// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_MeshDlg.h // Author : Sergey LITONIN, Open CASCADE S.A.S. // #ifndef SMESHGUI_MESHDLG_H #define SMESHGUI_MESHDLG_H // SMESH includes #include "SMESH_SMESHGUI.hxx" #include "SMESHGUI_Dialog.h" // Qt includes #include #include #include class SMESHGUI_MeshTab; class QTabWidget; class QComboBox; class QToolButton; class QMenu; class QAction; /*! * \brief Dialog for mech creation or editing * * This dialog is used for mech creation or editing. */ class SMESHGUI_EXPORT SMESHGUI_MeshDlg : public SMESHGUI_Dialog { Q_OBJECT public: enum Controls { Obj, Mesh, Geom }; /*! Describes dimensions */ enum Dimensions { Dim0D = 0, Dim1D, Dim2D, Dim3D }; public: SMESHGUI_MeshDlg( const bool, const bool ); virtual ~SMESHGUI_MeshDlg(); SMESHGUI_MeshTab* tab( const int ) const; void reset(); void setCurrentTab( const int ); void setMaxHypoDim( const int ); void setHypoSets( const QStringList& ); void setGeomPopupEnabled( const bool ); void disableTab(const int); void enableTab(const int); bool isTabEnabled(const int) const; int getActiveObject(); signals: void hypoSet( const QString& ); void geomSelectionByMesh( bool ); private slots: void onHypoSetPopup( QAction* ); void onGeomPopup( QAction* ); void onGeomSelectionButton( bool ); private: QMap myTabs; QTabWidget* myTabWg; QToolButton* myHypoSetButton; QMenu* myGeomPopup; }; /*! * \brief Tab for tab widget containing controls for definition of * algorithms and hypotheses */ class SMESHGUI_EXPORT SMESHGUI_MeshTab : public QFrame { Q_OBJECT public: /*! To differ main algorithms, hypotheses and additional ones*/ enum HypType { Algo = 0, //!< algorithms MainHyp, //!< main hypothesis AddHyp //!< additional hypothesis }; public: SMESHGUI_MeshTab( QWidget* ); virtual ~SMESHGUI_MeshTab(); void setAvailableHyps( const int, const QStringList& ); void setExistingHyps( const int, const QStringList& ); void addHyp( const int, const QString& ); void renameHyp( const int, const int, const QString& ); void setCurrentHyp( const int, const int ); int currentHyp( const int ) const; void reset(); signals: void createHyp( const int, const int ); //!< Emited when "Create hypothesis" button clicked void editHyp( const int, const int ); //!< Emited when "Edit hypothesis" button clicked void selectAlgo( const int ); //!< Emited when an algorithm is selected private slots: void onCreateHyp(); void onEditHyp(); void onHyp( int ); private: QMap myHyp; QMap myCreateHyp; QMap myEditHyp; QMap myAvailableHyps; QMap myExistingHyps; }; #endif // SMESHGUI_MESHDLG_H