// SMESH SMDS : implementaion of Salome mesh data structure // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMDS_Position.cxx // Author : Jean-Michel BOULCOURT // Module : SMESH #include "SMDS_Position.hxx" //======================================================================= //function : SMDS_Position //purpose : //======================================================================= SMDS_Position::SMDS_Position(int aShapeId) :myShapeId(aShapeId) { } //======================================================================= //function : SetShapeId //purpose : //======================================================================= void SMDS_Position::SetShapeId(int aShapeId) { myShapeId = aShapeId; } //======================================================================= //function : GetShapeId //purpose : //======================================================================= int SMDS_Position::GetShapeId() const { return myShapeId; } //======================================================================= //function : GetDim //purpose : //======================================================================= int SMDS_Position::GetDim() const { // switch ( GetTypeOfPosition() ) { // case SMDS_TOP_UNSPEC: return -1; // case SMDS_TOP_VERTEX: return 0; // case SMDS_TOP_EDGE: return 1; // case SMDS_TOP_FACE: return 2; // case SMDS_TOP_3DSPACE: return 3; // } return GetTypeOfPosition(); }