// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMDS : implementaion of Salome mesh data structure // File : SMDS_MeshGroup.hxx // Module : SMESH // #ifndef _SMDS_MeshGroup_HeaderFile #define _SMDS_MeshGroup_HeaderFile #include "SMESH_SMDS.hxx" #include "SMDS_Mesh.hxx" #include class SMDS_EXPORT SMDS_MeshGroup:public SMDS_MeshObject { public: SMDS_MeshGroup(const SMDS_Mesh * theMesh, const SMDSAbs_ElementType theType = SMDSAbs_All); const SMDS_MeshGroup * AddSubGroup (const SMDSAbs_ElementType theType = SMDSAbs_All); virtual bool RemoveSubGroup(const SMDS_MeshGroup* theGroup); virtual bool RemoveFromParent(); const SMDS_Mesh* GetMesh() const { return myMesh; } void SetType (const SMDSAbs_ElementType theType); void Clear(); void Add(const SMDS_MeshElement * theElem); bool Remove(const SMDS_MeshElement * theElem); bool IsEmpty() const { return myElements.empty(); } int Extent() const { return myElements.size(); } int SubGroupsNb() const { return myChildren.size(); } SMDSAbs_ElementType GetType() const { return myType; } bool Contains(const SMDS_MeshElement * theElem) const; void InitIterator() const { const_cast(myIterator) = myElements.begin(); } bool More() const { return myIterator != myElements.end(); } const SMDS_MeshElement* Next() const { return *(const_cast(myIterator))++; } void InitSubGroupsIterator() const { const_cast(myGroupIterator) = myChildren.begin(); } bool MoreSubGroups() const { return myGroupIterator != myChildren.end(); } const SMDS_MeshGroup* NextSubGroup() const { return *(const_cast(myGroupIterator))++; } private: SMDS_MeshGroup(SMDS_MeshGroup* theParent, const SMDSAbs_ElementType theType = SMDSAbs_All); typedef std::set::const_iterator TIterator; typedef std::list::const_iterator TGroupIterator; const SMDS_Mesh * myMesh; SMDSAbs_ElementType myType; std::set myElements; SMDS_MeshGroup * myParent; std::list myChildren; TIterator myIterator; TGroupIterator myGroupIterator; }; #endif