# Moving Nodes import salome salome.salome_init_without_session() from salome.geom import geomBuilder geompy = geomBuilder.New() import SMESH, SALOMEDS from salome.smesh import smeshBuilder smesh = smeshBuilder.New() box = geompy.MakeBoxDXDYDZ(200, 200, 200) mesh = smesh.Mesh( box ) mesh.Segment().AutomaticLength(0.1) mesh.Quadrangle() mesh.Compute() # find node at (0,0,0) which is located on a geom vertex node000 = None for vId in geompy.SubShapeAllIDs( box, geompy.ShapeType["VERTEX"]): if node000: break nodeIds = mesh.GetSubMeshNodesId( vId, True ) for node in nodeIds: xyz = mesh.GetNodeXYZ( node ) if xyz[0] == 0 and xyz[1] == 0 and xyz[2] == 0 : node000 = node pass pass pass if not node000: raise Exception("node000 not found") # find node000 using a dedicated function n = mesh.FindNodeClosestTo( -1,-1,-1 ) if not n == node000: raise Exception("FindNodeClosestTo() returns " + str( n ) + " != " + str( node000 )) # move node000 to a new location x,y,z = -10, -10, -10 n = mesh.MoveNode( n,x,y,z ) if not n: raise Exception("MoveNode() returns " + n) # check the coordinates of the node000 xyz = mesh.GetNodeXYZ( node000 ) if not ( xyz[0] == x and xyz[1] == y and xyz[2] == z) : raise Exception("Wrong coordinates: " + str( xyz ) + " != " + str( [x,y,z] ))