetName())); anInfo.append(QString("%1
").arg("on edges")); anInfo.append(QString("%1
").arg(aGroup->Size())); // check if the group based on geometry SMESH::SMESH_GroupOnGeom_var aGroupOnGeom = SMESH::SMESH_GroupOnGeom::_narrow(aGroup); if (!aGroupOnGeom->_is_nil()) { GEOM::GEOM_Object_var aGroupMainShape = aGroupOnGeom->GetShape(); QString aShapeName = ""; _PTR(SObject) aGeomObj, aRef; if (subObj->FindSubObject(1, aGeomObj) && aGeomObj->ReferencedObject(aRef)) aShapeName = aRef->GetName().c_str(); anInfo.append(QString("based on %1 geometry object

").arg(aShapeName)); } else { anInfo.append(QString("
")); } } } } // info about groups on faces anObj.reset(); aMeshSO->FindSubObject(Tag_FaceGroups , anObj); if (anObj) { _PTR(ChildIterator) it = aStudy->NewChildIterator(anObj); if (!hasGroup && it->More()) { anInfo.append(QString("Groups:

")); hasGroup = true; } for (; it->More(); it->Next()) { _PTR(SObject) subObj = it->Value(); CORBA::Object_var anObject = SMESH::SObjectToObject(subObj); SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObject); if (!aGroup->_is_nil()) { anInfo.append(QString("- %1
").arg(aGroup->GetName())); anInfo.append(QString("%1
").arg("on faces")); anInfo.append(QString("%1
").arg(aGroup->Size())); // check if the group based on geometry SMESH::SMESH_GroupOnGeom_var aGroupOnGeom = SMESH::SMESH_GroupOnGeom::_narrow(aGroup); if (!aGroupOnGeom->_is_nil()) { GEOM::GEOM_Object_var aGroupMainShape = aGroupOnGeom->GetShape(); QString aShapeName = ""; _PTR(SObject) aGeomObj, aRef; if (subObj->FindSubObject(1, aGeomObj) && aGeomObj->ReferencedObject(aRef)) aShapeName = aRef->GetName().c_str(); anInfo.append(QString("based on %1 geometry object

").arg(aShapeName)); } else { anInfo.append(QString("
")); } } } } // info about groups on volumes anObj.reset(); aMeshSO->FindSubObject(Tag_VolumeGroups, anObj); if (anObj) { _PTR(ChildIterator) it = aStudy->NewChildIterator(anObj); if (!hasGroup && it->More()) anInfo.append(QString("Groups:
")); for (; it->More(); it->Next()) { _PTR(SObject) subObj = it->Value(); CORBA::Object_var anObject = SMESH::SObjectToObject(subObj); SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObject); if (!aGroup->_is_nil()) { anInfo.append(QString("- %1
").arg(aGroup->GetName())); anInfo.append(QString("%1
").arg("on volumes")); anInfo.append(QString("%1
").arg(aGroup->Size())); // check if the group based on geometry SMESH::SMESH_GroupOnGeom_var aGroupOnGeom = SMESH::SMESH_GroupOnGeom::_narrow(aGroup); if (!aGroupOnGeom->_is_nil()) { GEOM::GEOM_Object_var aGroupMainShape = aGroupOnGeom->GetShape(); QString aShapeName = ""; _PTR(SObject) aGeomObj, aRef; if (subObj->FindSubObject(1, aGeomObj) && aGeomObj->ReferencedObject(aRef)) aShapeName = aRef->GetName().c_str(); anInfo.append(QString("based on %1 geometry object

").arg(aShapeName)); } else { anInfo.append(QString("
")); } } } } myInfo->setText(anInfo); return; } } } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection has changed //================================================================================= void SMESHGUI_StandardMeshInfosDlg::onSelectionChanged() { if (myStartSelection) DumpMeshInfos(); } //================================================================================= // function : closeEvent() // purpose : //================================================================================= void SMESHGUI_StandardMeshInfosDlg::closeEvent (QCloseEvent* e) { mySelectionMgr->clearFilters(); SMESHGUI::GetSMESHGUI()->ResetState(); QDialog::closeEvent(e); } //================================================================================= // function : windowActivationChange() // purpose : called when window is activated/deactivated //================================================================================= void SMESHGUI_StandardMeshInfosDlg::windowActivationChange (bool oldActive) { QDialog::windowActivationChange(oldActive); if (isActiveWindow() && myIsActiveWindow != isActiveWindow()) ActivateThisDialog(); myIsActiveWindow = isActiveWindow(); } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void SMESHGUI_StandardMeshInfosDlg::DeactivateActiveDialog() { disconnect(mySelectionMgr, 0, this, 0); } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void SMESHGUI_StandardMeshInfosDlg::ActivateThisDialog() { /* Emit a signal to deactivate any active dialog */ SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog(); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged())); } //================================================================================= // function : onStartSelection() // purpose : starts selection //================================================================================= void SMESHGUI_StandardMeshInfosDlg::onStartSelection() { myStartSelection = true; mySelectionMgr->installFilter(myMeshFilter); myMeshLine->setText(tr("Select a mesh")); onSelectionChanged(); myStartSelection = true; }