// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // using namespace std; #ifndef SMESHGUI_EditMeshDlg_H #define SMESHGUI_EditMeshDlg_H #include "SMESH_SMESHGUI.hxx" #include "LightApp_SelectionMgr.h" #include "SUIT_SelectionFilter.h" // QT Includes #include // Open CASCADE Includes #include class QGridLayout; class QButtonGroup; class QGroupBox; class QLabel; class QLineEdit; class QPushButton; class QRadioButton; class QCheckBox; class QListBox; class SMESHGUI; class SMESHGUI_SpinBox; class SMESH_Actor; class SALOME_Actor; class SVTK_ViewWindow; class SVTK_Selector; namespace SMESH{ struct TIdPreview; } // IDL Headers #include #include CORBA_SERVER_HEADER(SMESH_MeshEditor) //================================================================================= // class : SMESHGUI_EditMeshDlg // purpose : //================================================================================= class SMESHGUI_EXPORT SMESHGUI_EditMeshDlg : public QDialog { Q_OBJECT; public: SMESHGUI_EditMeshDlg (SMESHGUI * theModule, int theAction); ~SMESHGUI_EditMeshDlg(); private: void Init(); void closeEvent (QCloseEvent*); void enterEvent (QEvent*); /* mouse enter the QWidget */ void hideEvent (QHideEvent*); /* ESC key */ void keyPressEvent(QKeyEvent*); void onEditGroup(); void FindGravityCenter(TColStd_MapOfInteger & ElemsIdMap, list< gp_XYZ > & GrCentersXYZ); // add the centers of gravity of ElemsIdMap elements to the GrCentersXYZ list private: SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ SVTK_Selector* mySelector; QWidget* myEditCurrentArgument; SMESH::SMESH_Mesh_var myMesh; SMESH::SMESH_IDSource_var mySubMeshOrGroup; SMESH_Actor* myActor; SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter; SMESH::TIdPreview* myIdPreview; int myAction; bool myIsBusy; // Widgets QButtonGroup* GroupConstructors; QRadioButton* RadioButton; QGroupBox* GroupButtons; QPushButton* buttonOk; QPushButton* buttonCancel; QPushButton* buttonApply; QPushButton* buttonHelp; QGroupBox* GroupMesh; QLabel* TextLabelName; QPushButton* SelectMeshButton; QLineEdit* LineEditMesh; QGroupBox* GroupCoincident; QLabel* TextLabelTolerance; SMESHGUI_SpinBox* SpinBoxTolerance; QPushButton* DetectButton; QListBox* ListCoincident; QPushButton* AddGroupButton; QPushButton* RemoveGroupButton; QCheckBox* SelectAllCB; QGroupBox* GroupEdit; QListBox* ListEdit; QPushButton* AddElemButton; QPushButton* RemoveElemButton; QPushButton* SetFirstButton; //protected: QGridLayout* DlgLayout; QGridLayout* GroupConstructorsLayout; QGridLayout* GroupButtonsLayout; QGridLayout* GroupMeshLayout; QGridLayout* GroupCoincidentLayout; QGridLayout* GroupEditLayout; QString myHelpFileName; private slots: void ClickOnOk(); void ClickOnCancel(); bool ClickOnApply(); void ClickOnHelp(); void updateControls(); void onDetect(); void onAddGroup(); void onRemoveGroup(); void onSelectGroup(); void onSelectAll(bool isToggled); void onSelectElementFromGroup(); void onAddElement(); void onRemoveElement(); void onSetFirst(); void SetEditCurrentArgument(); void SelectionIntoArgument() ; void DeactivateActiveDialog() ; void ActivateThisDialog() ; }; #endif // SMESHGUI_EditMeshDlg_H