/*! \page constructing_meshes_page Constructing meshes \n Construction of a mesh consists of: <ul> <li>Selecting a geometrical object for meshing</li> <li>Applying \subpage basic_meshing_algos_page "meshing algorithms" and \subpage about_hypo_page "hypotheses" which will be used at computation of this mesh.</li> </ul> <em>To construct a mesh:</em> <ol> <li>In the \b Mesh menu select <b>Create Mesh</b> or click <em>"Create Mesh"</em> button in the toolbar. \image html image32.png <center><em>"Create Mesh" button</em></center> The following dialog box will appear: \image html createmesh-inv.png </li> <li>For example, you need to mesh a 3d object. \n First, type the name for your mesh in the "Name" box, by default, it is "Mesh_1". Then select the object you wish to mesh in the Object Browser and click the "Add" button (if name of the object not yet appeared in \b Geometry field). \image html image120.png <center><em>"Add" button</em></center> Now you can define 1d Algorithm and 1d Hypotheses, which will be applied to the edges of your object. (Note that any object has edges, even if their existence is not apparent, for example, a sphere has 4 edges). Click the <em>"Add Hypothesis"</em> button to add a hypothesis. \image html image121.png <center><em>"Add Hypothesis" button</em></center> Click the <em>"Edit Hypothesis"</em> button to define values for the current hypothesis. \image html image122.png <center><em>"Edit Hypothesis" button</em></center> The use of additional hypotheses is optional (i.e. you may leave "None" in this box). Proceed in the same way with 2d and 3d Algorithms and Hypotheses, note that the choice of hypotheses depends on the algorithm. There must be one Algorithm and zero or several Hypotheses for each dimension of your object (most standard 2D and 3D algorithms can work without hypotheses using some default parameters), otherwise you will not get any mesh at all. Of course, if you wish to mesh a face, which is a 2d object, you don't need to define 3d Algorithm and Hypotheses. \n In the <b>Object Browser</b> the structure of the new mesh will be displayed as follows: \image html image88.jpg It contains: <ul> <li>a reference to the geometrical object on the basis of which the mesh has been constructed;</li> <li><b>Applied hypotheses</b> folder containing the references to the hypotheses applied to the construction of the mesh;</li> <li><b>Applied algorithms</b> folder containing the references to the algorithms applied to the construction of the mesh.</li> </ul> <br> There is an alternative way to create a mesh on an object simply by clicking <b>Assign a set of hypotheses</b> button and selecting among pre-defined sets of hypotheses. In addition to the standard sets of hypotheses, it is possible to create custom sets by editing CustomMeshers.xml file located in the home directory. CustomMeshers.xml file must describe sets of hypotheses in the same way as ${SMESH_ROOT_DIR}/share/salome/resources/smesh/StdMeshers.xml file does (sets of hypotheses are enclosed between <hypotheses-set-group> tags). \image html hypo_sets.png <center>List of sets of hypotheses: <em>[custom]</em> is automatically added to the sets defined by the user</center> </li> \anchor preview_mesh_anchor <li> After the mesh object is created and all hypotheses are assigned and before the mesh computation, it is possible to see the mesh preview. For this, select the mesh in the Object Browser. From the \b Mesh menu select \b Preview or click "Preview" button in the toolbar or activate "Preview" item from the pop-up menu. \image html mesh_precompute.png <center><em>"Preview" button</em></center> Select <b>1D mesh</b> or <b>2D mesh</b> preview mode in the Preview dialog. \image html preview_mesh_1D.png "1D mesh preview shows nodes computed on geometry edges" \image html preview_mesh_2D.png "2D mesh preview shows edge mesh elements, computed on geometry faces" <b>Compute</b> button computes the whole mesh. When the Preview dialog is closed, the question about the storage of temporarily created mesh elements appers: \image html preview_tmp_data.png These elenents can be reused in the next mesh computation. </li> <li>It is equally possible to skip the Preview and \b Compute the mesh after the hypotheses are assigned. For this, select your mesh in the <b>Object Browser</b>. From the \b Mesh menu select \b Compute or click "Compute" button of the toolbar. \image html image28.png <center><em>"Compute" button</em></center> The Mesh Computation information box appears. \image html meshcomputationsucceed.png If the mesh computation failed, the information about the cause of the failure is provided. \image html meshcomputationfail.png After you select the error, <b>Show Sub-shape</b> button allows visualizing the geometrical entity that causes it. \image html failed_computation.png "Example of the invalid input mesh" \note Mesh Computation Information box does not appear if you set "Mesh computation/Show a computation result notification" preference to the "Never" value. This option gives the possibility to control mesh computation reporting. There are the following possibilities: always show information box, only if an error occurs or never. By default, the information box is always shown after mesh computation operation. <b>Publish Sub-shape</b> button publishes the sub-shape, whose meshing failed, in GEOM component as a child of the mesh geometry, which allows analyzing the problem geometry and creating a submesh on it in order to locally tune hypotheses. <b>NOTE</b> It is possible to define a 1D or a 2D mesh in a python script and then use such submeshes in the construction of a 3D mesh. For this, there exist two algorithms: <b>Use existing edges</b> and <b>Use existing faces</b>. They are not entirely usable from the GUI, so a mesh created using these algorithms should be exported into a python script, edited and then imported into the GUi. <li>It is possible to calculate the eventual mesh size before \b Compute operation. For this, select the mesh in the <b>Object Browser</b> and from the \b Mesh menu select \b Evaluate. The result of evaluation will be displayed in the following information box: \image html mesh_evaluation_succeed.png </li> \anchor mesh_order_anchor <li> If the mesh contains concurrent submeshes, it is possible to change the priority of their computation, i.e. to change the priority of applying algorithms to the shared sub-shapes of the Mesh shape.</li> <em>To change submesh priority:</em> <li>Choose "Change submesh priority" from the Mesh menu or a popup menu. The opened dialogue shows a list of submeshes in the order of their priority. There is an example of submesh order modifications of the Mesh created on a Box shape. The main Mesh object: <ul> <li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=20</li> <li><i>2D</i> <b>Triangle (Mefisto)</b> with Hypothesis<b>Max Element Area</b> </li> </ul> The first submesh object <b>Submesh_1</b> created on <b>Face_1</b> is: <ul> <li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=4</li> <li><i>2D</i> <b>Triangle (Mefisto)</b> with Hypothesis<b>MaxElementArea</b>=1200</li> </ul> The second submesh object <b>Submesh_2</b> created on <b>Face_2</b> is: <ul> <li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=8</li> <li><i>2D</i> <b>Triangle (Mefisto)</b> with Hypothesis<b>MaxElementArea</b>=1200</li> </ul> And the last submesh object <b>Submesh_3</b> created on <b>Face_3</b> is: <ul> <li><i>1D</i> <b>Wire discretisation</b> with <b>Number of Segments</b>=12</li> <li><i>2D</i> <b>Triangle (Mefisto)</b> with Hypothesis<b>MaxElementArea</b>=1200</li> </ul> The submeshes become concurrent if they share sub-shapes that can be meshed with different algorithms (or different hypothesises). In the example, we have three submeshes with concurrent algorithms, because they have different hypotheses. The first mesh computation is made with: \image html mesh_order_123.png <center><em>"Mesh order SubMesh_1, SubMesh_2, SubMesh_3"</em></center> \image html mesh_order_123_res.png <center><em>"Result mesh with order SubMesh_1, SubMesh_2, SubMesh_3 "</em></center> The next mesh computation is made with: \image html mesh_order_213.png <center><em>"Mesh order SubMesh_2, SubMesh_1, SubMesh_3"</em></center> \image html mesh_order_213_res.png <center><em>"Result mesh with order SubMesh_2, SubMesh_1, SubMesh_3 "</em></center> And the last mesh computation is made with: \image html mesh_order_321.png <center><em>"Mesh order SubMesh_3, SubMesh_2, SubMesh_1"</em></center> \image html mesh_order_321_res.png <center><em>"Result mesh with order SubMesh_3, SubMesh_2, SubMesh_1 "</em></center> As we can see, each mesh computation has a different number of result elements and a different mesh discretisation on the shared edges (the edges that are shared between <b>Face_1</b>, <b>Face_2</b> and <b>Face_3</b>) Additionally, submesh priority (the order of applied algorithms) can be modified not only in a separate dialog box, but also in the <b>Preview</b>. This helps to preview different mesh results, modifying the order of submeshes. \image html mesh_order_preview.png <center><em>"Preview with submesh priority list box"</em></center> If there are no concurrent submeshes under the Mesh object, the user will see the following information. \image html mesh_order_no_concurrent.png <center><em>"No concurrent submeshes detected"</em></center> </ol> Consider trying a sample script for construction of a mesh from our \ref tui_creating_meshes_page "TUI Scripts" section. */