// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_SplitBiQuad.h // Author : Open CASCADE S.A.S. // #include "SMESHGUI_SplitBiQuad.h" #include "SMESHGUI.h" #include "SMESHGUI_Utils.h" #include "SMESH_LogicalFilter.hxx" #include "SMESH_TypeFilter.hxx" #include #include CORBA_SERVER_HEADER(SMESH_MeshEditor) #include #include #include #include #include #include //================================================================================ /*! * \brief Dialog constructor */ //================================================================================ SMESHGUI_SplitBiQuadDlg::SMESHGUI_SplitBiQuadDlg() : SMESHGUI_Dialog( 0, /*modal=*/false, /*allowResize=*/true ) { setWindowTitle( tr( "CAPTION" ) ); setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) ); createObject( tr( "MESH" ), mainFrame(), 0 ); QGridLayout* aLay = new QGridLayout( mainFrame() ); aLay->setMargin( 5 ); aLay->setSpacing( 5 ); aLay->addWidget( objectWg( 0, Label ), 0, 0 ); //aLay->addWidget( objectWg( 0, Btn ), 0, 1 ); aLay->addWidget( objectWg( 0, Control ), 0, 1 ); objectWg( 0, Btn )->hide(); } //================================================================================ /*! * \brief Dialog destructor */ //================================================================================ SMESHGUI_SplitBiQuadDlg::~SMESHGUI_SplitBiQuadDlg() { } //================================================================================ /*! * \brief SMESHGUI_SplitBiQuadOp constructor */ //================================================================================ SMESHGUI_SplitBiQuadOp::SMESHGUI_SplitBiQuadOp() : SMESHGUI_SelectionOp(), myDlg( 0 ) { } //================================================================================ /*! * \brief SMESHGUI_SplitBiQuadOp destructor */ //================================================================================ SMESHGUI_SplitBiQuadOp::~SMESHGUI_SplitBiQuadOp() { if ( myDlg ) delete myDlg; } //================================================================================ /*! * \brief Gets dialog of this operation * \retval LightApp_Dialog* - pointer to dialog of this operation */ //================================================================================ LightApp_Dialog* SMESHGUI_SplitBiQuadOp::dlg() const { return myDlg; } //================================================================================ /*! * \brief Creates dialog if necessary and shows it * * Virtual method redefined from base class called when operation is started creates * dialog if necessary and shows it, activates selection */ //================================================================================ void SMESHGUI_SplitBiQuadOp::startOperation() { if( !myDlg ) { myDlg = new SMESHGUI_SplitBiQuadDlg(); } myHelpFileName = "split_biquad_to_linear_page.html"; SMESHGUI_SelectionOp::startOperation(); myDlg->activateObject( 0 ); myDlg->show(); selectionDone(); } //================================================================================ /*! * \brief Updates dialog's look and feel * * Virtual method redefined from the base class updates dialog's look and feel */ //================================================================================ // void SMESHGUI_SplitBiQuadOp::selectionDone() // { // if ( !dlg()->isVisible() ) // return; // SMESHGUI_SelectionOp::selectionDone(); // } //================================================================================ /*! * \brief Creates selection filter * \param theId - identifier of current selection widget * \retval SUIT_SelectionFilter* - pointer to the created filter or null * * Creates selection filter in accordance with identifier of current selection widget */ //================================================================================ SUIT_SelectionFilter* SMESHGUI_SplitBiQuadOp::createFilter( const int theId ) const { if ( theId != 0 ) return 0; QList filters; filters << new SMESH_TypeFilter( SMESH::IDSOURCE_FACE ); filters << new SMESH_TypeFilter( SMESH::IDSOURCE_VOLUME ); return new SMESH_LogicalFilter( filters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true ); } //================================================================================ /*! * \brief Edits mesh * * Virtual slot redefined from the base class called when "Apply" button is clicked */ //================================================================================ bool SMESHGUI_SplitBiQuadOp::onApply() { SUIT_OverrideCursor aWaitCursor; LightApp_Dialog::SelectedObjects selection; myDlg->objectSelection( selection ); if ( selection.empty() || selection[0].empty() ) { SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED") ); return false; } QStringList& entries = selection[0]; SMESH::SMESH_Mesh_var mesh; SMESH::ListOfIDSources_var idSource = new SMESH::ListOfIDSources(); idSource->length( entries.count() ); int nbObj = 0; for ( int i = 0; i < entries.count() ; ++i ) { _PTR(SObject) pObj = studyDS()->FindObjectID( entries[i].toLatin1().data() ); SMESH::SMESH_IDSource_var obj = SMESH::SObjectToInterface( pObj ); if( !CORBA::is_nil( obj )) { idSource[ nbObj++ ] = obj; SMESH::SMESH_Mesh_var m = obj->GetMesh(); if ( !mesh->_is_nil() && mesh->GetId() != m->GetId() ) { SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("DIFFERENT_MESHES") ); return false; } mesh = m; } } if ( CORBA::is_nil( mesh )) { SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("REF_IS_NULL") ); return false; } if ( nbObj == 0 ) { SUIT_MessageBox::warning( myDlg, tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED") ); return false; } idSource->length( nbObj ); bool aResult = false; try { SMESH::SMESH_MeshEditor_var aEditor = mesh->GetMeshEditor(); aResult = true; aEditor->SplitBiQuadraticIntoLinear( idSource ); } catch ( const SALOME::SALOME_Exception& S_ex ) { SalomeApp_Tools::QtCatchCorbaException( S_ex ); aResult = false; } catch ( ... ) { aResult = false; } if( aResult ) { SMESHGUI::Modified(); update( UF_ObjBrowser | UF_Model | UF_Viewer ); selectionDone(); } return aResult; }