// SMESH SMDS : implementaion of Salome mesh data structure // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com #ifdef _MSC_VER #pragma warning(disable:4786) #endif #include "SMDS_VolumeOfNodes.hxx" #include "SMDS_MeshNode.hxx" #include "SMDS_SetIterator.hxx" #include "SMDS_VolumeTool.hxx" #include "utilities.h" #include using namespace std; /////////////////////////////////////////////////////////////////////////////// /// Create an hexahedron. node 1,2,3,4 and 5,6,7,8 are quadrangle and /// 5,1 and 7,3 are an edges. /////////////////////////////////////////////////////////////////////////////// SMDS_VolumeOfNodes::SMDS_VolumeOfNodes( const SMDS_MeshNode * node1, const SMDS_MeshNode * node2, const SMDS_MeshNode * node3, const SMDS_MeshNode * node4, const SMDS_MeshNode * node5, const SMDS_MeshNode * node6, const SMDS_MeshNode * node7, const SMDS_MeshNode * node8) { myNbNodes = 8; myNodes = new const SMDS_MeshNode* [myNbNodes]; myNodes[0]=node1; myNodes[1]=node2; myNodes[2]=node3; myNodes[3]=node4; myNodes[4]=node5; myNodes[5]=node6; myNodes[6]=node7; myNodes[7]=node8; } SMDS_VolumeOfNodes::SMDS_VolumeOfNodes( const SMDS_MeshNode * node1, const SMDS_MeshNode * node2, const SMDS_MeshNode * node3, const SMDS_MeshNode * node4) { myNbNodes = 4; myNodes = new const SMDS_MeshNode* [myNbNodes]; myNodes[0]=node1; myNodes[1]=node2; myNodes[2]=node3; myNodes[3]=node4; } SMDS_VolumeOfNodes::SMDS_VolumeOfNodes( const SMDS_MeshNode * node1, const SMDS_MeshNode * node2, const SMDS_MeshNode * node3, const SMDS_MeshNode * node4, const SMDS_MeshNode * node5) { myNbNodes = 5; myNodes = new const SMDS_MeshNode* [myNbNodes]; myNodes[0]=node1; myNodes[1]=node2; myNodes[2]=node3; myNodes[3]=node4; myNodes[4]=node5; } SMDS_VolumeOfNodes::SMDS_VolumeOfNodes( const SMDS_MeshNode * node1, const SMDS_MeshNode * node2, const SMDS_MeshNode * node3, const SMDS_MeshNode * node4, const SMDS_MeshNode * node5, const SMDS_MeshNode * node6) { myNbNodes = 6; myNodes = new const SMDS_MeshNode* [myNbNodes]; myNodes[0]=node1; myNodes[1]=node2; myNodes[2]=node3; myNodes[3]=node4; myNodes[4]=node5; myNodes[5]=node6; } bool SMDS_VolumeOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes) { if (nbNodes < 4 || nbNodes > 8 || nbNodes == 7) return false; delete [] myNodes; myNbNodes = nbNodes; myNodes = new const SMDS_MeshNode* [myNbNodes]; for ( int i = 0; i < nbNodes; i++ ) myNodes[ i ] = nodes [ i ]; return true; } SMDS_VolumeOfNodes::~SMDS_VolumeOfNodes() { if (myNodes != NULL) { delete [] myNodes; myNodes = NULL; } } //======================================================================= //function : Print //purpose : //======================================================================= void SMDS_VolumeOfNodes::Print(ostream & OS) const { OS << "volume <" << GetID() << "> : "; int i; for (i = 0; i < NbNodes(); ++i) OS << myNodes[i] << ","; OS << myNodes[NbNodes()-1]<< ") " << endl; } int SMDS_VolumeOfNodes::NbFaces() const { switch(NbNodes()) { case 4: return 4; case 5: return 5; case 6: return 5; case 8: return 6; default: MESSAGE("invalid number of nodes"); } return 0; } int SMDS_VolumeOfNodes::NbNodes() const { return myNbNodes; } int SMDS_VolumeOfNodes::NbEdges() const { switch(NbNodes()) { case 4: return 6; case 5: return 8; case 6: return 9; case 8: return 12; default: MESSAGE("invalid number of nodes"); } return 0; } /// =================================================================== /*! * \brief Iterator on node of volume */ /// =================================================================== class SMDS_VolumeOfNodes_MyIterator:public SMDS_NodeArrayElemIterator { public: SMDS_VolumeOfNodes_MyIterator(const SMDS_MeshNode* const* s, int l): SMDS_NodeArrayElemIterator( s, & s[ l ]) {} }; /// =================================================================== /*! * \brief Iterator on faces or edges of volume */ /// =================================================================== class _MySubIterator : public SMDS_ElemIterator { vector< const SMDS_MeshElement* > myElems; int myIndex; public: _MySubIterator(const SMDS_VolumeOfNodes* vol, SMDSAbs_ElementType type):myIndex(0) { SMDS_VolumeTool vTool(vol); if (type == SMDSAbs_Face) vTool.GetAllExistingFaces( myElems ); else vTool.GetAllExistingFaces( myElems ); } /// Return true if and only if there are other object in this iterator virtual bool more() { return myIndex < myElems.size(); } /// Return the current object and step to the next one virtual const SMDS_MeshElement* next() { return myElems[ myIndex++ ]; } }; SMDS_ElemIteratorPtr SMDS_VolumeOfNodes::elementsIterator(SMDSAbs_ElementType type) const { switch(type) { case SMDSAbs_Volume: return SMDS_MeshElement::elementsIterator(SMDSAbs_Volume); case SMDSAbs_Node: return SMDS_ElemIteratorPtr(new SMDS_VolumeOfNodes_MyIterator(myNodes,myNbNodes)); case SMDSAbs_Face: return SMDS_ElemIteratorPtr(new _MySubIterator(this,SMDSAbs_Face)); case SMDSAbs_Edge: return SMDS_ElemIteratorPtr(new _MySubIterator(this,SMDSAbs_Edge)); default: MESSAGE("ERROR : Iterator not implemented"); return SMDS_ElemIteratorPtr((SMDS_ElemIterator*)NULL); } } SMDSAbs_ElementType SMDS_VolumeOfNodes::GetType() const { return SMDSAbs_Volume; } /*! * \brief Return node by its index * \param ind - node index * \retval const SMDS_MeshNode* - the node * * Index is wrapped if it is out of a valid range */ const SMDS_MeshNode* SMDS_VolumeOfNodes::GetNode(const int ind) const { return myNodes[ WrappedIndex( ind )]; }