// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHDS : management of mesh data and SMESH document // File : SMESH_SubMesh.cxx // Author : Yves FRICAUD, OCC // Module : SMESH // $Header: // #include "SMESHDS_SubMesh.hxx" #include "utilities.h" #include "SMDS_SetIterator.hxx" #include #include using namespace std; SMESHDS_SubMesh::SMESHDS_SubMesh() { myElements.clear(); myNodes.clear(); myUnusedIdNodes = 0; myUnusedIdElements = 0; } //======================================================================= //function : AddElement //purpose : //======================================================================= void SMESHDS_SubMesh::AddElement(const SMDS_MeshElement * ME) { if ( !IsComplexSubmesh() ) { int idInSubShape = ME->getIdInShape(); assert(idInSubShape == -1); SMDS_MeshElement* elem = (SMDS_MeshElement*)(ME); elem->setIdInShape(myElements.size()); myElements.push_back(ME); } } //======================================================================= //function : RemoveElement //purpose : //======================================================================= bool SMESHDS_SubMesh::RemoveElement(const SMDS_MeshElement * ME, bool isElemDeleted) { // MESSAGE("--------------------------------------> RemoveElement " << isElemDeleted); // if ( !IsComplexSubmesh() && NbElements() ) { if (!isElemDeleted) // alive element has valid ID and can be found { int idInSubShape = ME->getIdInShape(); //MESSAGE("SMESHDS_SubMesh::RemoveElement " << idInSubShape << " " << ME->GetID()); assert(idInSubShape >= 0); assert(idInSubShape < myElements.size()); myElements[idInSubShape] = 0; // this vector entry is no more used myUnusedIdElements++; return true; } // --- strange ? // TElemSet::iterator e = myElements.begin(), eEnd = myElements.end(); // for ( ; e != eEnd; ++e ) // if ( ME == *e ) { // myElements.erase( e ); // return true; // } // } return false; } //======================================================================= //function : AddNode //purpose : //======================================================================= void SMESHDS_SubMesh::AddNode(const SMDS_MeshNode * N) { if ( !IsComplexSubmesh() ) { int idInSubShape = N->getIdInShape(); assert(idInSubShape == -1); SMDS_MeshNode* node = (SMDS_MeshNode*)(N); node->setIdInShape(myNodes.size()); myNodes.push_back(N); } } //======================================================================= //function : RemoveNode //purpose : //======================================================================= bool SMESHDS_SubMesh::RemoveNode(const SMDS_MeshNode * N, bool isNodeDeleted) { // if ( !IsComplexSubmesh() && NbNodes() ) { if (!isNodeDeleted) // alive node has valid ID and can be found { int idInSubShape = N->getIdInShape(); //MESSAGE("SMESHDS_SubMesh::RemoveNode " << idInSubShape << " " << N->GetID()); assert(idInSubShape >= 0); assert(idInSubShape < myNodes.size()); myNodes[idInSubShape] = 0; // this vector entry is no more used myUnusedIdNodes++; return true; } // --- strange ? // TElemSet::iterator e = myNodes.begin(), eEnd = myNodes.end(); // for ( ; e != eEnd; ++e ) // if ( N == *e ) { // myNodes.erase( e ); // return true; // } // } return false; } //======================================================================= //function : NbElements //purpose : //======================================================================= int SMESHDS_SubMesh::NbElements() const { if ( !IsComplexSubmesh() ) return myElements.size() - myUnusedIdElements; int nbElems = 0; set::const_iterator it = mySubMeshes.begin(); for ( ; it != mySubMeshes.end(); it++ ) nbElems += (*it)->NbElements(); return nbElems; } //======================================================================= //function : NbNodes //purpose : //======================================================================= int SMESHDS_SubMesh::NbNodes() const { if ( !IsComplexSubmesh() ) return myNodes.size() - myUnusedIdNodes; int nbElems = 0; set::const_iterator it = mySubMeshes.begin(); for ( ; it != mySubMeshes.end(); it++ ) nbElems += (*it)->NbNodes(); return nbElems; } /*! * template class used for iteration on submesh elements. Interface of iterator remains * unchanged after redesign of SMDS to avoid modification everywhere in SMESH. * instances are stored in shared_ptr for automatic destruction. * Container is copied for iteration, because original can be modified * by addition of elements, for instance, and then reallocated (vector) */ template class MySetIterator : public SMDS_Iterator { protected: typename TSET::const_iterator _it, _end; TSET _table; // int _ind; public: MySetIterator(const TSET& table) // : _it(table.begin()), _end(table.end()) { // MESSAGE("table.size()="<< table.size()); _table = table; _it = _table.begin(); _end = _table.end(); // for (int i=0; i< _table.size(); i++) // if (_table[i]) { MESSAGE("_table["<< i << "]="<< _table[i]);} // else // { MESSAGE("_table["<< i << "]=NULL"); } // _ind = 0; } virtual bool more() { while((_it != _end) && (*_it == 0)) { _it++; // _ind++; } // MESSAGE("more _ind=" << _ind); return (_it != _end); } virtual ELEM next() { ELEM e=*_it; // if (e) { MESSAGE("next _ind=" << _ind << " *_it=" << *_it);} // else { MESSAGE("next _ind=" << _ind << " *_it=NULL");} // _ind++; _it++; return e; } }; // ===================== // class MyIterator // ===================== template class MyIterator : public SMDS_Iterator { public: MyIterator (const set& theSubMeshes) : mySubIt( theSubMeshes.begin() ), mySubEnd( theSubMeshes.end() ), myMore(false) {} bool more() { while (( !myElemIt.get() || !myElemIt->more() ) && mySubIt != mySubEnd) { myElemIt = getElements(*mySubIt); mySubIt++; } myMore = myElemIt.get() && myElemIt->more(); return myMore; } VALUE next() { VALUE elem = 0; if ( myMore ) elem = myElemIt->next(); return elem; } protected: virtual boost::shared_ptr< SMDS_Iterator > getElements(const SMESHDS_SubMesh*) const = 0; private: bool myMore; set::const_iterator mySubIt, mySubEnd; boost::shared_ptr< SMDS_Iterator > myElemIt; }; // ===================== // class MyElemIterator // ===================== class MyElemIterator: public MyIterator { public: MyElemIterator (const set& theSubMeshes) :MyIterator( theSubMeshes ) {} SMDS_ElemIteratorPtr getElements(const SMESHDS_SubMesh* theSubMesh) const { return theSubMesh->GetElements(); } }; // ===================== // class MyNodeIterator // ===================== class MyNodeIterator: public MyIterator { public: MyNodeIterator (const set& theSubMeshes) :MyIterator( theSubMeshes ) {} SMDS_NodeIteratorPtr getElements(const SMESHDS_SubMesh* theSubMesh) const { return theSubMesh->GetNodes(); } }; //======================================================================= //function : GetElements //purpose : //======================================================================= SMDS_ElemIteratorPtr SMESHDS_SubMesh::GetElements() const { if ( IsComplexSubmesh() ) return SMDS_ElemIteratorPtr( new MyElemIterator( mySubMeshes )); return SMDS_ElemIteratorPtr(new MySetIterator >(myElements)); } //======================================================================= //function : GetNodes //purpose : //======================================================================= SMDS_NodeIteratorPtr SMESHDS_SubMesh::GetNodes() const { if ( IsComplexSubmesh() ) return SMDS_NodeIteratorPtr( new MyNodeIterator( mySubMeshes )); return SMDS_NodeIteratorPtr(new MySetIterator >(myNodes)); } //======================================================================= //function : Contains //purpose : check if elem or node is in //======================================================================= bool SMESHDS_SubMesh::Contains(const SMDS_MeshElement * ME) const { // DO NOT TRY TO FIND A REMOVED ELEMENT !! //if ( IsComplexSubmesh() || !ME ) if (!ME ) return false; if ( IsComplexSubmesh() ) { set::const_iterator aSubIt = mySubMeshes.begin(); for ( ; aSubIt != mySubMeshes.end(); aSubIt++ ) if ( (*aSubIt)->Contains( ME )) return true; return false; } if ( ME->GetType() == SMDSAbs_Node ) { int idInShape = ME->getIdInShape(); if ((idInShape >= 0) && (idInShape < myNodes.size())) if (myNodes[idInShape] == ME) return true; } else { int idInShape = ME->getIdInShape(); if ((idInShape >= 0) && (idInShape < myElements.size())) if (myElements[idInShape] == ME) return true; } return false; } //======================================================================= //function : AddSubMesh //purpose : //======================================================================= void SMESHDS_SubMesh::AddSubMesh( const SMESHDS_SubMesh* theSubMesh ) { ASSERT( theSubMesh ); mySubMeshes.insert( theSubMesh ); } //======================================================================= //function : RemoveSubMesh //purpose : //======================================================================= bool SMESHDS_SubMesh::RemoveSubMesh( const SMESHDS_SubMesh* theSubMesh ) { return mySubMeshes.erase( theSubMesh ); } //======================================================================= //function : ContainsSubMesh //purpose : //======================================================================= bool SMESHDS_SubMesh::ContainsSubMesh( const SMESHDS_SubMesh* theSubMesh ) const { return mySubMeshes.find( theSubMesh ) != mySubMeshes.end(); } //======================================================================= //function : GetSubMeshIterator //purpose : //======================================================================= SMESHDS_SubMeshIteratorPtr SMESHDS_SubMesh::GetSubMeshIterator() const { typedef set::const_iterator TIterator; return SMESHDS_SubMeshIteratorPtr ( new SMDS_SetIterator< const SMESHDS_SubMesh*, TIterator >( mySubMeshes.begin(), mySubMeshes.end())); } //======================================================================= //function : Clear //purpose : remove the contents //======================================================================= void SMESHDS_SubMesh::Clear() { myElements.clear(); myNodes.clear(); SMESHDS_SubMeshIteratorPtr sub = GetSubMeshIterator(); while ( sub->more() ) { if ( SMESHDS_SubMesh* sm = (SMESHDS_SubMesh*) sub->next()) sm->Clear(); } } int SMESHDS_SubMesh::getSize() { int c = NbNodes(); int d = NbElements(); //cerr << "SMESHDS_SubMesh::NbNodes " << c << endl; //cerr << "SMESHDS_SubMesh::NbElements " << d << endl; return c+d; } void SMESHDS_SubMesh::compactList() { // todo : compact vector of nodes and elements }